MikeSF's Comments

Game Comments
Play Monsters' Den Chronicles Monsters' Den Chronicles May. 25, 2012
Would be a bit nicer if the item/item screen was a bit bigger
Play Feed Us 3 Feed Us 3 May. 18, 2012
Really hard to be an apex predator when your prey can swim right through rocks and you can't.
Play Thats my dungeon! Thats my dungeon! Apr. 12, 2012
Finally hint for using the Scare spell, do NOT use it as a defensive measure if heroes get too close to your gold, at that point it's already too late, you scare them back but most likely what didn't stop them earlier still isn't going to stop them. Cast the spell right next to the entrance as soon as a new wave of heroes comes through, you'll scare them right out of the dungeon. You can fire off a scare spell about once for every 2 groups of heroes that comes in, obviously doesn't work against paladiens (sic). Also there are a couple maps where the first room is very close to the stairs and a straight shot, put ghosts there with their scare ability maxed you'll get a similar effect, scares them right out of the dungeon without having to knock their HP down.
Play Thats my dungeon! Thats my dungeon! Apr. 12, 2012
Also there is a bit of an exploit with the spells, in that if you click a spell and have it read when a hint/tip comes up you can cast that spell an unlimited amount of times, also you can do a similar thing by having a spell ready, and clicking the buttons at the top of the screen you cast the spell but the icon doesn't go away and you can keep casting it, easy way to get those spell casting achievements.
Play Thats my dungeon! Thats my dungeon! Apr. 12, 2012
Nice game, did manage to zip through it, later levels got increasingly more tough. Some issues I didn't like were that the automation of "hiring" monsters was way too pricey of a star cost, all so I don't need to click a button? I'm sorry that should be a given feature. Also if you're going to restrict monsters to one per area, you need to make them significantly more tougher, like take out lower tiered "heroes" in one shot type tough, considering only one attacks at a time and the rest walk through. Also money production is a bit low for the game, no way to increase that? Also a couple bugs I noticed, is that occasionally some heroes would walk right through monster dens without being attacked, even when there weren't any engagements going on, so they walk through, grab a chest and walk right out... this rarely happened but because it still did.
Play Necronator 2 Necronator 2 Mar. 08, 2012
Still no chance to have upgrades stack? Paying more shields than the previous upgrade for a lousy 5% upgrade seems like quite the rip off.
Play Abobo's Big Adventure Abobo's Big Adventure Feb. 13, 2012
OMG, I lost it with this game, from the original Zelda to the load screen and blowing in the cartridge, my childhood has returned to me :D
Play Defender's Quest (lengthy!) Demo Defender's Quest (lengthy!) Demo Feb. 09, 2012
What what? There are badges for a demo version of a game? Jesus christ people...
Play Defender's Quest (lengthy!) Demo Defender's Quest (lengthy!) Demo Jan. 31, 2012
Funny "story" aside this doesn't seem terribly different than other TD games, replace towers with people, they still can be tweaked/leveled up between levels, yet every time you start a level you have to spend "something" to level them up to their full potential that you already spent money/experience/etc on in between the levels. Hey look at my level 5 ranger who can shoot all sorts of things out her butt, but whoops, next level, awww back to level 1, need to spend PSI to get her back to kicking butt
Play Civilizations Wars Ice Legend Civilizations Wars Ice Legend Jan. 21, 2012
Fun game, same game as before though, just a Christmas edition. Same rules apply, you do well by putting all upgrade points into what your "troops" can do (attack, defend, speed, "agility") and spells play a minor role unless you really are behind in stats.
Play Kingdom Rush Kingdom Rush Dec. 23, 2011
Hurray, great game... I'd like it even more if my damn save progress didn't go away... why not make sure old saves work before you change the update.
Play Canyon Defense 2 Canyon Defense 2 Dec. 11, 2011
Very fun game, super original idea with upgrade system, however air is a little wonky. I don't mind the big mega air fortress thing shooting off a ton of missiles, the helicopter is a bit overpowered though. Ideally thought the best fix would be a money fix, and give more money per unit destroyed, yeah there's the recycling center, but by the time you can buy enough of those to make a difference you usually don't really need much money.
Play Canyon Defense 2 Canyon Defense 2 Dec. 09, 2011
One word people LASERS
Play iR obot iR obot Dec. 09, 2011
How many levels are there? I finished 12, got some "ending"(??) about there being lots of tunnels, however the "Achievement Unlocked" achievement of finishing all levels on normal hasn't triggered. Do I have to beat them all on other modes and then more levels pop up?
Developer response from UltraRhea

The are 15 levels in total, 3 are initially hidden.

Play K.O.L.M. 2 K.O.L.M. 2 Nov. 24, 2011
Overall fun game, but the camera zooms out way too much it seems. Makes it hard to see what you're doing.
Play Dragmanards Dragmanards Nov. 07, 2011
Advice for this game, or any future game/sequel: 1) Hot keys, a must 2) No confirmation "cast spell" required for spells, I don't want to fire a spell out as things are getting fast and intense let me do it 3) adjust the water mage, while yeah it can hit everything in a line, its lack of power and lack of speed make it useless, there never are that many units on one line to make it useful 4) soldier classes, since they're essentially walls, and the only way to heal them is by upgrading, make the monster they attack require an attack animation or freeze them for a moment, or something. Overall a fun game, but a bit too much repetition and the later levels are too fast to be any fun, even with the slow spell.
Play Dragmanards Dragmanards Nov. 07, 2011
You REALLY need hot keys instead of clicking to make things happen, no way I could get past later levels simply because I can't click and move the mouse quick enough to make things happen.
Play Dragmanards Dragmanards Nov. 05, 2011
Need a way to heal units other than upgrading them. Sometimes its hard to click on a soldier as its rushing to attack, dead soldier. Water mage isn't completely useless, he attacks everyone in a row, just a bit under powered.
Play Epic War 5 Epic War 5 Oct. 10, 2011
Colossus hints: Don't use your strongest guys vs it, you will lose quickly. The key to beating it is spamming fast, cheap units, hobbits & goblins, and then have your ranged units tick away at it. Keep this bumped so people stop asking this damn question without searching through the older messages.
Play Epic War 5 Epic War 5 Oct. 07, 2011
Strawhatt, the key to beating the Colossus is the speed of his attack animation. You need to have fast movers that respawn quickly (goblins, hobbits, etc) yeah he'll kill them instantly, but if they get back to him before he starts moving, he'll attack again, and again and won't move... then have your ranged guys slowly peck away at him. The hard part is managing all the other monsters that come.