After watching all possible outcomes, and confirming I have not missed any, I feel kind of sad. The only way I can leave this game is by watching the flies do Shakespeare.
A very good game, but still requires some tweaks. It would be great is to improve on the "Map events". I love the idea, but the way it's setup is kind of pointless but has great potential. Give some control over to the player instead; like if the fight is based on spoils only, ask the player how much he wants to invest against what the opponent has invested in the fight. The resources invested would go in a head to head match, in a sense. Then, add an defensive investment system to improve on city defences (i.e. spend X of Gold, Y of Crystal to have 2 extra soldiers in the city to defend). But this will not even be worthwhile if you cannot lose the city. If all I have to do to regain the lost goods is do an easy fight from the beginning, I will not bother investing into defending a city. This is also why Building Towers is useless and you could lose it from the upgrades.
I don't always comment, but when I do, it's to say how awesome a game is. Would love to see some achievements, but this remains the best TD game I have played. Good job!
Arggh! 4710m. Almost got to 5000. Seriously, this is a hard game. You need to be vigilant, and you also need some luck on the obstacles you will encounter. Still, I love this game.