Ludoking has pretty much summarized what I have been saying for years. I do not pay for flash games by default. If I pay for a game, it's something solid, weighing gigabytes and offering good visuals, sound, mechanics and overall entertaining. A wait-for-the-cool-down game is not worth my time even free of charge.
Well, I've seen many MMO games with a lot more battles to fight and exciting managing to do in the city. And yet, not all of those games had a rating as high as this one. As for Game of Thrones Ascent, it's a time waster of very low quality (I haven't noticed even simplest animations). Even cheap idle games have funner activities to offer. Figuratively, this game is like taking a walk, albeit you have to wait minutes or even hours after each little step made. I just don't believe that a game focused on constant waiting can have a rating of 4/5. It casts doubts and discredits Kongregate management in my eyes.
This is the first time I see Kongregate explicitly encouraging the community to drown in utter idiocy. There is no actual chatting in this particular game, just one group of people typing random words and a smaller group of clinical idiots trying to throw in words absolutely unrelated to the game tasks in naive hopes of being recognized as witty. Just a couple of weeks ago I allegorically wrote "I was trudging through the licentious plains of the morally-decaying world named Kongregate...", referring to average members of the community, and thought I was somewhat harsh, considering I've been enjoying this website for quite a while. But this game has been revamping for my vision. I am now adamant that the community is foredoomed. Thusly, I thank the developers.
At first, I rated this 5/5. I loved Kingdom Rush and this remake or ripoff, whatever you call it, with all the extra options and features was very impressive and promising. But the game is rigged, the daily wheel and the tavern give the cheapest items almost all the time. Moreover, after unlocking the archer character in the tavern, other character cards become very rare. Picking earth essense and rainbow ore at the tavern at least once in every shuffle for so many days has extremely low probability and yet it is there. The scam is just way too obvious.
The idea of the game is not that bad but micromanagement of every separate grid makes this game extremely frustrating. If all cities had one common stockpile of resources, things would have been better, otherwise this is unplayable.
This game is simple and seemed pretty fun at first. But you can't win here no matter how much you try. My death magic kills 1017 enemy troops per 5 seconds (~200 per second). The enemy gains about 40 troops per second. The enemy army stays between 800 and 1500 soldiers, though it should be destroyed at a rate of 160 per second in less than 10 seconds. So the game was designed to make eradication of the enemy impossible. This is pointless. And upgrades to grow your own army have no use either, because it is cheaper to just keep upgrading the shield. Overall, 2/5 until the game gets fixed.
Very impressive for a flash game. What could make it even more entertaining and addicting is character customization (body shape, height, gender, colour, separate armour pieces) and more different kinds of moves (dash, counterattack, low and high strikes, combo moves, grab and throw, etc.).
One of the worst multiplayer games I've seen on this website. It takes up about 2-3 screens, only to have the player get owned before he/she can even level up once. Giving this 1/5 is still overrating.
Not surprising that they chose this garbage for the quest. The Aliens: Colonial Marines game they have been sponsoring seems no better, check the release delays since 2008. The visitor gets 1/5. Not buying the game after this either.
It's a good and entertaining game for a prelude. I give it 5/5 even though it was too short. But it is too simple, it lacks such things as "block", "dodge" and "miss" to randomize the combat a little, every single attack succeeds. Moreover, you need to fix the indicators (poison, regeneration, frenzy, etc.), because sometimes they stay even when their effects are gone.
The game is ok, but needs a lot more to impress the players who are used to more complicated TD games. Add more economy to the game: upgrading towers during the battles, infrastructure between towers to boost them with well-placed facilities and a repair station to fix damaged towers. Might add a storyline with interesting biographic data of Tesla. Other than that, the game's good, but it does not have the lifespan to be replayed again and again. Great music, by the way.
I agree with people pointing out degradation of the series. The rating of this episode was 4.05 at the start of the day. It's 4.00 now. The "rock-paper-scissors" system with the elements totally ruined it. There is nothing epic left in the game.
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