Aaargh! The game switches to full screen automatically and if I want to leave it acts like an infected web page asking me if I really want to exit the page. Yes I do!
Other then that it looks pretty cool, just not my type of game.
Ctrl-+ really makes this game so much more playable. Otherwise the main challenge for me is to actually click on the right square. :) Nice game otherwise.
Although I'm not into this kind of game (moving around makes me feel sick ;)) I really like this one. The intro looks amazing and promises a detailed steampunkish environment and it delivers. I liked the interface details in particular. At some point I killed a small creature and his head stuck through the side wall of the train which almost made me feel pity for the little fellow.
Anyway: first impressions are really very cool.
I really wish more games on kongregate understood the simple brilliance you can achieve by just DOING IT RIGHT. This game isn't immensely complex or anything. But it does everything right.
Great game, especially the graphics. The music is excellent too. One thing though: it would be great to see progression through the arenas and other dungeons so you wouldn't have to guess how far you came or how long you still have to go. Being able to pause the game in a dungeon and pick up where you left off later would be nice too.
The game keeps getting stuck after crafting a couple of times. I can't get the message that an item was succesfully created to go away anymore. Only things that helps is refreshing and restarting from autosave. It happened a couple of times and it is quite annoying in an otherwise enjoyable game.
Nice game and well made but to me the biggest puzzle was mastering the controls. This would probably be much more fun as a RL toy (which admittedly wouldn't have that many levels in one set).
The game looks great, but always having a limited sight is a bit tiresome. The constant moving from left to right makes me feel sick if I play longer then two minutes. A bit like car sickness. :)
Nice game, bit sketchy on the graphics. ;)
One problem though: at one point the game froze for a while and when it came back to life it got stuck in a loop saying "You win". I'd hate to kill it, because it is quite motivational, but there isn't much to play anymore.
The game looks great but the build up in difficulty is very unbalanced. The upgrades are a nice touch but everything is fully upgraded well before the end of the game and the enemies keep getting stronger.
Other then that it's a decent TD game.
Nice game, but ultimately it's about aiming the catapult and that is the most awkward part (for me at least). I would play it (a lot) longer if I thought I had a bit more control about that.