MikeSF's Comments

Game Comments
Play Idle Evolution Idle Evolution Feb. 07, 2015
Not a big fan of idle games that have a hard limit on your ability to idle.
Play Idle Goo Idle Goo Dec. 22, 2014
Love the concept of the game, something that's very odd though the best producing Nanosentinel currently costs 18 x 10^27 to go buy 100, output will double from about 18 x 10^24, yet the nanosequencer will cost about 4 x 10^30, and while the block size triples, it will still be 40 times less production, and it seems that it'll only get pricier as the game goes on (so it won't catch up in production). The only reason it seems to get those lower ones, is so you can get the network milestones, but the lower ones end up costing you more.
Play Galactic Clicker Galactic Clicker Dec. 22, 2014
Idea: Make "idle" game with lots of little things that pop up as you advance Realization: Numbers get prohibitively large and impossible to do unless you somehow cheat.
Play Beyond The Universe Beyond The Universe Dec. 09, 2014
Fun game, mixed up Rigel and Betelgeuse though, Betelgeuse is brighter than Rigel in the Orion constellation.
Play Sky Quest Sky Quest Oct. 25, 2014
I wish the passive stat bonuses weren't worthless. They only increase your base stats without equipment, so by the time you get to any level that will benefit you you already have equipment that dwarfs that. At level 50 if I dump every point I have into the bonuses for my ships HP I can get it up to 170% HP which is only +3400, meanwhile my level 999 ships armor gives me over 2 million HP, and even if you don't take as extreme level of equipment just any equipment you get at just about any level is going to be better worth it. At no point in the game is it beneficial to put points into any of those stat bonuses.
Play Sky Quest Sky Quest Oct. 22, 2014
Not a big fan of letting your current equipment dictate what's available for purchase. Didn't realize until I bought some super fancy rare leather coat that gave almost 1000 hp more than the "standard" stuff, exit the shop and come in, and sure enough normal stuff for cheaper that gave more HP to me, just less bonuses.
Play Idle Recruit Idle Recruit Oct. 05, 2014
Sirwoofy: I think you mean the last 4 recruits are unobtainable. Just doing the math at what I have, a bit over 5 decillion/s (10^33) the (spoiler) first "unobtainable" is 999 septendillion (10^54), which means at my current rate it would take on the order of 10^23 seconds, which is on the order of about 10000 times older than the Universe. That in itself makes the title of that recruit quite appropriate!
Developer response from CHARLESing

I'm lowering the prices next update.

Play Monster War Zone 2 Monster War Zone 2 Oct. 03, 2014
Click on units, upgrade, don't get any information on how things work, fun!!! 1/5
Play Overlod Overlod Sep. 18, 2014
What's the point in showing all those numbers in the legend screen? Is it even feasible to get that high? I'm making upwards of 60 billion a second, even then 10^55 would take 5 x 10^36 years to get to! And that's much artifacts.
Developer response from Talesay

Many people were confused because of the money icons, the naming convention I initially chose, etc, we decided to keep it, because, why the heck not? (as for progress, we plan to make it feasible with additional content)

Play Elemental Force Elemental Force Sep. 17, 2014
Looks to have promise except for one major issue, it seems to be laggy as all hell. Attack, there's a lag between when the attack hits and showing damage, click on anything in the level up, there's a lag between recognizing I just clicked and showing the result. I'm not playing on a tablet, I'm playing on an actual computer with a graphics card, lots of ram, a good CPU, not sure why it's doing this.
Play The Wizard The Wizard Aug. 22, 2014
@Guises: Thanks for the info, that was another consideration is how much more game there was. Presumably you have the spell so I'm guessing this is a browser (Firefox) related game freeze
Play The Wizard The Wizard Aug. 22, 2014
Love the game, but you need to fix that bug with the Mummy queen/whatever where you grab the book the game freezes. At least let us know what spell it is, because I want to continue playing the game but the lack of going back to old levels to get stuff makes me not want to just ignore the book.
Play Tesla: War Of Currents Tesla: War Of Currents Jan. 23, 2014
Level 11 had all sorts of glitches whenever I bought units later on. Screen froze, and my units went to the exit (minimap did work), only able to get 2 stars on it as a result because they apparently didn't kill more than 70%
Play Battalion Commander 2 Battalion Commander 2 Jan. 02, 2014
Doesn't seem like Grenadiers who get the flamethrower upgrade register kills as grenadiers, as a result can't pass that mission goal.
Play Madville Madville Nov. 16, 2013
as others have said, you really cripple yourself from the start by picking close range weapons. Also what happened to the story? No offense to the creator but that was the main reason why I went through the levels is to see more of the whacky story... then it just stopped.
Play Incursion 2: The Artifact Incursion 2: The Artifact Jun. 30, 2013
Am I the only one reading BOOBLYC as "Boob-licious" ??
Play Incursion 2: The Artifact Incursion 2: The Artifact Jun. 30, 2013
GD Rogues... why did you have to put in a creature that turns invisible when hit? "Oh hey I have zero problem holding off the creatures right before the exit... but oh wait there's a rogue let me run the hell over there and kill it.
Play JellyGo! JellyGo! Jun. 17, 2013
Really fun game, with a little change up to mechanics in this genre of game. However after you've played through 20 levels or so there's really nothing different other than it gets progressively harder (more tedious) and doesn't really offer anything new. Some sort of upgrade system with stars, or what not (other than aesthetic "hats") would make me want to play more. As it stands, there's no carrot dangling out there that is imploring me to play this game any further. 3/5 for effort though.
Play Ghost Hacker 2 Ghost Hacker 2 Apr. 18, 2013
Awesome TD game, I enjoyed this so much more than ones like Gemcraft which is also a great game. The way you can upgrade your towers, and pick and choose which to bring makes it so nice. Just one thing... those damn glitches... really? They can knock out my towers? BAH! Only change I might make in Ghost Hacker 3, is perhaps make the monsters upgradeable if you're going to do those in between challenges.
Play Galaxy Siege Galaxy Siege Apr. 12, 2013
Missiles need to reacquire targets, otherwise they're just slow bullets. Gun fire should continue and hit whatever is after it rather than just disappearing when the original target dies. The last galaxy is way to difficult otherwise.