ProspectorSam's Comments

Game Comments
Play Clicker Party Clicker Party Sep. 21, 2014
Doesn't run in background...??
Play RPG MO Sandbox RPG MO Sandbox Sep. 21, 2014
Wow, this looks really extensive! I like it but not sure I want to invest this much time into it. Might come back.......
Play Bit Battles Bit Battles Sep. 21, 2014
Pretty cool, but would like to see a way to examine the enemy waves to make placing each army an intelligent choice rather than a meaningless random one. Also, the laser beams from the back of the enemy pack are kind of nasty!!
Play Freeway Fury 3 Freeway Fury 3 Sep. 21, 2014
I stopped after just a few runs when it seemed like there wasn't much to do. Reading the comments, it's obvious there's a lot more content than what I saw, but I just wasn't getting into the game.
Play DPS Idle DPS Idle Sep. 21, 2014
To max your bonus, increase any of the numbers on the left side of the veteran page. The simplest one to increase is "level bonus"; to increase that, equip higher level items.
Play DPS Idle DPS Idle Sep. 20, 2014
The "you have found some treasure" popup seems to have been designed to cover up all the most vital info on the screen. Maybe it could have a way of being closed, or something...?
Developer response from PowerGaming

I can move it :)

Play Idleplex Idleplex Sep. 20, 2014
This game = nuts.
Play Rat Clicker Rat Clicker Sep. 19, 2014
Ah, NM. I finally spotted the link to the instructions, over on the right side of the page.
Play Rat Clicker Rat Clicker Sep. 19, 2014
OK so where are all of the following? Recipes, talismans, coal, crafting box, wing, claw, eye, leg, feather? And how do I use the icons above my equipped items? And are mana points the same as "magic" amounts required for those icons' use? And how does health work? Mine goes down by 1 each time I click the rat, no matter how many points I put into defense. And what determines when I get another point to put into attributes?
Play Rat Clicker Rat Clicker Sep. 18, 2014
Could someone tell me if this is all I'm supposed to see here? Because this is all I see here, and it seems like there are a buttload of things being discussed which are nowhere to be found in what I'm looking at.
Play Building Rush Building Rush Sep. 18, 2014
Good game. :-) To pause, just click the "Menu" button at the top.
Play Overlod Overlod Sep. 18, 2014
Decent effort, but needs more content -- more to do. There are only 4 artifacts and I had them all within hours of starting.
Play Idle Chop Idle Chop Sep. 17, 2014
Decent start to a game, but needs some more "there" there. After a few hours there's nothing left to achieve except more levels of the same things.
Play Symphonic TD Symphonic TD Sep. 16, 2014
Maybe there's more to it later, but after the first 3 or 4 songs I don't see very much for the player (me) to do. 3/5 for a pretty face and a cute idea but boring actual play.
Play DPS Idle DPS Idle Sep. 12, 2014
OK, I've figured out that the "next veteran bonus power" is simply the numbers above it, added up. That number is "maxable" by raising the levels of my equipped items, which raises the "item level" (a very misleading term as used here, since in any other game I've played, "item level" generally refers to the level of items FOUND, not the average level of items EQUIPPED). That "item level" is the one component of "next veteran bonus power" which I can control within a "career" (or whatever it is that we are doing prior to "retiring", each time). And I've figured out that that "next veteran bonus power" gets added to the specified item's "square" next to the item's icon on the left side of the inventory screen. So far so good. Now... WHAT DOES THAT NUMBER DO??? I can't detect ANY effect whatsoever, so far. I have all the squares populated by numbers, and I can raise those numbers... but what is the EFFECT?!?
Play DPS Idle DPS Idle Sep. 10, 2014
Thanks for the reply, dev. :-) I am still unclear on 2 things, hopefully the last 2! First, I equipped several items to check if they received any bonus and they didn't -- at least, not that I saw. Should the item mouseover be showing enhanced damage (and other??) stats once I equip the item? It doesn't. Second, can you please explain the bonuses listed on the veteran page? Vet ranks = # of retirements, right? The others are a total mystery to me.
Play DPS Idle DPS Idle Sep. 09, 2014
lietv: Can you elaborate? (I wish this was explained clearly and fully someplace instead of everyone posting very terse comments.)
Play DPS Idle DPS Idle Sep. 09, 2014
branden23: you can overwrite the number in the monster level entry blank.
Play DPS Idle DPS Idle Sep. 09, 2014
OK, we're almost to an actual definition now. What stat(s) is it that is/are boosted by this percentage? My "head" slot has a 30 next to it, so I take it that that is 30% boost which will get applied (at next retirement) to... what? I have read the veteran retirement page and it still does not make sense to me. The bonuses listed on the left on that page are not explained. (Am I the only one who just finds this whole veteran bonus thing super confusing??)
Developer response from PowerGaming

Hello. Sorry that I have not responded to this sooner. The percentage next to your "head" is a boost to ANY item that you equip in the "head" slot. So if your head item has 100 damage, and the bonus percentage next to it says 30, than it will change the damage on the helm to 130 (130% of its normal damage).

Play DPS Idle DPS Idle Sep. 09, 2014
What does this mean? "When you retire, one of your item slots will gain said [Veteran] bonus." I have no idea what that means. The bonus is a number. What does it mean that a slot gains a number? (Thanks for all the work you are putting into this; I keep asking because I like the game!)