Poliak's Comments

Game Comments
Play Idle Mine Idle Mine Jan. 05, 2014
I have more dollars than the number of stars in the known universe, yet my blacksmith says that it's not enough to make him stop wasting my gems. Hmmm.
Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Dec. 18, 2013
I've started noting what I think might be done to make the menus less intrusive. Here's what I've been able to come up with so far. -Resizeable windows, if possible. Their contents would ideally scale with them in size, to retain maximum functionality. -Windows load on the farthest edges of the screen, rather than in the main area. -Thinner window edges. Decrease to maybe 4 pixels. -"Main" window: Shorten the width, since there's a lot of empty space on the right side. Remove the logo on the bottom, if you're willing to get rid of it. -"World" window: Slightly shorter height of the buttons (maybe 4 pixels on top and bottom rather than what appears to be 11)
Developer response from 0rava

Good notes. Will do a menu pass for next patch.

Play Mutilate-a-Doll 2 Mutilate-a-Doll 2 Dec. 16, 2013
Fantastic game for when I'm bored or waiting for something. However, I think that the menus are too big. I'm often left with the dilemma of choosing between having a useful interface or missing nearly half the action because of the huge windows blocking my view.
Developer response from 0rava

I'm all ears for suggestions on making them more compact / less obstructing. The menu system is still by far more flexible than the old monstrosities, but I do agree that they still take quite a bit of space.

Play Accelerator Accelerator Apr. 10, 2013
Those moving squares can ruin everything at >1000 speeds when they quickly move into your path. The splits and even the curves can be mastered, but when an obstacle is randomly shoved in front of you so abruptly that it's impossible to avoid, that leaves the player relying on a good deal of luck to get very far.
Play Race The Sun Race The Sun Sep. 30, 2012
I love this game! The extreme pace keeps me hooked. It would be great if there was a survival mode with no worry about the sun going down, for those (like me) who just want to test their skills. Many times I've lost because I couldn't access a sun pickup in time.
Play Clockwords: Prelude Clockwords: Prelude Aug. 23, 2012
This gets difficult when many of the words you think of are inside terms from games and fantasy...
Play DuckLife 4 DuckLife 4 Mar. 04, 2012
After five hours of grinding levels, I am so glad that I'm done with this game.
Play Pixel 2 Pixel 2 Feb. 29, 2012
Gallindo collected 999,999,999,999,999 pixels. SEEMS LEGIT
Play 99 Bricks 99 Bricks Feb. 26, 2012
What an infuriating game.
Play My "Dear" Boss My "Dear" Boss Jan. 10, 2012
That is the longest street I've ever seen...
Play Earn to Die Earn to Die Dec. 24, 2011
You know a game is good when you've gotten all the achievements, played it from start to finish four times, and still come back for more. Kudos, ToffeeGames.
Play Cosmic Crush Cosmic Crush Nov. 27, 2011
I hate it when a massive star spawns right next to you while you're still a puny planet. >:(
Play Swords & Potions Swords & Potions Nov. 24, 2011
It really annoys me when someone walks in, stares at one of my workers' walls, then runs out cursing up a storm. What did I do that was so terrible? ._.
Play Swords & Potions Swords & Potions Nov. 20, 2011
"Do you have a Brisk Beverage in stock?" I'm sorry, it seems you didn't notice my shelves are lined with a few hundred weapons and shields. NOT DRINKS! -_-
Play Insectonator: Zombie mode Insectonator: Zombie mode Nov. 17, 2011
That intro was awesome. :D
Play Mutilate-a-doll Mutilate-a-doll Nov. 06, 2011
Multiple smashes and slices to the head and a ragdoll will still be standing. A single low-caliber bullet from a pistol can blow through and cut him to pieces. Wha-?
Play Thing-Thing Arena 3 Thing-Thing Arena 3 Oct. 18, 2011
"Fatal Wound: Little Toe". I can handle explosions in the face, but a single bullet to the smallest toe on my foot kills me.