So the weaker fleet goes first right? Well let me tell you why that's bs, I have 3 ships, 2 Carrack, and 1 Cog. I attacked a town that had 3 Galleons (Panama) and somehow they went first and completely just wiped me out without a problem. Still a good game though.
Let me start off by saying that this game could have been done so much better then it is now. For instance, some of the maps just spam to many bosses and the wave length isn't very long. Exp; It will have wave 5 spawn 1 Golem, 20 Goblin Warriors, and 4 Ghosts, then wave 6 would spawn 1 Trojan Horse, 30 Barbarians, and 10 Weeants, then wave 7 would spawn another Trojan Horse and some other mobs. Even with a countless lvl 5 Towers and your hero's attack maxed you would still not be able to take both of those Horses at least not in the time given. Also when you tell Vlad to move to another location (on a giant) he just stops attacking and does nothing, also when you defeat a giant and then tell Vlad to move somewhere after he falls he just stands there like nothing happened. I find this game very challenging until my lvl 5 towers get overrun and I just about quit. 3/5
I would really enjoy this game, but the damn Hamsters sized Hippos are the most op animal I or anyone will ever face. And when you get knocked down by a Hippo sized Hamster (falling on your back) and can't move, as soon as you get up the Hippos are already on you and you have to spam the hell out of the Left and Right arrows. And when you get knocked out, as soon as you revive you're dead again because of the Hippos. >:c
The Spin shouldn't start at the exact same time you did it yesterday, instead it should be open or start at 12 PM (around the world.) It's very annoying that at some days I would have to get off the computer and lose a 5 day log-in streak.
Repair Turret: "The main base is almost dead? Better finish this 99% barricade first and then that turret that's already full." The repair turrets need to prioritize on what to fix based on it's hp and how close it is to dying, not how close it is to the turret.
I keep coming back to this game because it is fun, but when I have to battle 15 times for a free pack of cards that gets real annoying Sure it's a free pack of cards, sure it's exp for my monsters, and sure it's some coins, but when it's 15 long battles that play out exactly the same it gets real boring. I think you could have made the battles more interesting, like changing some cards in the deck to others that would also work in it, you know spice it up a bit. I do enjoy this game and a lot at that, but it slowly becomes annoying. Still 5/5 though.
@ Zazel I figured that out about 20 minutes in the game, I was a little ticked though because the battle I was in was the one with the red card that has a shield of 10 and I couldn't do anything. Though with this said I would like to see a something that could let you switch but it could cost some Crystals like 2 or 3, or depending on the Crystal cost to summon the creature.
Maybe you could have the game not be dumb in auto switching cards, I have a ranged card on the left side while there is a melee on the right, no cards in hand, main card dies and the left (range) card is switched in. Both of my cards couldn't do anything thus I died. Still seems fun.
Hook screaming: "Get on that turret solider. Hoke: "I can't you need 3 Tactical points." Hook: "What are Tactical points?" Hoke: "I don'... *eah*" :P Good game though, don't know if there is a way to pause or not. 5/5
I don't even care about the time limit, doesn't bother me any bit. But I would enjoy the game more if my troops weren't complete retards. I sent a squad of Horsemen to attack a Ogre and instead attacked a tower which somehow summoned about 3 squads of Melee units which ended up killing my troop, also when I summoned another squad (they countered my attack) to defend my castle, after killing that squad they instantly went and attacked the tower.
Figured out something that could be improved besides the kids, when I have the skill where the Pool Of The Monster hits a good guy he looses two points in Shield, I would like to see a targeting system for him (would like to for all towers) that when there are more then one in its range it will auto target the one with the highest shield count, on a level I had one shoot a Little Imp which has 0 when there was a Champion with some odd SPs. I would also like to see HP bars for my Skeleton Archers. Also got past lvl 6
Darvious must be a 10 year old that knows nothing of Love or how it can be. I enjoyed the game very much Krang and thank you for making a great simple yet powerful game. 5/5
I would like to see (or have seen) some things updated or made better, like when you have the skill "Good Care" I would have liked it when the kid is following someone the star would return (that is lost when a child is following someone) when the child returns back to the others kids. I would like this because sometimes the good guys will go right around the corner and take a legit kid and thus I lose a star even when I have the Fake Child (Fake Kid) in front of the group. I think that's it though, great game I really do love it. 5/5 :)
@tryc Drag the Wings from your inventory onto your guy, it's like casting a spell or using a potion, use a Potion or the Wings if you don't have both try to escape by fighting only the monsters blocking your way.
@rocktheworld315 It's the small Golden Goblet on the rock to the left of the screen.