Moonfrost's Comments

Game Comments
Play Rencounter Rencounter Apr. 16, 2014
Have you considered adding some blood or even gore? I'd definetely like limbs flying in sprays of blood after chopping bad guys with those huge, nasty looking blades.
Developer response from MarkK186

Some blood add soon. Gore maybe later.

Play Once Upon A Life Once Upon A Life Apr. 09, 2014
This old guy surely have more interesting life than me :(
Play How Dare You How Dare You Apr. 08, 2014
Last stage (with climbing) is really hard, but mainly because you see too few things ahead. Make it so while character flies up, he's situated to the lower part of screen, so you see dangers ahead. Currently it's too hard to dodge red balls and sawblades.
Play Perpetuus Perpetuus Apr. 06, 2014
1. Coward (run from battles (~5)) 2. Monk&Sinner (pray at altars, took really long) 3. Gambler (hoard money ~10-20k) 4. Hydromancer and Electromancer (get hit by water\lightning, best done constantly defending vs mages (white guys in gray tunics) while they hit you with spells)
Play Perpetuus Perpetuus Apr. 06, 2014
Rogue (steal a lot with Thief?)
Play Perpetuus Perpetuus Apr. 06, 2014
Classes I've found so far: 1. Pyromancer (get attacked by fire a few times?) 2. Alchemist (use potions) 3. Barbarian (slay certain amount of enemies?) 4. Heavyknight (upgrade armour at blacksmith like 5 times?) 5. Thief (collect money (~10k)?) 6. Healer (rest at inn ?) Add your findings too!
Play Astrox Astrox Apr. 06, 2014
It seems that after galaxy regen, there are no nukes and drones on stations. Pricing looks like messed too (all stations in the same system have almost the same price multipliers).
Play Astrox Astrox Mar. 24, 2014
How about speed reduction and fuel consumption increase depending on cargo load. And please add auto docking\warping on stations\gates, auto mining on asteroids and auto attack on pirates when you fly to these objects on autopilot (everyone flies on autopilot, camera isn't that great to provide convenient manual flight experience).
Play Astrox Astrox Mar. 24, 2014
There should be some stations overview system so I know where are better prices to sell ore and where to buy goods and where to sell them. Currently trading system is rudimentary.
Developer response from momoguru

ive always been a fan of the oldschool notebook and pencil... but perhaps some kind of sheet that grabs info from places you have visited. so at least you have to go there to grab their prices.

Play Solandia:Uprising Solandia:Uprising Mar. 22, 2014
Okay, after restarting game for the third time (because there's no skill\gold reset) I managet to finish this on Insane difficulty. Not that insane if you know that you only need heavy infantry backed by mages. And heal spell of course. Art-wise it's neat game, but regarding balance it's too flawed. 1. Light infantry unusable, archers aren't great too. Few of later missions I beat just spamming heavy infantry. 2. "Premium" subclasses implementation is bad. I unlocked healer only like 5 missions before final one. I wanted to try hammerman instead of axeman too, but I simply couldn't proceed with unupgraded axeman. You really would want to re-work these unlockings. 3. Resets on all units, seriously? With this no one will start with light infantry, ever. 4. Same for spell, why should I need to use freeze or lightning if they prevent me of using heal? 5. Spell balance is poor, fire rain simply wipes out all except heavy infantry. I mentioned that heavy infantry is only class you need?
Developer response from PotionPlayer

Game can be completed on any difficulty using any type of units. Certain types of units easier, other harder. Selecting magic can also facilitate or hinder walkthrough.

Play Forbidden Arms Forbidden Arms Mar. 16, 2014
Didn't like it first time, but second time I give it a longer try and was completely amazed! This is really great game! I generally dislike this type of games, but this one is different. Smooth, rich skilltree, cool combos which aren't break-your-fingers-trying-to-perform-one type. Everything is here. You did great work, looking forward for a sequel!
Developer response from kreig13

Thank you for giving it a second go! I'm glad you changed your mind. Thanks a lot. :)

Play Papa's Pastaria Papa's Pastaria Jan. 25, 2014
Oh, and Papa's Methcookeria or GTFO!
Play Papa's Pastaria Papa's Pastaria Jan. 25, 2014
Papa's Copypasteria
Play Zombies Ate My Motherland Zombies Ate My Motherland Dec. 26, 2013
Kalashnikov - check! Balalaika - check! Ushanka - check! Bear - check! Vodka -check! Nuclear missile - where is damn Nuke??? Awesome game, with more depth it could be 5\5. Will be waiting for second one.
Play Trucking Zombies Trucking Zombies Nov. 02, 2013
Note to self: in a case I become a zombie - never, never hide my body in a barrel full of gas.
Play Bit Battles Bit Battles Oct. 22, 2013
Brilliant! Gave 5/5 because this one have some real potential for future series of games. And it was very enjoyable too.
Play Battle for Gliese Battle for Gliese Oct. 07, 2013
Poor man's Crimsonland
Play 10 Gnomes in Dubrovnik 10 Gnomes in Dubrovnik Oct. 05, 2013
Spectacular game. 7 gnomes too. Also got lost in Dubrovnik without ever being there, sounds strange.
Play Raven Crime Raven Crime Oct. 05, 2013
A lot of wasted potential here. Pretty nice art negated by weirdness of story and horribly simple puzzles. Currently it's 3/5 and almost no challenge, but quite a lot of place for improvement. Waiting for a sequel.
Play Rise Rise Sep. 07, 2013
Not bad, but I feel that magic characters are in great disadvantage compared to others because of no mana regeneration.
Developer response from Hyptosis

This is true, however spells are MUCH more likely to hit an enemy, some of the fire spells actually CAN'T miss, so I tried to balance it under the hood. TRIED being the key word. :P