OldeSword's Comments

Game Comments
Play Idle Goo Idle Goo Nov. 08, 2014
The things you can buy with transcode bits not only aren't worth the price, but they go away when you next transcend. That's pretty lame. Especially since there's no warning or explanation anywhere. Why should I exchange a permanent boost for an inferior, temporary boost?
Play Save the Earth! - The Incremental - Save the Earth! - The Incremental - Nov. 06, 2014
I've been really enjoying the game so far. There is a pretty substantial bug though: RpS doesn't work if you go to a different window or close the game. Experience accumulates, so I'll come back to a lot of RP, but not resources. Still, you've done good work with this game so far and I'm curious to see what you'll come up with next.
Play Demons Down Under Demons Down Under Sep. 02, 2014
Fun game, but easy. I got all the way to the boss on my first run-through, died, restarted at the crypt, and then beat the boss.
Play El Papel El Papel Sep. 02, 2014
This was fun. And pretty ridiculous. The puzzles were fairly easy, but going for all of the stars made it more challenging.
Developer response from killa_bunnies

The idea is to purpose a easy to complete the level and a harder challenge to whoever wants to collect the 3 stars in each level. This way nobody gets stuck in a level and extends game playable time :D

Play Crown Cave Crown Cave Aug. 28, 2014
My breaking point was after jumping across the disappearing platforms, dodging spikes the whole time, to reach two long ladders with things shooting from the top. And when I tried to jump from ladder to ladder the guy would either fall to the side, losing me progress, or jump straight up and get killed.
Play Crown Cave Crown Cave Aug. 28, 2014
Your controls are far too loose/unresponsive for what you expect from your players. I felt like my biggest enemy wasn't the things trying to kill me, but my own controls. And when I refreshed out of frustration, I went all the way back to the start of the game. You need to tighten up your controls and you need to save progress.
Play Tesla Defense 2 Tesla Defense 2 Aug. 28, 2014
Is there a reason that chain lightning doesn't work on missiles?
Play Idle Necromancer Idle Necromancer Aug. 21, 2014
There seems to be a bug where if I buy 10 titans right away, instead of one, then it sets the tick length lower than the current timer because of the achievement speed boosts. This means that the titan time never actually runs.
Play Idle Necromancer Idle Necromancer Aug. 20, 2014
You should absolutely have timers save when you refresh. No one likes to lose hours of progress because there's a crash or they accidentally hit f5 or something.
Developer response from Hoistmaster

they should save from now on :)

Play The King of Towers The King of Towers Aug. 18, 2014
I am much, much more likely to give money to a developer who makes a game that I like than I am to a developer who tries to extort it from me at every turn. There are better ways to monetize your game than resorting to an energy system that makes it impossible to grind for the components you need in order to do anything.
Play Prime World: Defenders Prime World: Defenders Aug. 08, 2014
I mean the evolution-based tier. And it looks like you can't feed t3 cards into other cards, so if I want that bonus then I need to start completely over.
Play Clicker Heroes Clicker Heroes Aug. 07, 2014
Have you considered uploading a larger version? You have some great art, but it's really hard to see on Kongregate when it is this tiny.
Developer response from doogog

Hey OldeSword, the game autoadjusts for size, so you can zoom in on your browser, or click on the Cinematic mode button on the bottom left of the game frame to enlarge the game. Try it out!

Play Prime World: Defenders Prime World: Defenders Aug. 06, 2014
The game doesn't seem to always recognize when I'm logging in for the first time, and that's resulted in my not getting my unique daily reward. It isn't the end of the world, but it is annoying. Also: If the level of the card being fed into evolution affects the result, that should REALLY have been added to the tutorial so that we don't waste cards.
Play DPS Idle DPS Idle Aug. 03, 2014
So if you refresh your game after you get a veteran item, you get a duplicate veteran item. This means I have a veteran amulet in my slot and a veteran amulet in my inventory. Besides it cluttering things up, I'm worried it'll mess with the whole 'replace weakest' mechanic down the road.
Play Auto Turret Auto Turret Jul. 29, 2014
Interesting game so far. I'm liking the updates. Just so that you know: You have a rounding issue (numbers ending in .999 whatever) with turret attack speed and enemy spawn speed (at level 10). Not only is it an eyesore, but it is probably contributing to performance issues.
Play Idle Tree Idle Tree Jul. 13, 2014
The non-repeating decimal rounding bug returns with the LEGO man... I think that's level 20 or so?
Play Idle Tree Idle Tree Jul. 13, 2014
Very much improved. Nice work. There does seem to be a bug with tree upgrading where it makes the older fighter better than the newer fighter. I just upgraded my tree and my terminator went from 12 to 156 while the angel went from 120 to 130 (the expected upgrade). So it looks like the tree upgrade is multiplying the old fighter's income by the new tree level.
Play Multiplicative Idle Multiplicative Idle Jul. 11, 2014
So why does H cost significantly less than the other upgrades?
Play Idle Tree Idle Tree Jul. 11, 2014
I just refreshed my game to see if there was another update and my game didn't save. I went from having level 10 bishops and a level 2 tree to level 5 robots and a level 1 tree.
Play Idle Tree Idle Tree Jul. 11, 2014
Thanks for fixing the rounding bug! That looks much nicer.