MoratGurgeh's Comments

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Caught In Cowboy House

Play Caught In Cowboy House

Feb. 11, 2016

Rating: 0

Nice! Lotsa stuff going on in a small space, plus some neat but fairly easy puzzles. 4/5

Abandoned Creepy Factory Escape

Play Abandoned Creepy Factory Escape

Feb. 11, 2016

Rating: 1

I don't normally bother commenting or rating really bad games, but this is so bad it's funny. It looks OK, but it's an example of just about everything you shouldn't do in an escape game, from pixel hunting to lack of any logic. If you can get through this without using the walkthrough *at all* and without defenestrating (best verb in the English language) your computer, you're a better person than I. :) Truly dire 1/5

Pixel War Defence

Play Pixel War Defence

Feb. 07, 2016

Rating: 1

Potentially great game. 1. Fix bugs (e.g. +50% metal production upgrade doesn't increase metal production) 2. Hotkey to *toggle* spinny blade 3. Might be my (old) PC but I found it almost impossible to kill blobs by clicking once there were a lot (30+) on the screen, even with an autoclicker. I'm going to guess that's framerate based on sluggish menus, but possibly the blob hitbox is too small? I really like this, it's a neat idea, looks nice, plays well......it's just..... It feels like a game made without any playtesting, and it's harder to play than it should be.

Developer response from Brute

Thanks for your feedback - there has now been an update released that should fix the bug where upgrades were not increasing production, hotkeys have been added for the weapon and all buildings, and the escape button now exits any menu, building mode, or weapon to help make the UI seem more responsive. I will also look into further optimisation of the game, for example I will be adding the ability to turn off the floating text which I think will help!

Castle Defence

Play Castle Defence

Jan. 25, 2016

Rating: 5

Reminiscent of old Storm the House. Fun game, needs restart button and preferably hotkey to toggle shoot/autoshoot (using click/double-click is awkward. 4/5

Developer response from sublevelgames

I disabled toggle for shoot / autoshoot. I made this game in 2009. The place that I made this game was very calm, so I made game that can be clicked to a minimum. That was background for shoot / autoshoot. Now it's useless. :-) Thank you for your feedback, and I will try make better game.

a Grain of Truth

Play a Grain of Truth

Jan. 18, 2016

Rating: 2

Beautiful, stunning, perfect. Along with William and Sly, one of those very rare games that's genuinely uplifting and left me with a smile on my face. Major kudos to Messrs Rudowski, and an unconditional 5/5.

The World's Hardest Game 3

Play The World's Hardest Game 3

Jan. 16, 2016

Rating: 1

Opens SilverGames.com in the game window. Flagged.

Eldritch Trance

Play Eldritch Trance

Jan. 12, 2016

Rating: 1

Sounds cool (Lovecraft FTW!), but, er, I see no symbols :( Firefox 43.0.4

How Many Balls Can You Handle?

Play How Many Balls Can You Handle?

Jan. 07, 2016

Rating: 1

:( 7fps. I have no balls :(

Developer response from j0schi

oh my, i am so sorry, which browser / device are you using? maybe i can make a special version for you?

Han Solo

Play Han Solo

Dec. 26, 2015

Rating: 12

Gave up for the moment at prestige x2048. I'm impressed. It made me laugh, and, like Rating Gainer, kept me playing long after I should have been bored. You definitely have an eye for the math and clean code. FWIW autoclickers are quickly useless for the gun, they slow the game down at faster than 500ms - they're more use later for buying upgrades. You get autoshoot (I think) after the 4th time you buy prestige. Silly, poking fun at Disney and Star Wars, me likey. 2/5 for the game (it's pretty damn basic), +1 for the laugh and +1 for scaling so cleanly, especially with some small graphics. 4/5

Islandsettler

Play Islandsettler

Dec. 25, 2015

Rating: 40

Wow. There's a LOT more depth to this than I expected or is obvious from a quick play. It's also clean, simple, well-balanced and fairly intuitive. I don't want to give any spoilers, but the depth is more like Civilization 1 than an average incremental game. Extremely nicely done, Huhibuu. 5/5 and favourited.

Developer response from Huhibuu

Thanks, and it's intentional that not everything is revealed from the beginning. I just hope the start doesn't scare too many players.

Elite Squad

Play Elite Squad

Dec. 24, 2015

Rating: 150

Fun game, but. Creating game mechanics that deliberately make the game harder (reloading, same mechanism for reloading or upgrading, no time to set up before a wave starts) are arbitrary, and players know this. If it's done well and the game is otherwise enjoyable, it can work. It doesn't here, it's too ham-fisted. I'm going with 3/5 as it was fun until it got stupid, but future releases in a similar vein will get a 2. Don't go games8 on us (I won't even look at them anymore), you've made some darn good games.

Destination Kepler

Play Destination Kepler

Dec. 23, 2015

Rating: 0

I loved the procedurally based stuff, it was extraordinarily well done. If this is the future of games, though, kill me now. The graphics were darn good, too, although lacking trunks. And I rated the game 4/5. But it sucked so hard in so many simple-to-fix (or even simple to explain) ways. Another like this is going to get a 2/5 from me. It's throwaway shit like several sites propagate here. The ads... If I'd have seen them, I'd have given the game a 1/5 for lying to me. Don't frickin' do it. Overall though, one time only, it was fun, hence the 4/5.

Immortal Souls: Dark Crusade

Play Immortal Souls: Dark Crusade

Dec. 13, 2015

Rating: 3

4/5 Not my kinda game at all, but it's really nicely done.

Super Detective 420 Escape

Play Super Detective 420 Escape

Dec. 12, 2015

Rating: 1

Nice 'escape without the escape' game! I liked the way some other elements were blended in too. Would love to see more like this 4/5

HorrorHouse

Play HorrorHouse

Dec. 11, 2015

Rating: 2

Very short, but fun. And mildly scary, too.

4th (prototype - in development)

Play 4th (prototype - in development)

Dec. 09, 2015

Rating: 1

You might want to check out some similar games on Kong. They're kinda hard to find, though, as there isn't a tag that matches the genre, and there's not many of them anyway (only one I recall is about a blob growing from teeny-tiny to eat Earth). Me likey 4th. 4/5 and more, please :)

Guess The Language

Play Guess The Language

Nov. 09, 2015

Rating: 1

Wooo! Identifying languages I don't know is one of my favorite games, so instant 5/5. Quite tricky on the more obscure ones.

Nick Toldy and the Legend of Dragon Peninsula

Play Nick Toldy and the Legend of Dragon Peninsula

Nov. 06, 2015

Rating: 2

What an absolute gem. As said, some of it's tricky to do right, but it's clever and funny. 5/5 and going to check out Hetherdale next (I already know Morningstar is kickbum).

Tapatoi

Play Tapatoi

Nov. 01, 2015

Rating: 0

This was crap the first time it was uploaded on Kong. At least then I thought it might get better. 1/5

Idle Robots

Play Idle Robots

Nov. 01, 2015

Rating: 3

Bug. "Requires level 3 factory and power plant" for example. The level of a building isn't shown to the player anywhere. This could be a goodie. Love the art and concept. For me, background and especially offline increments are pretty essential. Currently unrated.

Developer response from KidAnubis0

I've released version 1.0.19 to specifically address the run in background issue. I'll try to clear up the 'level' of the building. It's currently the gauge and needle in the building popup but maybe is needs to be displayed on the main screen. Thanks!