Lancer873's Comments

Game Comments
Play Token Hero Token Hero Jul. 04, 2013
A tip to those of you going for money: Playing the dungeon doesn't really give you much money if you've already beaten it. Matching gems, NOT tokens, is where you can get coinage.
Play Live Puzzle Live Puzzle Jun. 01, 2013
This game is good fun and all, but it would really help to have the ability to move multiple pieces at a time so that if we're off by one piece to the left or right we don't have to drag each piece over one at a time.
Play Reactance 2 Reactance 2 May. 27, 2013
There should really be a notification when you're hit. As it is it's barely noticeable.
Play Ninja Slash Ninja Slash May. 09, 2013
It would be nice to get a bit of a better notice that our lightning powers are about to run out, rather than realizing they ran out immediately before charging into an ogre.
Play Epic Battle Fantasy 4 Epic Battle Fantasy 4 Apr. 15, 2013
It's a little annoying how if an enemy performs a suicide attack to finish a wave, the next enemy wave gets priority. Still, crazy fun, and love what you're doing with the game.
Play Infectonator 2 Infectonator 2 Oct. 12, 2012
I realized the AI wasn't terribly effective in many situations and briefly considered complaining about it... but then I realized I'd be complaining about how stupid the zombies were.
Play Bloons TD 5 Bloons TD 5 Sep. 05, 2012
The dakka is strong in this one... Still not enuff, nevar enuff, but getting there. Just needs a bit moar dakka.
Play Bloons TD 5 Bloons TD 5 Sep. 04, 2012
Tip: do not underestimate the sheer unbridled dakka of a proper monkey Navy.
Play Bloons TD 5 Bloons TD 5 Sep. 04, 2012
It seems a bit silly that non-targetting towers such as the tack tower or the monkey ace can't hit camo bloons that their bullets happen to hit.
Play Captain Steelbounce Captain Steelbounce Aug. 17, 2012
You should probably have the time wait for you to start before it starts ticking. it's not like the levels going anywhere if you don't have any balls out, and it'd be nice to look at what you're up against first.
Developer response from BeardshakerGames

You´re right - we´ve implemented that in the new version. Thanks for your feedback! :)

Play Platcore Platcore Aug. 09, 2012
For a platformer, it sure is a bit one-dimensional. Maybe you should add some mid-air platforms at some times to add a whole vertical element?
Developer response from ChrisJeff

I think that's a valid idea actually - but at the moment the way the game is designed, it just wouldn't fit with the current arsenal of weapons. However if a sequel was to crop up, that would be something I'd be interested in doing!

Play ASCIIvania ASCIIvania Aug. 08, 2012
Awww, I wanted to go unlock that "ZE" place with "ZED" at the end, but D was the last one I got... (speaking of, why didn't "ZEN" work?)
Play ASCIIvania ASCIIvania Aug. 08, 2012
The root of all evil is BEAR
Play Zombotron 2 Zombotron 2 Aug. 04, 2012
Disappointed by the bosses, that was one of my only complaints about the last game. The spider wasn't bad but the werewolf is just terrible. If you don't have the right weapons all you can do is sit down in the underneath area and melee it as it goes past, killing it over the course of about five minutes. And then you have to do it again.
Play Zombotron 2 Zombotron 2 Aug. 04, 2012
I really wish you could've done individual ammo reloading for the shotgun (so it doesn't take as long to load one ammo as it does to load all five), especially considering how long the reload time takes...
Play Jelly Escape Jelly Escape Jun. 14, 2012
Protip: Beating the level without deaths can be a bit easier if you do it /before/ getting all the energy on the level, since that speeds up gameplay.
Play Covert Front 4 Covert Front 4 May. 30, 2012
I don't see why the ending is so unsatisfying to everyone. (Spoilers) She rescues Von Toten, they escape, and nobody gets their hands on Von Toten's inventions. Seems pretty finale-ish to me. Sure it was a bit anticlimactic, but I rather liked it.
Play Talesworth Adventure: The Lost Artifacts Talesworth Adventure: The Lost Artifacts Apr. 20, 2012
In one case I had to swap a money bag for a closing gate in order to go from silver to gold. It was just one-for-one, so I find it a tad odd since neither really used more resources. It becomes more of a "do it the way the author planned" than a "do it as efficiently as possible."
Play New York Shark New York Shark Mar. 24, 2012
At first I was like "Bluh, hasn't this series gone on long enough?" Then I remembered, this is friggen' wiesi, the man who made Ultimate Crab Battle. If he says a series should keep going IT'S GONNA KEEP GOING.
Play Harry Quantum 2 Harry Quantum 2 Mar. 13, 2012
The fact that you can only click the differences on the right side in the "find what was stolen" part is unclear, unintuitive, and rather annoying. Might wanna change that before going gold.
Developer response from turboNuke

Interesting, ok, thanks! Now fixed.