NotJack's Comments

Game Comments
Play The Last Door - Chapter 3: The Four Witnesses The Last Door - Chapter 3: The Four Witnesses Feb. 23, 2014
*Sees things that would scare anyone and walks right toward them* "Herr doctor your patient is in trouble"... I wonder where this is going ;)
Play simian.interface simian.interface Mar. 11, 2013
Smarter than a simian? But I *am* a simian!
Play Rooms of Memory Rooms of Memory Dec. 26, 2012
First mission wouldn't load. Got bored. Didn't play.
Play Seedling Seedling Jul. 24, 2012
You know who the *real* villain is here? It's this "Watcher" guy who has the power to drop meteors in your path but lets you go on a mindless killing spree when he could have just handed the seed to you. For the record, *all* those killings were self defense, I totally yelled "It's coming right for us!" before each one!
Play Talesworth Adventure: The Lost Artifacts Talesworth Adventure: The Lost Artifacts Apr. 22, 2012
We definitely need a guide to how the items are weighted. Still 5/5 great game :P
Developer response from MrJinx

The Scoring button may provide you with the knowledge you seek! Thanks for the 5/5

Play Cat Breeder Cat Breeder Apr. 11, 2012
At first I thought we'd be breeding cats, selecting the cats with the best show qualities and trying to maintain for genetic risk factors. Then I discovered that the first step any successful breeder should take is to caress the living hell out of the cat. Then I stopped playing because the statement "breed it like your child" suddenly made very, very horrifying sense.
Play Tripod Attack Tripod Attack Apr. 09, 2012
Sir, our infantry is entirely ineffective against this thing! It's a slaughter out there! :: Don't worry, men, I've faced these beings before, these kill bots have pre-set kill limits. Keep sending soldiers out there and eventually they'll shut down.
Play Anaksha Mini Adventures 2: A New Threat Anaksha Mini Adventures 2: A New Threat Mar. 17, 2012
Has: Cell phone and super awesome spy cell phone. Needs to pay $1 at a pay phone to call the florist.
Play Feudalism II Feudalism II Jan. 22, 2012
Note to developer: Guillotine Blade is extremely overpowered especially when a) 1 hit kills nearly everything, b) it can hit you no matter how far away you run from it, and c) when 3 guys are doing it at the same time. Having said that, I have benefited enormously from using guys w/ guillotine blade :P
Play Ruby Loft Escape Ruby Loft Escape Nov. 20, 2011
Seriously, this is such a beautiful loft, great music. Why am I escaping again?
Play WarLight WarLight Oct. 10, 2011
If you're having trouble witht he AI's armies, try securing a few 4-6 units-per-turn regions before doing any major expansions. Unlike some other war game which is totally unrelated to this one >_> you don't get any units based on number of territories owned (unless you make a custom scenario).
Play Badge Master Badge Master Oct. 09, 2011
I can't get past the dragon in level 10 (on badgemaster) anyone have any advice?
Play Aurora 2 Aurora 2 Oct. 06, 2011
Huh?
Play The Last Stand: Union City The Last Stand: Union City Sep. 27, 2011
Was going to complain about the controls, then realized you never really need the flashlight or to sprint, so narrows down the options ;) Very nice game, loved it.
Play Mytheria Mytheria Sep. 13, 2011
As soon as I commented, the card expired.
Play Mytheria Mytheria Sep. 13, 2011
Bug?: Was playing final challenge, opponent played "enforced silence" and the card never went away: 1) was up for 5+ turn for a card that has a max limit of 3; 2) opponent never played the card again (via text)
Play Pandemic 2 Pandemic 2 Sep. 07, 2011
Technically, I failed to exterminate humanity. There was one boat-full of people left in the middle of the atlantic....
Play Zombie Outbreak Simulator Zombie Outbreak Simulator Sep. 06, 2011
Washington DC... I can't realistically play this without setting "armed populace" above 80%....
Play Longbow Longbow Aug. 30, 2011
Oops :-[ Overall, nice, simple game, great concept, but needs a little fine tuning to be a excellent.
Play Longbow Longbow Aug. 30, 2011
Nothing was broken, almost every arrow that flew through the head or chest of a person hit. The main problems were that the arrow speed was much slower than the speed of the enemies. The aiming mechanism was slow and felt limiting-- i.e. it was too hard to "lead" enemies. There was sometimes no way to attack enemies close up (arrows kept passing through them). The biggest problem I had (and I think most people had) was that it took so long for the arrow to clear the screen to allow the next shot that missing once was often a death sentence.