The elevators aren't really a problem. You just have to make them short, one elevator connecting like 10 floors and then another to the next 10. If you also remember to put laundries, restaurants and so on every few levels you shouldn't have any problems.
It really would be nice if people who hit 10.0 skill level would unequip the items that don't improve their skills anymore. It's really bothering to go through the list and unequip every item to see if a person has 10.0 or 9.5 skill level without them.
Okay, I know the names are there to make you feel more attached to the characters but if I have 30 soldiers I don't care who goes on a mission, I just want to send a dozen of them. Maybe it would be a good idea to allow choosing just a number of people for a mission after you get enough survivors? Maybe build some HQ or something.
It should be possible to press up arrow to cycle thru commands you already entered like in console, it's a bit annoying that I hit enter too soon and now I have to type it all in again.
The only real difficulty seems to be the resource managing, and by resource managing I mean no easy way to get things to be stored in the depots I want them to instead of being spread thin across them all
There is something wrong with the oxygen meter.
If you keep pressing the move key on a faster and slower machine you'll get further on the same ammount of air on the faster machine which means the game is more difficult for those who lag a bit
Cursewords are not accepted but...Bitch? Bitch ain't a a curseword...At least not only that.
And the best tip I can give you guys is prepeare a couple of long words for your jade letters
The game is too dark, I had to turn the brighness on.
Also there needs to be a description of stats, what does strength do? Why should I upgrade it if I have no clue? Also how come my strenght all of sudden is permanently 34?