Mirthstrike's Comments

Comment

Earn to Die 2: Exodus

Play Earn to Die 2: Exodus

Jun. 08, 2015

Rating: 5

Extra star for putting a mute option before the splash screen!

Kill the Plumber

Play Kill the Plumber

May. 23, 2015

Rating: 2

Fun concept, but far too many stages are timed so strictly that not only do you need to know what to do immediately, but you have to be holding down the movement keys before the stage even starts to have a shot of making it in time.

Decision 3

Play Decision 3

Feb. 06, 2015

Rating: -7

I dumped all my early gold into maxing the minimap, but it still doesn't show anything except my position :(

Witch Hunt

Play Witch Hunt

Jan. 19, 2015

Rating: 2945

+1 star for not making us mouseover coins to collect them!

Developer response from kreig13

I hate those in games, too! Hahah

Zombie Tactics

Play Zombie Tactics

Nov. 08, 2014

Rating: 4

The Athlete's passive that increases damage based on remaining Stamina needs either its numbers or info adjusted. It's telling me it should add 15% of my unspent Stamina to my attack, but with 340 stamina remaining (after the amount spent for Forward Pass) it only does an extra 7 damage.

Super Stacker

Play Super Stacker

Aug. 20, 2014

Rating: 6

Complete game, no badges. No level select, so I have to start from scratch? Bad form :(

Papa's Pizzeria

Play Papa's Pizzeria

Aug. 14, 2014

Rating: 9

I finally mastered the Time Management category on Kongregate when I decided not to waste any of my time on the tedious, derivative Papa's games.

Papa's Wingeria

Play Papa's Wingeria

Jun. 29, 2014

Rating: 48

Eventually there's going to be "Papa's Game Studio", in which you are tasked to churn out dozens of tedious, grindy, unfun games, all identical save for the veneer of a new coat of graphical paint.

Solarmax 2

Play Solarmax 2

Jun. 22, 2014

Rating: 1

Hotkeys for game speed, please. With how quickly outnumbered forces die out combined with the instantaneous reaction speed of the AI, you need to have it on the slowest setting to micromanage, but then capturing planets becomes a tedious chore. I'd rather toggle speeds with Q/W/E or something, than waste mouse time and effort clicking the arrows every time.

Solarmax 2

Play Solarmax 2

Jun. 12, 2014

Rating: 21

I appreciate the desire for minimalistic design, but it would be nice to have some in-game resource for answers about game mechanics that aren't readily apparent through the first half-dozen stages or so. Why do I need to wait out two different 'capture' timers on contested planets? Is attrition non-linear? Why does the AI with half my initial resources end up out-producing me when I'm taking over neutral planets with my excess while contesting its own aquisitions?

Dangerous adventure

Play Dangerous adventure

Jun. 09, 2014

Rating: 5

Slow and grindy, which makes getting impossible chest fields all that much more frustrating.

Dillo Hills 2

Play Dillo Hills 2

May. 22, 2014

Rating: 1

1/5 Need to wait for other people to play the game to get the Badge of the Day.

Pixelo

Play Pixelo

May. 20, 2014

Rating: 21

I love these kinds of games, but the interface for this one is more difficult than the puzzles :(

Mighty Knight

Play Mighty Knight

Apr. 29, 2014

Rating: 2

Death animation slowdown plus "You failed" wait time far too long, pointless, obnoxious screenshake on every swing, and really dumb AI that you have to rely on for several of the bonus stages mar what could have been a really solidly designed game.

Endless Migration

Play Endless Migration

Apr. 23, 2014

Rating: 6

How about an upgrade that allows your birds to see further than 20 feet in any direction?

Champions Of Chaos 2

Play Champions Of Chaos 2

Mar. 19, 2014

Rating: 0

Oh, look. This boss is immune to all status effects, and his melee hit dispels everything. I guess all the strategy I've been learning gets tossed out the window, and I just throw my biggest nukes turn after turn.

Developer response from EpicLLama

That guy is hard to kill, so you better use your biggest nukes!:D

Hostage Crisis

Play Hostage Crisis

Mar. 03, 2014

Rating: 1

Why does it take two clicks to Restart a level, instead of just making it 'R' like everybody else?

Exit Path

Play Exit Path

Mar. 03, 2014

Rating: 1

If you're going to try to give me an aneurysm with your rewind effects every time I die, I reserve the right to use pause immunity to cheese the axes.

10 More Bullets

Play 10 More Bullets

Oct. 26, 2013

Rating: 6

As always, screenshake should come with an option to toggle it off. I'm not epileptic or anything, I just don't like playing games that try to give me migranes.

Developer response from sushistory

to-do listed.

CastleMine

Play CastleMine

Sep. 03, 2013

Rating: 0

Having auto-pause on loss of focus is nice, but please make it an option, rather than mandatory. Also, I know a lot of people play on mobile devices these days, but hotkeys are very useful to us old-fogey PC types.