PatKDay's Comments

Game Comments
Play Royal Warfare Royal Warfare Jul. 10, 2014
I wanted to like this game, but I just don't feel like my actions make any difference to the outcome. Basically, the game comes down to how you allocate upgrades for the upcoming battle because you have almost no control. Targeting enemies is a hassle and typically doesn't work anyway because it seems like my troops never go where I want them to. It definitely lacks the precision I want in a RTS-lite game.
Play Up in the Sky Up in the Sky Jun. 25, 2014
I normally really like these types of games, but this one never really came together for me. I felt that the results were too random and that the player isn't really given a fair chance to avoid obstacles or collect power ups. Combined with the somewhat grindy gameplay, it is only a 3/5 for me.
Play Last Legacy: Null Space Last Legacy: Null Space Jun. 22, 2014
I have no idea what to do on the 8th dimension. After I hit the button to flip the gravity, I can't jump back up the ice. Is there some sort of trick I'm missing or do I need just need to struggle through the ice jumping?
Play Solarmax 2 Solarmax 2 Jun. 14, 2014
I've almost beat the whole game on hard and I feel that the AI is challenging but fair except in one case - Level 33. Level 33 is the only level I can only beat on easy. I've probably attempted 33 twenty time on medium and hard difficultly, but I can't do it.
Play Solarmax 2 Solarmax 2 Jun. 13, 2014
I was really liking the game up until level 33 and then it just plain stopped being fun. The black AI shows up and just destroys me. It would almost be alright, if the other enemy AIs would band together to help the black, but no.... I'm fighting to save my live and the other AIs attack me instead of the black AI ensuring mutual destruction for us all.
Play Nether Runner Nether Runner Jun. 06, 2014
By default, the player moves too slow to avoid the first bosses attacks. I'm not saying that I'm an expert at bullet hell games, but I'm usually ok. This game seems that you flat out can't beat the first boss without some serious upgrades to speed first.
Play Decision:Medieval Decision:Medieval May. 11, 2014
Overall, I really like this game. As other people have mentioned, the master bug is a little annoying but I can get around it. There's two issues that I haven't seen anyone else mention: 1) When you beat the game and restart at a harder difficulty, it doesn't actually change the difficulty. 2) I'd like it if bow/crossbow powers were toggles instead of one time use powers. Meaning if I hit X or B, the power stays active until I hit X or B again. One last word of advice, I find the game to be far easier (especially with a ranged weapon) if you disable the auto-move option.
Play Mighty Knight Mighty Knight May. 02, 2014
Grindathon
Play Ultimate Monster Mayhem Ultimate Monster Mayhem Apr. 12, 2014
Wow, this game is terrible. It's clearly incomplete with only one enemy model, tedious upgrade system, and no game play variety. 1/5
Play How Dare You How Dare You Apr. 06, 2014
Not bad, but I think the game goes a little too long. By the time I beat the game, I wasn't having fun anymore. I'd recommend reducing the upgrade costs so the game is quicker.
Play Astrox Astrox Mar. 28, 2014
I really like this type of game and I think momoguru did a great job, but there's some things I like to see: 1) Better quests. Right now quests don't seem worth the effort because traveling is so slow and boring. 2) Faster travel options such as the ability to jump straight to a system that you've cleared. This would help with #1. 3) Better ship diversity and/or spread out more. I skipped straight from the 3rd ship to the carrier because there was no incentive to use a battleship for example. 4) Fleets? To give more reason to have different ships and just because it would be cool, what if you could make fleets of ships?
Developer response from momoguru

yes, jobs will be redone soon, not sure about any more speed other than maybe a new afterburner. i'll be adding tons of content once i get these last couple things polishing up right. ships, new items, new weapon types, station services, and a sweet endgame map.

Play Forbidden Arms Forbidden Arms Mar. 07, 2014
It's really annoying that if you lose a mission (include survival missions) that you get no experience. I feel like this game is designed to have a lot of grinding and I just doing enjoy the game play enough to grind.
Developer response from kreig13

fix'd! version 1.0.7

Play Dead Zed 2 Dead Zed 2 Mar. 02, 2014
The probability of finding versus losing survivors isn't balanced well. If that was fixed and the game required a some tactical planning, I'd give it a 5/5. As is, 3/5.
Play Dojo of Death Dojo of Death Jan. 19, 2014
Decent base game, but I need a little more complexity to really get into it. Upgrades, levels, more types of enemies, etc
Play Glean 2 Preview Glean 2 Preview Jan. 18, 2014
I like this game, but getting pearls is a pain in the butt. If the resources were balanced a little better (in terms of finding them and the numbers of drops compared to when you need them to upgrade a component), this game would be perfect.
Play Nano Kingdoms 2 - Joker's Revenge Nano Kingdoms 2 - Joker's Revenge Jan. 26, 2013
I liked the first game, but this one feels extremely slow and grindy. I'd like it a lot more if you didn't have to redo all the upgrades each battle and if the combat was faster.
Play Color Pic-a-Pix Light Vol 2 Color Pic-a-Pix Light Vol 2 Jan. 15, 2013
I love these games but it really needs a few more tweaks: 1) Next puzzle ;) 2) Full screen/zoom 3) 5 Key to place dots
Play Infectonator 2 Infectonator 2 Sep. 26, 2012
Really good game, but it seems a little grindy. There's really not a ton of strategy so you're forced to grind out cities if you get too far ahead of the difficulty curve. Still, I like it overall - 4/5
Play Knightmare Tower Knightmare Tower Sep. 10, 2012
Kong achievements aren't working from me even though my game is still saved. And yes, I tried going to the achievements page within the game (as the notes say to do) and it didn't update. I'm using Chrome is it matters.
Play Bloons TD 5 Bloons TD 5 Aug. 24, 2012
Does the Monkey Bank (and its upgrade) automatically withdraw excess money at the end of the round? I can't test and I don't think it does.