- Once you have done a reset at least once, you can toggle Autoprogress in the Options, it is turned off whenever you are defeated or manually change level.
- You can soft reset once you get Nate Dragon to level 150 and use his skill, it gives you 1 Idol per 500 total levels of all Adventurers combined which permanently give +3% DPS and +1% gold gathered each. See the in-game Help for more info.
36:07 as final time on 8/8, I really liked that one. :) Needed a lot of hard work on Mortar no-Move without reactors, while still being possible without requiring a massive energy-mortar push (which a lot of maps with totems near the emitters require).
Sheesh, after 27 minutes on... 8/8? I'm finally getting a decent foothold in the water on the Mortar challenge. I've been juggling Mortars to the NE corner for ages, combined with a few attacks on the SE corner to push back the sea and get that foothold.
The quests aren't bugged, but rescuing the partners count as grenades and if you modded grenades to collect coins then partners exploding also counts as using Greed... Making those quests near-impossible, really.
Seems like no matter how fast or slow you beat a gate, you still get points for all the enemies. So going too fast won't cost you points, you simply have to score enough combo points for the stars. (In fact at one point I survived with 1 Archer and a lot of swiping, at one point the enemies stopped coming and I got zero extra points for winning.)
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