I think it would have been better if the game controlled the order in which we got the items. I don't think the music should have a climax, since it seems very out of place when I'm just walking around. The girl fails to endear herself to me because she doesn't do anything and I don't know what her connection is to the boy. Also, why are the trees blue?
Goodness, this game was annoying. A good concept, but why does there need to be constantly spawning past selves? I know that it's an art thing, but that doesn't keep me from dying for 4,286,046th time.