Lloyd_Majere's Comments

Game Comments
Play The Money Makers The Money Makers Jun. 20, 2015
Sorta major issue with the age thing. It's cool that you get older as you play, but a problem that you don't age offline. That makes it much more profitable to get online for less than five minute intervals. I can get on, collect from the bank, click 540 times, and buy whatever needs buying all in a couple in-game "days." That way, I almost never age.
Developer response from AlpagaGames

avatar age is based on real time.

Play Cube Escape: Arles Cube Escape: Arles Jun. 20, 2015
I was so glad I had a gun when I encountered the black being this time... FINALLY >:D
Play The Money Makers The Money Makers Jun. 19, 2015
As far as I can tell, Stock is not really worth it unless I stare at it for at least an hour. Investing over 10,000 in it, I don't even make hundreds in returns after waiting for the high increases. Doesn't matter what I invest in either, since it's percentage based. I might be misunderstanding though.
Play Idle Online Universe Idle Online Universe Jun. 18, 2015
Not a bug, but worth mentioning: If you are a Guild Leader, and you click to Kick yourself (on accident or otherwise), you remove yourself from the Guild AND disband it, without a confirmation notice or anything. Kinda frustrating to have to remake mine...
Play IT'S LITERALLY IMPOSSIBLE IT'S LITERALLY IMPOSSIBLE Jun. 15, 2015
That secret ending was AMAZING. I've been playing games for 50 years and I've NEVER seen anything so shocking and moving at the same time. And the sudden return of the golf pro... totally out of left field. You sir are a game genius. I'm looking forward to the sequel, I'm sure it'll get another 587458736/5 rating. Next time though, add in some Kred systems so I can support you properly.
Play Pixelo Pixelo Apr. 22, 2015
732 puzzles golded, plus quite a few daily completes over the years... And I'm only level 81. I'm not going to stop playing, but I'd really like to reach level cap eventually. I think I only went up like, 6-7 levels since you added the Daily pack... I really don't want to wait two years to reach a perfect file.
Play Words are Hard Words are Hard Apr. 14, 2015
Like the idea, but it lacks all purpose. The main game room is ALWAYS full, as people are automatically dropped there. And no one in there understands the mechanics, they are just mindlessly spamming stuff. If you want any hope at patterns, you need to enter a smaller room, which means you'll never get back into the main. But even then people don't know what they are doing. Ultimately, this "game" shows a nice functionality between games and the chat room (like TwitchPlays) but it's not worth anything as an actual game.
Play A Dance of Fire and Ice A Dance of Fire and Ice Dec. 06, 2014
"These tutorials are inadequate for what's coming" Well yeah... They are much slower, much smaller, and don't even contain the horizontal form that occurs 30% through 3-X. Not to complain, but you do break the rule of one-miss-and-game-over standards... it's a little unfair that one miss makes us start over, with no way to practice, on a difficult section that doesn't occur anywhere else.
Play Shards of Titan Shards of Titan Nov. 08, 2014
So, two things. For those complaining about the stamina, just wait until level 15. With Arena and Multiplayer dungeon runs, you'll have about 3-5 hours of actual playing per character in total. And for those complaining about town building, this is actually one of the most relaxed town buildings I've ever seen in an MMO. Wait times are so short, and the building is so easy... Just give it a chance. Play through the Beta and you'll see what I mean.
Developer response from Codename_Enter

Thanks for pointing this out Lloyd. Based on player feedback, we are presenting some of that content a little earlier so players don't get discouraged.

Play Shards of Titan Shards of Titan Nov. 05, 2014
Not sure where to report bugs/issues, but one that I found: I created a guild instead of joining one, and did not get the achievement for "joining a guild." This should overlap, I believe.
Developer response from Codename_Enter

Thanks Lloyd. Best way to report bugs is to open a ticket in the game (click the "Help" tab at the top of the game).

Play Shards of Titan Shards of Titan Nov. 03, 2014
I went up to 9 on only the first three dungeon maps, and I don't think there was any mention of Stamina until I ran out. Would have been nice to know before I grinded away the day. Unless I missed it, you should make it blatantly clear during the dungeon select tutorial >.>;
Developer response from Codename_Enter

Thanks for the feedback Lloyd. We will be adding some additional indication that you will eventually run out of stamina to the earlier game so that it doesn't come as such a surprise. We do hope players will give the game a fair chance, and stamina does get a bad reputation. So we don't call it out too early, but we do understand your concerns. Hopefully you can still enjoy the game :)

Play Pixelo Pixelo Aug. 24, 2014
Thanks so much, Die_Go! I figured it had to be a Move one, but I didn't want to waste time for no reason or no end. I appreciate it!!
Play Pixelo Pixelo Aug. 22, 2014
Anyone know which prize (not badge) is between "Perfectionism (50,000 X Marks)" and "Fingerprint (50,000 Touch)" ? I have over 50,000 Move, and that wasn't it... It's the last prize I need.
Play AdVenture Capitalist AdVenture Capitalist Jul. 23, 2014
There's a very strange glitch if you leave the game running for long periods of time. If you leave the game on the Upgrades menu, the font will like... spread out. The scroll bar becomes smaller and spaces get put in between upgrades. It's easily fixable with a refresh, but I figured you should know. It's reproducible: just leave the game running for ~6 hours.
Play AdVenture Capitalist AdVenture Capitalist Jul. 04, 2014
@GAMEseraph - Click 'see all' comments, sort by best/rating, and look for iceman23's comment for the specific numbers. And while I can't find it, the devs have said that this is intentional, as it balances out the highest profit for the lowest expense. This way you aren't JUST saving up money for the next priciest thing, and you're getting the most rewarding thing for less while you try to save for the achievement boosts. It makes logical sense, and makes playing progress much smoother to the endgame.
Play StrikeForce Kitty StrikeForce Kitty Jul. 02, 2014
I feel like there's something wrong with the difficulty scaling. After using the best suits from area two and being level 14, I STILL can't kill but one or two people in area three, and sometimes not even that. What makes less sense is that I can beat the boss with ease if I manage to get my entire team there. Something's definitely not adding up right.
Play Nether Runner Nether Runner Jun. 15, 2014
Found a glitch - was unable to do any damage to the second boss. Two possible triggers: Either it's because I got a Thundernomicon just before the transition, or because one of the stone enemies was still on-screen through the transition.
Play Curl Up and Fly! Curl Up and Fly! Jun. 05, 2014
Gameplay-wise, there's really only one flaw to me: At some point (for me it was about Day 30), players can make EVERY run infinite. Using the rocket to make sure your speed doesn't slow below 10, and using mines/springs/balloons to keep your height, you can literally never stop. I went from 150,000ft to 300,000ft at 20mph like this, and I had to let it die to spend the $3mil I had earned. It breaks the game from that point on, and I could spam every achievement by just letting the game run and tapping space. Otherwise, it has beautiful gameplay, and I can't wait to see what it'll become.
Play Collapse It Collapse It Mar. 27, 2014
It's a decent game, but it's INCREDIBLY too easy. More often than not you can win just by putting a single bomb in a place that looks unstable. Bomb explosions will take care of the rest. The only levels I struggled on were 27 and 29, for somewhat unfair reasons. It needs to give us a little challenge... I had cups on every level before I got the 30 minute achievement.
Play Learn to Fly Idle Learn to Fly Idle Mar. 19, 2014
Descriptions for the enemies would be a nice addition. Shouldn't be too much to add if it's just some extra text somewhere. It'd be nice to see little jokes and confirm references (Is "The Wall" a Game of Thrones reference?) etc.etc. Great game, can't wait for Learn to Fly 3! :)