Lanfeix's Comments

Game Comments
Play Tutorial: Using Arrays Tutorial: Using Arrays Aug. 17, 2009
You should add section about copying arrays, the fact you reference arrays not copy the values and if you could do multi arrays this would make for a pretty good coverage of arrays. If you could come up with a simple project from the examples given that would make it top notch
Play Cube Colossus Cube Colossus Aug. 15, 2009
the offset swings wild can you make a sensitivity setting?
Play Hexcelle Hexcelle Aug. 04, 2009
I am one staring your game until you fix the grow system
Play Phage Wars 2 Phage Wars 2 Jul. 11, 2009
AI needs work didnt find it particularly hard. just go for all the empty cells, attack the weaker cells, then gang up on the big clumps rinse and repeat.
Play Neverending Light Neverending Light Apr. 04, 2009
Hey how did you do the shadows in game they are amazing
Play Xenocide Xenocide Oct. 27, 2008
movement is werid, stop moving the back ground when you move. enemies stop to shoot and only shoot when your inRange its dull. Enemies need different attack routines so some come from behind or circle your ship etc
Play Fantastic Contraption Fantastic Contraption Sep. 17, 2008
solution to u turn http://FantasticContraption.com/?designId=1743385
Play Fantastic Contraption Fantastic Contraption Sep. 17, 2008
solution to tube http://FantasticContraption.com/?designId=1742007
Play Fantastic Contraption Fantastic Contraption Sep. 17, 2008
handling Solution http://FantasticContraption.com/?designId=1740594
Play Fantastic Contraption Fantastic Contraption Sep. 17, 2008
http://FantasticContraption.com/?designId=1739492 forgot to add
Play Fantastic Contraption Fantastic Contraption Sep. 17, 2008
to do level 15 SNAKE it!!!
Play Battalion: Nemesis Battalion: Nemesis Sep. 05, 2008
Art: it’s well done, but animation could do with more frames to smooth them out 4/5 Programming: not a single bug during my play. AI isn’t very clever and the controls are not good. You should be able to move then chose your target or move in stages then attack. Second control issue is that scrolling is jerky and unresponsive. 3/5 Design: levels are good, thought I am not that impressed, but you are being put against the advance war series which is amazingly refined. I think if you had larger maps you would have a better chance of making more diverse maps. I don’t like the repair any where, and no Ammo? or fuel? and no Chance while attacking? or combing units. All of these remove tactical game play. 3/5 Music: SFX are good and I thank you for the mute your music isn’t good or catchy. Please add more tracks to play for increased diversity. 2/5 Tilt: fun and refreshing flash game and I haven’t seen any one to attempt to clone this game. + Badges are a great add on 4/5 Total 3.2
Play Star Troopers Star Troopers Aug. 09, 2008
Please can you change the controls so that wasd relates to the players view not to the unit your controlling and it should be playable.