Pvblivs' Comments

Game Comments
Play Clicker Heroes Clicker Heroes Jan. 12, 2015
Kyudos: The developers should see your comment about the bug whether or not the babies downvote it into oblivion. So it shouldn't be necessary to repeat yourself anyway.
Play Clicker Heroes Clicker Heroes Jan. 11, 2015
@Radius Poe: My incentive for playing a game hinges on my strategy affecting how well I do, rather than a roll of the dice. What you are advocating is removing the player's ability to affect the outcome of the game.
Play Clicker Heroes Clicker Heroes Jan. 04, 2015
It seems some people don't like my strategy of using Vaagur in the game. What with all the downvotes.
Play Clicker Heroes Clicker Heroes Jan. 03, 2015
@Navaho: I'm partial to the ancient of impatience myself. Most of the idle time is waiting for the skill cooldowns.
Play Cursed Treasure 2 Cursed Treasure 2 Jan. 02, 2015
I used to never see lag on this game. And that was with a less powerful computer. It's like either the game (or the Flash player) is system checking and inserting deliberate lag. I'm not entirely sure of the cause of the lag. But "check your computers" is unhelpful.
Play Hook Hook Oct. 17, 2014
There are too many levels where you have to be "fast enough" for it to be a proper puzzle game. Look, I realize that I'm not good at (for example) shooters, where you have to click all over the place quickly. But this is billed as a puzzle game. And for that, the challenge should be in figuring out how to solve it, not in "if I could only click fast enough."
Play Clicker Heroes Clicker Heroes Oct. 06, 2014
It's a decent game. But it lags a lot.
Play Time Swap: A Look To The Past Time Swap: A Look To The Past Jul. 27, 2014
For level 15, trap the guard in the pit at the far right. It's only one square. But he can't jump back out. (The cameras don't exist in the past.)
Play Amorphous+ Amorphous+ Jul. 17, 2014
The new browsers really hurt this game. Every so often, it will freeze up for about three seconds and then decide that you were killed in that time you had no control.
Play Corporation Inc. Corporation Inc. Jun. 17, 2014
FinalHero: While it is true that I have gotten a new computer since I used to play this game. It is a more powerful one. There is really no excuse for the controls locking out unless it is a programming error. So the programmer really should be able to fix it. (It is, however, possible that it glitches on multiple processors.)
Play Corporation Inc. Corporation Inc. Jun. 15, 2014
It appears one of the recent updates will cause the tools to spontaneously lock out. Then you can't do anything. I don't like that type of hard.
Play Puzzle Fuzz: Episode 1 Puzzle Fuzz: Episode 1 Apr. 02, 2014
You can only charge up one character (2 for blue) at a time. There should be a way to get more than one color at a time. It might be better suited to a swap puzzle where a combo can charge all your players.
Play Pandemic: American Swine Pandemic: American Swine Mar. 08, 2014
Thegameboss: I believe you are talking about "unjust measures" which is available under the closed government. If you use that, you'll want to censor the media first.
Play Cosmic Clicks Cosmic Clicks Feb. 23, 2014
My best time is 1:14:22. Definitely want to focus on upgrading the Hdrives. Only upgrade the lower tools enough to build the speed to upgrade the Hdrives until they are complete. Then flesh out the other upgrades for game completion.
Developer response from Dark_Timmy

Great time and yah - the HDrives are pretty awesome in the upgrade zone. Thank you for the play and the comment! I appreciate it! Best, -Tim

Play Cosmic Clicks Cosmic Clicks Feb. 23, 2014
The line about the General Products hull was a transparent groaner.
Developer response from Dark_Timmy

HEEHEE!! You see - the lines write themselves! Also, thanks for the comment and the play! Best, -Tim

Play Catchy Orbit Catchy Orbit Jan. 09, 2014
This game is very laggy and it will explode all the balls before they get anywhere near anything. The idea is good. But things like that can be frustrating.
Play Socrates Jones: Pro Philosopher Socrates Jones: Pro Philosopher Sep. 11, 2013
Logically, if the arbiter takes Jones's statement as an attempted answer, he shouldn't be ruling out the possibility of the "Great Thinker" having attempted the same answer when his argument is that his attempt was accepted.
Play Socrates Jones: Pro Philosopher Socrates Jones: Pro Philosopher Sep. 11, 2013
I'm sensing this game applies "Guide Dang It" (from tv tropes.) In the first one, I should be able to challenge the notion that "clearly what the gods agree upon is always good" with "sentient beings are flawed and often make bad judgements" (gods would be sentient beings.) But it only gives loss of credibility.
Play Pre-Civilization: Stone Age Pre-Civilization: Stone Age Sep. 09, 2013
The "fixing" of auto-click is terrible. There are times when I want to add ONE worker to something. But I have no fine control. Big gulps can be useful when you want to make a large change. But we still need fine control.
Play Pre-Civilization: Stone Age Pre-Civilization: Stone Age Sep. 05, 2013
I'm getting the sense that the "great hunt" is just rigged to decimate your population no matter what you do. Alertness: low, Mobility: low, Danger: low, Failure: The hunt produced nothing and 15 people killed.