PixelSoup's Comments

Game Comments
Play Running Fred Running Fred Aug. 31, 2014
Play StrikeForce Kitty StrikeForce Kitty Aug. 09, 2014
If it wasn't for the jump delay, this game would be way too easy, especially when it comes to the requirement of arriving at the last boss with a "Perfect".
Play Snail Snail Apr. 02, 2014
I put a weight on my Right key and left the room.
Play Where is 2013? Where is 2013? Feb. 21, 2014
15 minutes to find 7 fuses. Over an hour to find my last fuse. I'm not good enough to complete some of the Submachines; at least I get to feel good about myself with these freebies.
Play Where is 2010? Where is 2010? Feb. 21, 2014
Play Icycle Icycle Feb. 16, 2014
This is just fine tuned great work. A short game that forces you to grow and connect with it.
Play MegaDrill MegaDrill Feb. 16, 2014
HARD TROPHY TIPS: Always be digging deeper every round to collect a better depth $ bonus. Don't worry about pickups for the first 5 days. The first day upgrade choice is ALWAYS Drill Strength. Always find out WHY your round stopped and buy the appropriate upgrade (Fuel or Depth) depending on which one popped. You HAVE to get all trophies if you want a chance at the Big Boat. Never buy the mole unless you can upgrade it to level 2. ALWAYS leave cash for the next round, never "spend it all".
Play MegaDrill MegaDrill Feb. 16, 2014
I think this $300,000 Hard Trophy just taught me the science behind upgrades.
Play Kongregolf Kongregolf Feb. 15, 2014
The only part I don't get is why this has a Mochi games highschore table and not a Kongregate API highscore table.
Play Heat Rush Future Heat Rush Future Jan. 21, 2014
It's good, but the sound is really lacking in this one in that it doesn't seem to match the speed of the vehicle and takes away from the graphical intensity. It looks like I'm going fast, but it sounds like I'm in a tiny cartoon flying saucer.
Developer response from LongAnimals

whoops, i've added music now

Play Azurefish Azurefish Jan. 21, 2014
Can't believe this doesn't have Kong achievements..
Play The Climb The Climb Jan. 21, 2014
It's a good start, but it lacks overall speed both in text and climb. Even when you find out that the wisps are "spendable", you're already patience tested from watching your character climb.
Play Space Station Jason Space Station Jason Jan. 21, 2014
This is made pre-Unity. Impressive.
Play Min Hero: Tower of Sages Min Hero: Tower of Sages Nov. 16, 2013
Super Effective! 0 Damange - Not Effective! Full damage.
Play Bloons Super Monkey 2 Bloons Super Monkey 2 Nov. 13, 2013
Super Monkey 2: Waste time or Waste money. I know it's a free game, but when you have to spend money to purchase ENJOYMENT, not good.
Play A small talk at the back of beyond A small talk at the back of beyond Oct. 08, 2013
As short as this game is, your writing is effective as always. For the short time that I've played, I did react to the AI's plea for me to stay.
Play Escape From 26 Escape From 26 Oct. 07, 2013
Nice. It feels like Sanitarium.
Play Samsara Room Samsara Room Sep. 24, 2013
Very Nice. Where do I know the music from in that Worm level?
Play Chromatose Chromatose Sep. 05, 2013
I think where the game gets really smart and interesting is when the teleportation gets introduced. For novice gamers, I don't think that the teleportation mechanic would be so self explanatory as things in this game that are in a shade of gray are to be ignored, the teleport "stamp" is set to that grayish vocabulary. Great game, good work. No autosave, so it has to be played all the way through in one sitting.
Developer response from martinechapuis

thank you for this comment PixelSoup!

Play The Great Minimum The Great Minimum Feb. 28, 2013
I thought that the person sleeping was the man who is walking the house, and that, in the end, he would awaken. No disappointments here -- I really, really loved this. Thank you.