Moonfrost's Comments

Game Comments
Play Viking's Escape Viking's Escape Aug. 11, 2014
Use force, young viking!
Play AdVenture Capitalist AdVenture Capitalist Jun. 20, 2014
Hey devs! Make sure to add something to make buying 300 of everything less clickier!
Developer response from HyperHippoGames

Next update! Update #2! Next week!

Play AdVenture Capitalist AdVenture Capitalist Jun. 19, 2014
Now I want a game called AdVenture Communist!
Play Ray and Cooper 2 Ray and Cooper 2 Jun. 10, 2014
First one was better. Some actions are way too irrational here. Voice acting is nice though.
Play Warfare 1945 Warfare 1945 Jun. 05, 2014
Quitted on lvl 10. Too frustrating.
Play Be Reasonable, Diane Be Reasonable, Diane Jun. 04, 2014
I don't know what I was doing, but it was great!
Play Dangerous adventure Dangerous adventure Jun. 01, 2014
Mana acquisition is messed once you change color of your hero with new weapon.
Play Sentinel Heroes Sentinel Heroes May. 27, 2014
So, it's on Kong but I can't play it with Kong acc?
Developer response from Sentinelheroes

The integration is not done yet. I'm working on that.

Play OMG:Zombie OMG:Zombie May. 18, 2014
This is hilarious! Voice acting is really cool! ;)
Play House of Fear: Revenge House of Fear: Revenge May. 17, 2014
Nice graphics and overall atmosphere, but terrible puzzles. Some things are really irrational. Can't imagine beating this game without walkthrough.
Play Decision:Medieval Decision:Medieval May. 17, 2014
There should be way to sell material. Closer to the end, you've got too much of those but still scarce on gold.
Play Rencounter Rencounter Apr. 16, 2014
Have you considered adding some blood or even gore? I'd definetely like limbs flying in sprays of blood after chopping bad guys with those huge, nasty looking blades.
Developer response from MarkK186

Some blood add soon. Gore maybe later.

Play Once Upon A Life Once Upon A Life Apr. 09, 2014
This old guy surely have more interesting life than me :(
Play How Dare You How Dare You Apr. 08, 2014
Last stage (with climbing) is really hard, but mainly because you see too few things ahead. Make it so while character flies up, he's situated to the lower part of screen, so you see dangers ahead. Currently it's too hard to dodge red balls and sawblades.
Play Perpetuus Perpetuus Apr. 06, 2014
1. Coward (run from battles (~5)) 2. Monk&Sinner (pray at altars, took really long) 3. Gambler (hoard money ~10-20k) 4. Hydromancer and Electromancer (get hit by water\lightning, best done constantly defending vs mages (white guys in gray tunics) while they hit you with spells)
Play Perpetuus Perpetuus Apr. 06, 2014
Rogue (steal a lot with Thief?)
Play Perpetuus Perpetuus Apr. 06, 2014
Classes I've found so far: 1. Pyromancer (get attacked by fire a few times?) 2. Alchemist (use potions) 3. Barbarian (slay certain amount of enemies?) 4. Heavyknight (upgrade armour at blacksmith like 5 times?) 5. Thief (collect money (~10k)?) 6. Healer (rest at inn ?) Add your findings too!
Play Astrox Astrox Apr. 06, 2014
It seems that after galaxy regen, there are no nukes and drones on stations. Pricing looks like messed too (all stations in the same system have almost the same price multipliers).
Play Astrox Astrox Mar. 24, 2014
How about speed reduction and fuel consumption increase depending on cargo load. And please add auto docking\warping on stations\gates, auto mining on asteroids and auto attack on pirates when you fly to these objects on autopilot (everyone flies on autopilot, camera isn't that great to provide convenient manual flight experience).
Play Astrox Astrox Mar. 24, 2014
There should be some stations overview system so I know where are better prices to sell ore and where to buy goods and where to sell them. Currently trading system is rudimentary.
Developer response from momoguru

ive always been a fan of the oldschool notebook and pencil... but perhaps some kind of sheet that grabs info from places you have visited. so at least you have to go there to grab their prices.