This is a great game save for the ridiculous energy restrictions. You need to either increase the maximum energy with each level, or reduce the amount of energy required to attempt a mission. At the current rates, I can only play four missions every two hours. That's about three minutes of gameplay, tops. It's sad that you're too greedy to allow people to enjoy your game.
This game could have been wonderful if not for the greed of the developers. I understand wanting to be compensated for your work and charging gems to restat, but not allowing players to delete and start over is flat out ridiculous. Very disappointing to see such a money sink of a game get badges.
Each stat point helps to boost resist against a specific status ailment, so why aren't the resists lined up next to the stat points in a logical order to reflect this? The way you chose to display things like this really boggles the mind.
The ability to re-arrange the order your heroes are in would help to keep things organized. Really wish there was some correlation between accessory stats and images to make sorting through those easier. It's a fun game, but definitely needs to be tweaked for efficiency.
I'm surprised this was able to sneak by without being badged somehow. The only bad thing I have to say about this game is that the music loops are so short on some levels it really irritates the ears.