Relaxing music to prevent the computer going through the window, haha. Joke aside, a simple 2D maze-type, simple yet challenging controls, and pretty Unity graphics. Not really an Explorer-type though (which was a bit disappointing): if you go out of the way you die.
This was all right, a variety of little games (find this, time mode, and bonuses), definitely, given the difficulty level, for a younger player base. Too bad you don't really do anything (like auction) with the objects you found or with the money you raise.
Bought some Xmas chests, opened 5 at the same time. How is it even possible to get two of the same epic gear, and one not listed as enchanted? Suspicious random engine... and disappointment with the purchase... http://imgur.com/wlsoWOq
Also, for those new quests where NPC ask for three kinds of items, it would really be gelpful if it displayed how many of those you have in stock newt to the amount they ask for, i.e. 13/20 silverscales etc.
I appreciate the effort of the devs to make the UI more 'clickless'-friendly. It would be great to limit the 'scroll / swipe'. I.e., to have all quests on one screen on the quest choice screen. It's a pain to go all the way to the right every single time when you want to farm Shiny Gems or Elven Dew!