1. Where is the pause button? 2. Klicking on the map does not exit upgrade screen. 3. How can I go back to a menu? 3. The flashing red lights along the runway are a bit annoying. 4. When there are multiple enemies within reach and one is shot down, there is a lag until the next enemy is targeted. 5. A speed up button is mandatory in a TD game.
End of map 7 i quit, because of controls. Tapping the down key once makes the bike speed up backwards and hitting a rock at walking pace makes me turn a somersault.
Maybe you could distinguish spells that are ready to be cast from those which cannot be cast due to insufficient mana? And maybe you could display what place the current enemy has, like 4/5 or so? And thanks for a further good game.
Clicking outside the game window stops the time and you can search the location comfortably and without hurry. It would be more appropriate to darken the screen so you cannot continue searching while the timer is stopped.
I once shot the ball quite slowly, it said 'Ooooh' and a fail was indicated. Then the ball slowly rolled into the net. Yet, no goal was given. Could you please check this? Fun game though.
In order to enhance RPG elements, I would like to see musical skills rise with each gig. At the moment, playing performance is merely determined by equipment. Skills like musicality, charisma, speed and so forth that improve would be great. I would also appreciate the possibility to give the characters names.
I'm just trapped in an infinity loop telling me every three seconds that I've completed the tutorial. It always brings me back to my wife with reduced health. I'll have to start again.