ProspectorSam's Comments

Game Comments
Play Monsters & Dungeons Monsters & Dungeons Jul. 31, 2014
needs visual indicators of which monsters are ready to evolve
Play Duty Of Heroes Duty Of Heroes Jul. 23, 2014
I've reached the quest to inlay gems, but I do not have any gems. The story seemed to indicate that I was receiving some, but that didn't happen. Now the game is stuck on this quest, acting like I have gems, when I don't. All the gems in the store are pay-only. Please fix this.
Play Epic War Legends Epic War Legends Jul. 22, 2014
It seems that the primary interesting thing I can do is getting new cards and feeding one card to another. Those activities can only take place when I am able to get new cards, and that almost never happens. It takes hours of grinding just to get 1-5 new cards. That seems like a bad setup. You'll probably need to change something so there's more of interest for people to do on a more frequent basis.
Play Command & Control Command & Control Jul. 22, 2014
And now Operation Arc Light also refused to trigger the victory event. Ugh! Cool game but please fix the triggers.
Play Command & Control Command & Control Jul. 21, 2014
Operation Flaming Dart: I got 1 star on it the first time, and the second time, I had 19 lives left after all of the last round of guys were dead, but the level victory event wouldn't trigger. I had to quit. :(
Play Battalion Commander Battalion Commander Jul. 09, 2014
Once in a while, some members of my squad take damage from an invisible source. It seems like something explodes, but invisibly. I noticed it right around 1000m in one of my last few runs. It happened again a little ways beyond that, in the same run. It seems to happen every run.
Play Labyrinth: Secrets of ShadowHaven Labyrinth: Secrets of ShadowHaven Jul. 06, 2014
Kind of cool, but up arrow should jump and it takes too long to move around the screen (or I'm just too impatient).
Developer response from BoMToons

Scan the comments for the explanation of why up can't be jump... hint: it involves ladders!

Play NovaLode NovaLode Jun. 28, 2014
It's hard to mine behind large rock formations which block our view. Maybe have a simple grid that appears there when we walk behind one?
Play Idle Mine EX Idle Mine EX Jun. 25, 2014
I'm up to MK.210 and all I do is upgrade pick hardness and miner damage, both at a nearly infinite rate (limited mainly by the slowness of the upgrade function). I don't see any reason to continue now.
Play Idle Mine Idle Mine Jun. 24, 2014
I made it to Hellstone 100, thanks to the Ultimate Pick +48 which my blacksmith just crafted for me. I guess I'll call that good. Nice little game. :-)
Play  The Trick Shot The Trick Shot Jun. 22, 2014
The game took around 1 minute to complete and there was only one thing to do within it. No upgrades or other choices or alterations to make. If you want this to be considered a finished game, you've got to add more to it than that. What you have so far is fine, it just is much too short and simple to be taken seriously as finished.
Play NovaLode NovaLode Jun. 22, 2014
It's kicking me out of the game just about every time I try to go into the mine now. It puts me back to the "play novalode now" button. It used to do it sometimes, and now it's doing it almost every time. Ugh.
Developer response from LitmusGames

Thanks Prospector - the fix for this is live now and should hopefully improve things.

Play Notorious Inc Notorious Inc Jun. 22, 2014
doesn't start; black screen :( using latest FF and latest Flash player on XP
Play  The Trick Shot The Trick Shot Jun. 22, 2014
OK start to a game.
Developer response from Bender86

Hello:) I am a beginning game developer. Do you have any tips for improvements? You say "start to a game". Does that mean the game doesn't feel like a finished product? Thanks.

Play NovaLode NovaLode Jun. 18, 2014
The stack splitting and (so far) all other quantity specification actions are in SEVERE need of an overhaul. Trying to sell, say, 800 out of 3500 of something currently requires 800 clicks. This is obviously nonsense. The graphics glitches aren't gone yet but I can play. I just got a new Firefox version and it will be implemented the next time I restart so we'll see what that does.
Developer response from LitmusGames

Thanks ProspectorSam, we've added this to our task list and expect to get to it within the next few days.

Play Liquid Measure Crystal Water Pack Liquid Measure Crystal Water Pack Jun. 16, 2014
Cool... but yeah, I want tooltips that explain what the items do. Aside from that, I like it pretty well for one of these crazy-making games.
Play Rise of Champions Rise of Champions Jun. 16, 2014
I'm getting some display glitches. The "daily tasks" button color extends leftward from it to the left edge of the game window, covering other buttons along the way. The X to close popup windows is sometimes invisible. Other similar glitches.
Developer response from FrozenTorch

Make sure you're using the latest Flash player as these sound like old version issues. Also some browsers have worse performance with Flash so I recommend firefox. Lastly I know that scrolling a webpage with a swf on it can sometimes cause graphical glitches so that's another thought.

Play NovaLode NovaLode Jun. 16, 2014
I had to retry a few times to get the game to run (after creating my character). Now that it is, it's pretty neat. I may keep playing. However, Boomtown seems like a frustrating place due to the need to run all over without having any reasonable semblance of a map. I really dislike having to find my way randomly, at least after I've already found something once. Discovery is all well and good but it should count for something. It's like my character has amnesia: she forgets every place she goes as soon as she leaves there.
Developer response from LitmusGames

Sorry you had trouble getting in but thanks for the kind words. We've had a few comments about Boomtown so will look to review the orientation quests and direction-finding aids; we certainly want to retain a level of discovery but not to the detriment of the game-play experience. Ha ha! I once discovered a cure for amnesia, but I forgot it... ;)

Play Idle Mine Idle Mine Jun. 09, 2014
I'm still playing, closing in on HS 100 now. Should be there in a few weeks. :-D
Play The Zombie Show The Zombie Show May. 04, 2014
The stage with the hook dangling down is weird. I can get the hook to pick up the weight, but only by using the hook as (apparently) some kind of magnet. Then, I can't drop it. I've bashed it into the left wall over and over. It won't let go. Ugh.