Neosublimation's Comments

Comment

Understanding Games: Episode 4

Play Understanding Games: Episode 4

Jan. 28, 2016

Rating: 1

Well done, but really, the background color is rather... exhausting.

Reach the core

Play Reach the core

Jan. 18, 2016

Rating: 0

*me - Why is there neither a comment edit feature nor a comment delete feature? :/

Reach the core

Play Reach the core

Jan. 18, 2016

Rating: 1

It's still kind of a grind fest, or is it just be sucking at this game?

Proke

Play Proke

Nov. 11, 2015

Rating: 5

400 meters easy badge? Damn, my English is very bad apparently.

Arzea

Play Arzea

Nov. 05, 2015

Rating: 95

Completion: 100% – worth it. For the people annoyed by the unkillable block things: At some level you'll be able to kill them (maybe 50?). So keep killing things to level up. I'm now wondering again how Kong was able to hide that game from me until today.

Swords and Souls

Play Swords and Souls

Oct. 27, 2015

Rating: 3

Wow, this game is so well done. Graphics, music, gameplay – they all fit well together. You, developer, Sir, are delivering a game much better than many non-free games out there for free. I'm glad this game got four badges so it gets more attention. For this game a new system should be invented on Kongregate that allows every player (above level x to prevent fakes) to give a special star to an awesome game once a month. You'd have mine (and I bet many others as well).

Developer response from SoulGame

That's really nice thanks, I'm very proud you guys like the game this much.

Jelly Escape

Play Jelly Escape

Oct. 25, 2015

Rating: 2

Correction: Flash crashed, not my browser. And it just crashed again. It makes me sad that this is how I lost interest in getting the hard badge.

Jelly Escape

Play Jelly Escape

Oct. 25, 2015

Rating: 1

So, my browser crashed yesterday as I wanted to stop playing and today my savegame is gone apparently. I had all normal levels with 0 deaths and all bolts. I'm really pissed now...

The Peacekeeper

Play The Peacekeeper

Oct. 24, 2015

Rating: 0

Get the bullet spread upgrade as soon as possible and upgrade it as much as possible. Once you have it, don't hold the mouse button, but shoot in small bursts. The spread is only active for the first few shots and fades out while you're holding. With the burst upgrade and one EMP I managed to kill the axe boss before he got to throw his first axe. -- Great game and I'd go for all upgrades, but I'm at level 41 now and some upgrades are very expensive even around level 5 and I don't get much money out of each wave (although I have the gold upgrade at 9) and now I've finished all missions and so I won't get any bonuses as well. You could've made the endgame much more fun with more money after level 30 or maybe 40 or some badass fun upgrades or random missions once you've finished all. -- Anyhow: great game. 5/5

The Light Temple

Play The Light Temple

Oct. 12, 2015

Rating: 3

The idea is nice and it's playable solo so far, but I don't like that it uses Legend of Zelda sounds. Not because I don't like the sounds or the game – they just don't belong here.

Where is cat?

Play Where is cat?

Oct. 08, 2015

Rating: 3

I can only say: Faaaar better than the last two badged games.

Toxers

Play Toxers

Oct. 01, 2015

Rating: 6

Damn, a 95% hit chance is waaay smaller than I thought.

10 is Again

Play 10 is Again

Sep. 29, 2015

Rating: 2

Ah, this game again. Which I once planned to get the hard badge of... *challengeacceptedagain*

Monsters' Den Chronicles

Play Monsters' Den Chronicles

Sep. 26, 2015

Rating: 8

It's easily possible to get the Badge of the Day in the first fight(s). Choose beginner difficulty to make it easier. Make sure you have Ignus, the Sorcerer Mage, and Parthian, the Marksman Ranger. Search for battles with Acolytes (the red hood guys) and make sure there are two enemies above each other in the Initiates grid (on the map). If you're lucky, one of the Acolytes will summon a Voidstalker (creepy black creature) that is a one-hit-kill with at least the Mage. Weaken two enemies that are standing in a row (horizontal) until they are damaged enough to make a double-kill with the Marksman's Pierce skill. -> Badge of the Day done | Tips: Kill all enemies unneccessary for the badge first. Optimally you just have a row of two left, whereas one of them is an Acolyte. There is a Pass Turn button on the bottom right (hourglass icon) if you're just waiting for the Voidstalker or the Marksman's turn.

Cube Escape: The Mill

Play Cube Escape: The Mill

Sep. 25, 2015

Rating: 2

Every other dev would've called it “Guano”, but these guys are just honest. Awesome game again. Graphics, audio, story and the (sometimes weird) things to do really make a perfect creepy atmosphere. I hope the story about Rusty Lake is going to continue for a long time. I'm looking forward to enjoying further games like this. (Needless to say: 5/5)

Punk-o-matic 2

Play Punk-o-matic 2

Sep. 25, 2015

Rating: -1

I wish there were such complex music games with actual music. I'm always surprised how many people appear to like that genre. It's so terrible, I can hardly survive the background music.

Hexiom Connect

Play Hexiom Connect

Sep. 23, 2015

Rating: 6

Level 28 is probably guesswork, isn't it? If not, please give me some hints on strategies that help me solving it. I'm a bit low on motivation for it after two hours of trying.

Exploit

Play Exploit

Sep. 21, 2015

Rating: -1

Am I the only one extremely annoyed by the flickering background? I'd probably go for the hard badge if I could cope with the background. Great game apart from that.

Legend Knight

Play Legend Knight

Sep. 08, 2015

Rating: 10

See opening screen, read comments, rate 1/5, close tab. Have done something good today.

Chuck the Sheep

Play Chuck the Sheep

Aug. 26, 2015

Rating: 1

Gordon Bennet, that are these pictures where you have this magic colorless pen and when you drive that pen over the shapes in the picture they get the appropriate color automagically (because they hid the color in the dots distrubuted among the shapes, but we kids didn't know that, did we?).