Mazos' Comments

Game Comments
Play Gladiator - True Story Gladiator - True Story Mar. 29, 2014
What are the golden skulls for? I got all 10 and didn't see any change.
Play Earn to Die 2012: Part 2 Earn to Die 2012: Part 2 Dec. 06, 2013
There should have an option to toggle off slow mo...
Play The queen of snakes The queen of snakes Aug. 17, 2013
Extremely detailed art and great sounds. Really impressive. 5/5
Play 3LIND game 3LIND game Jun. 29, 2013
Good game. Some observations about the philosophical propositions: "Doubt is the root of all evil." Perplexity instead of doubt. "Every choice is right." If we consider 'not choosing' as a choice, then, maybe, the proposition is incorrect. "The shortest way is the easiest." But not always the best... "All is lie. Here are no rules." Is that a rule?. I like how the message changes when we find more than one solution on some puzzles. By the way the solution for the last puzzle is shown on the first.
Play Questopia Questopia Jun. 06, 2013
"New game+" and infinite levels would be awesome. When we drag an equipment to the inventory it should close by itself; to keep it open we should to click the inventory button. The sounds of status benefits and mana and hp recovery are annoying, maybe it could be switched by a stronger aura effect. And the flies? They don't give XP? Anyway, 5/5.
Play Forgotten Dungeon 2 Forgotten Dungeon 2 May. 28, 2013
It'd be good to remove or decrease that upper right link.
Play Persist Persist May. 02, 2013
I love Ludum Dare; and even more the games made for it. :)
Play This is not a minimalist game This is not a minimalist game Apr. 29, 2013
Very cool! :) 5/5
Play Bear Grills Bear Grills Apr. 15, 2013
Very short game. 10 to 15 minutes to buy everything and even less to reach the end. After some fuel upgrades the controls are unecessary; we just need to click accelerate and fart. It could have more resources. 3/5
Play Searching for the Elephant Searching for the Elephant Mar. 21, 2013
Awesome game. Awesome music. The puzzles are great but a little hard, in my opnion. 5/5
Play J-J-Jump J-J-Jump Feb. 21, 2013
Good game. :) Its was not difficult to understand how to play and level 10 wasn't that hard...
Play Ninja Mafia Seige 2 Ninja Mafia Seige 2 Feb. 18, 2013
Kusarigama level 1 causes much more damage than katana level 5. Maybe because of the attack speed. I'm sorry but the game's kinda boring... I agree you guys can do better. 2/5
Play NYC Mafiosi NYC Mafiosi Feb. 10, 2013
Cool game, but could be better. The start is a little slow. We only have two options: buy beverages and invest or take areas by force which I'd not recommend 'cause the game gets pretty hard, so that's to be used as a last resource. As we gain territory it gets very annoying to monitor everything, even because the consumption's higher in some places than in others. The distribution of beverages should be a bit better like in a general panel or something. We should be able to hire mobsters instead of waiting for them to increase their numbers; maybe because of that I couldn't take the last area no matter what... Lastly it seems to have a problem in the counter when we click upgrade too fast. It'd be cool if there was an aligment like totally entrepreneur or totally gansgster. Good game, nonetheless. :) 4/5
Play RuddyJelly adventure RuddyJelly adventure Nov. 30, 2012
Suggestions: The highest distance is too low for the quantity and effect of upgrades. Instead of putting the value of coins as an upgrade they should value more as we get higher. The spikes instead of making us fall, should consume a quantity of energy. Also, add enemies, because it's hard to lose the game as it's now. 3/5 Five minutes of good casual play. :)
Play RuddyJelly adventure RuddyJelly adventure Nov. 30, 2012
Three things to be observed: 1. The pills shouldn't have a time limit, they should expire after an amount of jumps. 2. When we reach the end our achivements and coins gains are lost, that is, they are not usable on the upgrade screen. 3. When we're with wings even when we fall to visible ground we lose.
Play NoNoSparks: The Ark NoNoSparks: The Ark Sep. 03, 2012
"Take me with you!" Awesome. :) When we complete the puzzle its name should appear above the picture and not in front of it, so we can see the details. It's very cool how the drawing become a beatiful piece of the art on the image. Congratulations. :)
Play Bloons TD 5 Bloons TD 5 Aug. 30, 2012
The dartling gun should have the option to lock the aim from the beginning... :/
Play Sands of the Coliseum Sands of the Coliseum May. 31, 2012
Is it really necessary to have mercy or not after ALL that blood?!
Play Outpost: Swarm Outpost: Swarm May. 30, 2012
4/5. We can buy weapons in the server at center of the stage, that's cool. However we urgently need terminals around the corridors to buy supplies and, preferably, through shortcut keys for each one, so we won't need to access that interface and decrease the heat of the game.
Play Reprisal Reprisal May. 24, 2012
It'd be awesome if we could anchor our cursor on the tile we're working in, as said in some messages, so we could build bigger pieces of land faster. But it'd be even better if there was a shortcut to make automatic terraforming around the buildings, as we see in Populous 2. I loved the game anyway, although in some moments it was too easy...