LouWeed's Comments

Game Comments
Play Tough Love Machine Tough Love Machine Jul. 28, 2015
might be the best puzzle game I've played this year. Not sure yet because I've been stuck on level "the worst moment in your life is coming" for a while and you're right: I should get back to work. Either way 5/5
Play ICS - Instantaneous Combusion Syndrome ICS - Instantaneous Combusion Syndrome Jun. 22, 2015
The level design/puzzles in this game are good, but the movement is too slow to truly enjoy. And if I was a vampire, and I was on fire or being chased by billy the vampire slayer psycho goat, I think I'd be running?
Play Game.Init() Game.Init() Jun. 16, 2015
That was good. Your best, I think
Developer response from keybol

thank you!

Play Crayon Poke Crayon Poke May. 10, 2015
Great game. Only improvement would be increasing the speed maybe (though I realise that would ruin the effect of the skipping carefree). And adding a timer.
Play Number Snake Number Snake May. 04, 2015
Has potential but 1) should accept all correct solutions, e.g. http://i.imgur.com/tzsrOse.png 2) should be able to enter numbers with keyboard and 3) individual square colour shouldn't change depending whether or not I have the "correct" number entered
Play Titan Souls Titan Souls Apr. 27, 2015
right-click -> "Show All" fixes the bug where part of the game screen is cut off
Play Sun Wukong Sun Wukong Apr. 26, 2015
Solid metroidy game. Please add a timer. Some enemies would be great too. Personally I thought the speed was just right.
Play Hex Rush Ultra Hex Rush Ultra Apr. 19, 2015
Found a small bug: when you respawn, you retain the directional momentum you had when you died. Great game btw, most fun I've had on K this year
Play Hyperhook Hyperhook Apr. 13, 2015
this is great, I even like the music. Only complaint is the colour scheme.
Developer response from horseflip

I originally wanted to include several color schemes as an option, but didn't have the time to implement it in the end. It could come as an update though, thanks for reminding me.

Play Psych Psych Jan. 26, 2015
Cool game. Some kind of bug I've encountered twice now where the music fades out, the screen goes black and I have to refresh—but other than that, really nice. I love the way things get weird very quickly.
Play Amazing Tomb Amazing Tomb Jan. 12, 2015
Pretty good. I liked it enough to find some things to complain about. 1: The horizontal movement feels slightly sluggish. If the old man was more sprightly, I'd have more fun, I think. 2: the jetpack item feels like more of a power-down than a power-up, I invariably die if I pick it up because the fuel runs out in the middle of what would have been an easy jump. 3: a keyboard shortcut for restarting on the game-over screen would be great. 4: add Kong api/high scores
Play LolliPoop LolliPoop Dec. 15, 2014
this should have been a relly shit game. But somehow you messed up and made something good. The graphics and general look & feel in particular are great
Developer response from MyPocketGames

The best comment!

Play Octagon Octagon Nov. 30, 2014
pretty good. But where's endless mode? Do I have to beat all, what 8? levels first or something
Developer response from FlowStudio

Hi LouWeed, drag the black octagon on the home screen down and turn it up side down to switch to endless. See here my simple "tutorial" :) http://cl.ly/image/3b2r2h34413Q

Play The RoguePuzzleGame The RoguePuzzleGame Oct. 01, 2014
Cool. But would be so much better if there was a score for how well I completed each level. Score should be based on health remaining, and number of moves. As it stands there's no real motivation to play the game well, and so no replay value.
Play The Wizard The Wizard Sep. 11, 2014
Fourth play-through, I got the 320k high score I was aiming for. Max score is probably somewhere around 322-3K. A level select would be a great addition because as fun as the game is, I'm not going to do another whole playthrough just to scrape a few measly points from a couple of levels. Probably the most fun I've had playing a game this year though 6/5
Play Extreme Winter Holidays Extreme Winter Holidays Sep. 10, 2014
Weirdest platformer I've played in a while. Didn't even know it was a platformer for a couple of levels. Needs a level timer for replayability
Play The Wizard The Wizard Aug. 31, 2014
Really good game. Love it. But why is the screen so damn big?
Play The Cave of Ātman The Cave of Ātman Jul. 02, 2014
Awesome. A level editor would be great, or just some more levels
Play Parallel 2 Parallel 2 Jul. 02, 2014
Not bad. Add a timer to the levels and you've got something with replayability
Play Mine Runner Mine Runner Feb. 09, 2014
My comment got butchered by Kong because of an angle bracket. Anyway, in a nutshell: I like the idea, but. Difficulty curve needs increasing. Kind of boring, needs findable items, or if the character could level up. Or something.
Developer response from Happy_G

i have been thinking about the difficulty, as it sits now bombs = level + 10 so it only adds 1 bomb per level, i have been thinking about making it increase in a different fashion maybe level * 2 + 10 or level * 3 +10 so it adds multiple bombs per level, just not sure how many bombs to add per level would be a good fit. i have gotten alot of comments from people about it being to easy for to long so you get bored before it gets challenging.