MandolinBee's profileAbout meWell, I’ve had a few messages from people who think that developers are too stupid to manage to add BOTH wasd and arrow key movement to their games. Now, this is tricky…. but watch! * In your already existing code, you can do the following >>>AS 2.0<<< in your “if (key.isDown())” statement, you follow your current WASD keycode with || key.DOWN (or UP, LEFT, RIGHT). You must include the pipes (On a US keyboard, it’s right above the enterkey, or shift+backslash). >>>AS 3.0<<< In your “if (event.keyCode == [wasd keycode here]” statement, after your wasd keycode, add || event.keyCode == Keyboard.DOWN (or UP, LEFT, RIGHT, as appropriate). Voila! YOU’RE WELCOME
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