On reading a few of the previous comments I noticed that many were complaining that it's hard to perform a finish kill. It works fine for me. What you must be doing is that you're pressing an arrow key while jumping. Don't. Just press the jump key when you think you are close enough to a fallen enemy. Do NOT press any other key. And there you have a successfully performed finish kill. Hope this helps.
Better than the original Achilles. I expected more, though. Like, a different set of controls altogether, and highly different from the Warlords: Heroes or Achilles games. Still, good game, deserves 4 stars, I give 3 because I really wanted a much different gaming expereince.
Ellder: Hey, you with the sword and shield! Come here! Swordsman: Who, me? Ellder: Yeah, you. Take these 50 gold pieces and follow me around and fight with me until you die. Swordsman: O_O Right
There's a sequel coming in the end of December or beginning of the coming January, and it is multiplayer ONLY. The multiplayer for this game is not coming back, as the creator of the game has stopped supporting it. The sequel will be much more action-packed. For more information on the sequel, go to www.starfighterinfinity.com or to DJStatika's (creator of this game) page on Kongregate: http://www.kongregate.com/accounts/DJStatika.
I just found an epic glitch. Just go to gladiator mode, then right click anywhere on the game screen and click "Forward". Find out for yourself what happens next. NOTE: I did this when I had completed the game and the cheat "Bandits" was on, so I don't know what will happen if the circumstances are different.
Hey guys, it's easy to beat the mounted units. Just block their attacks as they come and when they go past you hit them with forward moving attacks from behind until you get out of reach, then go towards the goal as if he is not going to come back. You'll see him come back for you, then follow the same tactic again. Don't follow them all the way back to the beginning, it's NOT a good idea. Hope this helps a few people. C:
The sequel Starfighter: Infinity is probably going to be realeased at the end of this year or the beginning of next year. Unfortunately, no promises. :C Anyway, it's going to have almost ALL of the things ppl have wished for. :D
I just hope this gets into the top 5 comments so that ppl finally understand about the multiplayer. The multiplayer sectors got removed because hackers managed to hack into other people's accounts and delete them. And, it's not going to come back, so don't expect the multiplayer back. DJStatika (creator of this game) is making a sequel to this game and the game is going to be called Starfighter: Infinity (at least, that's the plan). For more information, use Google. Lol, can't recommend anything but Google. xD
NOOOOOOOOOOOOOOOOOOOO THE SERVER GOT RESTARTED NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO *GASP* OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Hey guys, this is just FYI, in room survivor, standing within the spawn range of the shaman is termed as hugging. Many people don't know this and some are complaining that they got banned for just standing near the sham. Please rate + so that every1 sees this and stop complaining.
Hey I have an idea for the Shaman Hard Mode not having spirit, we should be able to change to normal mode IMMEDEATLY after you uncheck that option. We should be able to do this only once in each map. And oh yeah here's the link to the fullscreen for ppl who want it: http://chat.kongregate.com/gamez/0008/7902/live/ChargeurTransformice.swf
I'm thinking that there should be a bonus appearing in the maps that were created by Mellibelule and Tigrounette, like the 'prezzies' during Christmas last year, only the bonuses should be something different, like bonus cheese that are added to our cheese without having to go to the hole.