MrBoss' Comments

Game Comments
Play ESCAPE ESCAPE Aug. 28, 2011
After about 4,000 tries with the escape key, I win with the space bar on my first try...
Play The I of It The I of It Jun. 12, 2011
"Ouch! Cried I and died."
Play Sugar, sugar Sugar, sugar Mar. 16, 2011
The methodical speed of the game and the lack of a simplistic fast-forward button, make the theme of gradual accumulation of power, and comparisons to capitalism in business, resonate.
Play Reactance Reactance Mar. 10, 2011
Changing to an older weapon from a newer one deletes any upgrades to the newer weapons.
Play The Enchanted Cave The Enchanted Cave Jul. 14, 2010
I should place my cursor on the speaker symbolizing volume or my cursor on the other symbolizing music and then click and the game shall go silent! Food! Food is mine!
Play The Enchanted Cave The Enchanted Cave Jul. 14, 2010
More potion per bucket! Food! Food! Food!!
Play Robot Wants Kitty Robot Wants Kitty Jun. 24, 2010
Pixels.
Play Raider: Episode 1 Raider: Episode 1 May. 01, 2010
I believe you should add a reflect shield and gems.
Play Soccer [Beta] Soccer [Beta] Apr. 21, 2010
Well to do. I scored.
Play Don't Shoot The Puppy! Don't Shoot The Puppy! Jan. 09, 2010
romantic
Play Don't Shoot The Puppy! Don't Shoot The Puppy! Jan. 09, 2010
Loved the plant spawn boss fight in level 10. Very cinematic.
Play Amberial Axis Amberial Axis Dec. 06, 2009
How to save edited levels could be made quite a bit more obvious. I'd think that by clicking "validate and save", the level would be submitted and you could simply click the X in the editing corner. Instead, it seems all work on the level is deleted by clicking this X. A warning before the X would be a simple solution to the problem, and more levels would be submitted on the whole. That is, assuming it's not just me.
Play Tower of Greed Tower of Greed Nov. 19, 2009
I guess saves got wiped? Oh well, I've done it before and can do it again :P.
Play Pandemic: American Swine Pandemic: American Swine Aug. 01, 2009
I liked the opening music best. More opening music plox.
Play MoneySeize MoneySeize Jul. 26, 2009
Mr_Nice_Guy: I had figured that that had been an exploit as well, but there's actually a secret level with the sole purpose of emphasizing that mechanic, oddly enough.
Play MoneySeize MoneySeize Jul. 26, 2009
By the way, the game definitely needs a tower decorating system! Little eagles flying around your castle, ivy growing all over it. Flowers and dress up clothes sprinkled about. The second this is implemented, this game will be the best game on Kong! :D
Play MoneySeize MoneySeize Jul. 26, 2009
The statue at the end was well worth the two times I had to run through the main portion of the game :P. Overall, I found the game to be very enjoyable. The birds were an interesting mechanic, and the levels were well designed (especially some of the cannon levels and level 30). The pixelated graphics and particle effects were all implemented nicely. In a future game or an update, a level editor, along with a few additions in environmental threats and platforms would be nice. While I can sympathize with those who say that their "wall jumps" tend to end up as double jumps, I'm not sure of any way this could be improved by game control adjustments... 4.5/5
Play A Crow In Hell A Crow In Hell Jun. 22, 2009
While the challenges were too much for me to bother seriously attempting at the moment, the rest of the game really has a perfect difficulty curve. It starts off simply enough, getting the player used to the somewhat unusual control and sensitivity of the crow, but eventually gets so intense with it's obstacle courses and puzzles mixed in that some just the right amount of real effort is required. The controls are also nice, as they separate the game from other avoiders and maze games. The only real negative is that some of the traps get repetitive and a few more bizarre enemies or devices could make the game even more interesting than its current form. 4/5
Play me and the key me and the key Jun. 12, 2009
Free badges!...Back to having nothing to do. =/
Play Infinite Chamber Infinite Chamber Jun. 12, 2009
Wha...