Just good enough to finish the game, but actually far from "a good game". The differences between the three games are just enough to make it not three times exactly the same. However, there is way more to improve. The progress is not balanced. If you spend your money wrongly, you are grinding level 8 or something, and after you finally complete it, all the other levels are too easy. If you spend your money wisely, this happens only three levels later. Unless you buy the medium weapon I guess. Meaning you have to fight your upgrade logic skills to keep the game fun? And then there are the countless points of disappointment: repetitive music, no fast forward, no info on the upgrades/skills/weapons before you get them, not even a "Hooray you beat the game/saved the land!" message, etc. So much to improve!
And unbalanced. I finished way too easy with 25 levels magic (-5 seconds cooldown!) , 5 levels hitpoints, 0 levels strength (which was a downer in the first fights where I didn't bought the cooler fire magic). Such things as 500 starters rupees for clicking Max Games should be tossed out of these kind of games, I believe. You either have a head start which makes the game often too easy, or it is anticipated upon which makes the game just harder for those who don't click it.
Another bug I found is that you can't seem to replace the bombs on the hotbar if you've rearranged your magic on it.
Wonderful again! I did dislike the pixel hunt on the wall breaking, though. I had to use to walkthrough to find where I could find the thing for the cat, to know how to use the typewriter and to see where the cogs had to go in the timed puzzle. I got the timed puzzle in my first try after that, on a laptop with touchpad (Ubuntu 14.04, Chromium 44), with a few misfits with the cogs and at least three 360's with the pipes. So if you have a lag problem, try another browser or something, it is doable! 5/5 PS: fun fact! Vandermeer is not Dutch, but an Americanized Dutch name! In the Netherlands it would be "Van der Meer" or in full "Ruben van der Meer".
@nishadawasthy: You can click the number and type 9999 (or 133742 for that matter) to enter all the stuff for trading. But yes, we would like such a thing on the right side, so we can enter how much stuff we want to get.
Wow, this second game is not even that grindy at all! With the first game, you made a team with all 6 units, just to have all 6 power ups, for the other power ups reload during the animation of a power up, and you just did every battle completly the same. While in this game... I need to break out of sarcasm mode, I think... /sarcasm 1/5 because this game is already on Kongregate, it is called Frozen Islands and does not have a subtitle. Also, I believe there was at least a little bit of story, as you had to rescue Vikings before you could use a power up. Henche the level 1 on the artillery in this game which you need to level up to level 2 before you can use them, it's just badly copied from the first game.
I just came for the expected complaints about memory leaks. I was not disappointed. I mean, how can you NOT expect memory leaks with this third(?) SFK game? Low expectations, so it can only be better than expected. Let's give it a go!
No! Laptop power failed while game was open (I fell asleep okay?) and now all my progress is gone! 25 multiverses down the drain. Reports of more people with similar issues have been spotted. Please, dev, protect our progress against ourselves!
Love the game, to bad the upgrade path is almost completely linear. The only choice you have is not to upgrade to save money. This game is actually 3 mini-games. I would like to see more choices for the player.
Hey, do you like games? So do we — that’s what makes Kongregate the best source of free games online. We have thousands upon thousands of free online games, from both one-man indies and large studios, rated and filtered so you can play the best of the best. Read more »