Nox9407's Comments

Game Comments
Play Betty IX Betty IX May. 19, 2013
The hitbox on the ship feels way too big for a game like this, especially when the ships start exploding with 360 degree bullet spreads.
Play SkullFace SkullFace Feb. 03, 2013
The constant lag on the final boss is a really disappointing end to an otherwise very good game.
Play FORTRESS GUARDIAN FORTRESS GUARDIAN Dec. 27, 2012
I don't understand how you can put in work to make an entire game like this and completely ignore any kind of fun or rewarding gameplay aspect. There is zero reason to use the insanely weak bow over the sword. Once you realize that, the entire game becomes an excruciatingly slow wack-a-mole with you pumping all your level up points into strength to make sword/ladder kills in 2 hits. Not to mention that if for whatever reason, 3 arrow shots doesn't kill a random enemy, you basically have no chance to use the bow again for the rest of the level even if you wanted to because the top of the ladders block the arrows.
Play Dungelot Dungelot Dec. 08, 2012
monsters always attacking first is pretty frustrating. you basically know you're dead way before it happens because of this. Randomness of who attacks first or make that a buyable upgrade in the shop would be nice.
Developer response from DimitryM

you can find and use "first attack" scroll to hit first

Play Engage Engage Nov. 16, 2012
Freezes when you die right at the start. Flash is fully updated.
Play bit Dungeon bit Dungeon Sep. 17, 2012
Bug: On level 7 the weapon I was using disappeared from my weapon slot. I was still getting its bonuses though (still getting deathstrike procs) and I was able to pick up a second weapon for additional stats.
Play Cloudstone Cloudstone Aug. 07, 2012
I genuinely had fun, but, and I hope you're seeing the feedback from may people, I'll just never come back and play this game now that my initial energy has run out. I would absolutely continue to play this game if the energy wasn't there, but now I just never will.
Play Flip'd Flip'd Jun. 26, 2012
Beautiful, great job.
Play Gem Cave Adventure Gem Cave Adventure May. 01, 2012
Seems like 22 is unbeatable without using the mouse, which I didn't have to use for 49 other levels.
Play Epic Stand Epic Stand Mar. 24, 2012
Pretty fun. *BUG* I did encounter 1 bug in survival mode. at about 6 minutes in the game went in to a paused state. It wasn't frozen but it was stuck in pause. If I click the pause button the game would advance 1 frame and then repause. Didn't find a workaround.
Play Ballooner: New Adventures Ballooner: New Adventures Mar. 23, 2012
*Bug* If you restart the level just before you would have won the level your score will reset to 1000 but you still win. With this you can get 990+ on every level easily.
Play Curious Clarissa Curious Clarissa Mar. 23, 2012
The colors of correct objects are often wrong.
Play Nyos Nyos Jan. 07, 2012
Fine game overall. Finished it with little difficulty. Just a little nitpick thing but.. those "Kinetic" missiles do the exact opposite of what actual kinetic ammunition is designed to do (AKA pierce and impact damage, not... explode).
Play Chain Sudoku Light Vol 1 Chain Sudoku Light Vol 1 Dec. 05, 2011
pressing 1-6 on the keyboard should be a shortcut to highlight that number set (instead of clicking on the number and reselecting it). Very solid sudoku though
Developer response from Conceptis

Edit: Thanks for the comment (and further explanations), Nox9407. This is a nice idea though we're worried it might cause accidental number placements. We'll consider this in the next revision. In the mean time you can change the highlighted numbers using arrow keys or space-bar.

Play Mushroom Madness 3 Mushroom Madness 3 Nov. 08, 2011
In "New Adventure - Level 15", I've ran the level multiple times and I've never seen a 10th bird to kill and I've looked closely each time. Anyone else experiencing this?
Play Gray Mage Gray Mage Oct. 02, 2011
Crash Case: 1.) Select Meteor (or any ground targeting spell probably) and change your cursor to the Meteor location circle. 2.) Hit Space to pause. 3.) Click anywhere > This causes Meteor's location to be cast. 4.) You are now unable to select any option on the pause screen and are stuck.
Developer response from TehCybernerd

oh dear lord, why didn't i think of that?! you can CAST in the MENU! AHHHHHHHHH, problems. mostly it's cuz an airborne meteor's hitbox takes up the whole screen. thanks for pointing that out.

Play Bloody Sunset Bloody Sunset Nov. 05, 2010
Not being able to shoot through dying/dead mobs in a game like this makes the game almost unplayable in my opinion. As soon as you trigger their death animation you need to kill their hitbox so people can get to the stuff behind dying enemies, especially the fat guys that take FOREVER to die.
Play Protector: Reclaiming the Throne Protector: Reclaiming the Throne Jul. 30, 2008
There seems to be a problem with the early level "Path to Shoreview". According to the level, the boss on the last wave is strong against Energy, weak against Poison and that's it. None of my warriors (or a mage i made to test it) were able to hit him at all and I don't think he is mistakenly set as a flier either because my one archer couldn't hit him either. Maybe he has really high dmg resist or something so I'll try it again some time with those skills, but if that's not the case don't waste time on that level.