Dec. 28, 2007also have a box in the middle where u build a central booster with a matrix of swarm towers around it, first wave you dont need one but after that, you'll need a 2lvl on the next wave and a 4th level one will do for awhile, one you see the flyer boss you'll need atleast 3-4 level 5 swarms to take them down with ice towers close by, note to have these so they dont slow the creeps before they get to the bash tower however...
after that pretty much pile on the swarm towers, use the bash tower and the 2-3 rocket towers to kill everything else, on the 2nd to last wave of flyers build level 5 snap towers (these also make the flyers pause for awhile) which is the only way of taking them down. that will get you the badge, i haven't beaten the 100 yet. (got to level 96 or so.....)
DTD impossible badge:
Build a maze with two exits, usually i have an island like an “X” shape or similar which the creeps have to go around backwards and forth, build one bash tower and (i built 3 rocket towers) that connect to a damage booster tower. its better if the bash tower has maximum area around it, look on you tube for examples of mazes, then let some creeps in, sometimes a few levels at a time (its better because they are close together) then plug one exit and sell that tower then plug the next…. (thats juggling)
It is definitely true that some cards are stronger than others, although it is also true that certain cards are good on only some cards. But this game still needs lots of balancing, Andromeda is probably the worst. After balancing is finished, I would like to see the characters, actually move and it would be cool if there are 50 cards instead of 46. Generally, this is my favorite game on Kongregate, so keep it up Kong Team you guys are ballin. @{-_-}@
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