I don't normally bother commenting or rating really bad games, but this is so bad it's funny. It looks OK, but it's an example of just about everything you shouldn't do in an escape game, from pixel hunting to lack of any logic. If you can get through this without using the walkthrough *at all* and without defenestrating (best verb in the English language) your computer, you're a better person than I. :) Truly dire 1/5
Potentially great game. 1. Fix bugs (e.g. +50% metal production upgrade doesn't increase metal production) 2. Hotkey to *toggle* spinny blade 3. Might be my (old) PC but I found it almost impossible to kill blobs by clicking once there were a lot (30+) on the screen, even with an autoclicker. I'm going to guess that's framerate based on sluggish menus, but possibly the blob hitbox is too small? I really like this, it's a neat idea, looks nice, plays well......it's just..... It feels like a game made without any playtesting, and it's harder to play than it should be.
Beautiful, stunning, perfect. Along with William and Sly, one of those very rare games that's genuinely uplifting and left me with a smile on my face. Major kudos to Messrs Rudowski, and an unconditional 5/5.
Gave up for the moment at prestige x2048. I'm impressed. It made me laugh, and, like Rating Gainer, kept me playing long after I should have been bored. You definitely have an eye for the math and clean code. FWIW autoclickers are quickly useless for the gun, they slow the game down at faster than 500ms - they're more use later for buying upgrades. You get autoshoot (I think) after the 4th time you buy prestige. Silly, poking fun at Disney and Star Wars, me likey. 2/5 for the game (it's pretty damn basic), +1 for the laugh and +1 for scaling so cleanly, especially with some small graphics. 4/5
Wow. There's a LOT more depth to this than I expected or is obvious from a quick play. It's also clean, simple, well-balanced and fairly intuitive. I don't want to give any spoilers, but the depth is more like Civilization 1 than an average incremental game. Extremely nicely done, Huhibuu. 5/5 and favourited.
Fun game, but. Creating game mechanics that deliberately make the game harder (reloading, same mechanism for reloading or upgrading, no time to set up before a wave starts) are arbitrary, and players know this. If it's done well and the game is otherwise enjoyable, it can work. It doesn't here, it's too ham-fisted. I'm going with 3/5 as it was fun until it got stupid, but future releases in a similar vein will get a 2. Don't go games8 on us (I won't even look at them anymore), you've made some darn good games.
I loved the procedurally based stuff, it was extraordinarily well done. If this is the future of games, though, kill me now. The graphics were darn good, too, although lacking trunks. And I rated the game 4/5. But it sucked so hard in so many simple-to-fix (or even simple to explain) ways. Another like this is going to get a 2/5 from me. It's throwaway shit like several sites propagate here. The ads... If I'd have seen them, I'd have given the game a 1/5 for lying to me. Don't frickin' do it. Overall though, one time only, it was fun, hence the 4/5.
You might want to check out some similar games on Kong. They're kinda hard to find, though, as there isn't a tag that matches the genre, and there's not many of them anyway (only one I recall is about a blob growing from teeny-tiny to eat Earth). Me likey 4th. 4/5 and more, please :)
Bug. "Requires level 3 factory and power plant" for example. The level of a building isn't shown to the player anywhere. This could be a goodie. Love the art and concept. For me, background and especially offline increments are pretty essential. Currently unrated.
Hey, do you like games? So do we — that’s what makes Kongregate the best source of free games online. We have thousands upon thousands of free online games, from both one-man indies and large studios, rated and filtered so you can play the best of the best. Read more »