Agile red doesn't seem to be working. I avoided all the light orange rocks, got past 500, didn't get award. Did it again, still no award. If "Barriers" means something different, text needs to be clearer.
Poorly balanced. Or rather, balanced to require payments to advance at a reasonable pace. I really like the look of the game, and if it were great to play I'd throw you a few bucks, but when you try to wring money out of me, my wallet closes. Sorry.
When you give us choices, tell us what they mean. "Punish / Bribe" -- what does that do? I had no way of knowing that Bribe means +10% food consumption, and probably would have picked something else if I had. Also, randomly getting a significant debuff because of non-interactive events like "some family came to power" is really frustrating -- give me a way to avoid that. Otherwise, it's a fun game and a nice improvement to the first.
Nice graphics, decent addition to an established genre. Controls are clunky, though -- most of these games have hotkeys for units, also, and if you select a unit then press "123" it deploys that unit to all 3 lanes.
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