might be the best puzzle game I've played this year. Not sure yet because I've been stuck on level "the worst moment in your life is coming" for a while and you're right: I should get back to work. Either way 5/5
The level design/puzzles in this game are good, but the movement is too slow to truly enjoy. And if I was a vampire, and I was on fire or being chased by billy the vampire slayer psycho goat, I think I'd be running?
Has potential but 1) should accept all correct solutions, e.g. http://i.imgur.com/tzsrOse.png 2) should be able to enter numbers with keyboard and 3) individual square colour shouldn't change depending whether or not I have the "correct" number entered
Cool game. Some kind of bug I've encountered twice now where the music fades out, the screen goes black and I have to refresh—but other than that, really nice. I love the way things get weird very quickly.
Pretty good. I liked it enough to find some things to complain about. 1: The horizontal movement feels slightly sluggish. If the old man was more sprightly, I'd have more fun, I think. 2: the jetpack item feels like more of a power-down than a power-up, I invariably die if I pick it up because the fuel runs out in the middle of what would have been an easy jump. 3: a keyboard shortcut for restarting on the game-over screen would be great. 4: add Kong api/high scores
Cool. But would be so much better if there was a score for how well I completed each level. Score should be based on health remaining, and number of moves. As it stands there's no real motivation to play the game well, and so no replay value.
Fourth play-through, I got the 320k high score I was aiming for. Max score is probably somewhere around 322-3K. A level select would be a great addition because as fun as the game is, I'm not going to do another whole playthrough just to scrape a few measly points from a couple of levels. Probably the most fun I've had playing a game this year though 6/5
My comment got butchered by Kong because of an angle bracket. Anyway, in a nutshell:
I like the idea, but. Difficulty curve needs increasing. Kind of boring, needs findable items, or if the character could level up. Or something.
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