Qivux's Comments

Game Comments
Play The Linear RPG The Linear RPG Dec. 30, 2010
Great concept!
Play Contraband Contraband Sep. 25, 2010
If it tells you that there is a rock 2 away, it shouldn't be in the next space. Good first attempt to jazz up Minesweeper though.
Play Age of Defense Age of Defense Sep. 25, 2010
Nice game but,sadly, the lag makes it go into the "unplayable" pile for now. pity.
Play Castaway Castaway May. 31, 2010
A lot of potential. Other than the frequently noted issues, the fact that everything on the island will randomly attack my pet and lock me in place is really frustrating. Usually the locked issue is a series of popups telling me something that really can wait until I'm not in combat.
Play Rings Rings May. 26, 2010
Fun diversion! My only complaint is the variable timer -- it gets bored with me and runs down at 10x speed after a bit.
Play UT-95 UT-95 May. 22, 2010
Oops -- just a quick correction. I meant to say Not being able to have a throttle that *isn't* "all or nothing" gets in the way of the game.
Play UT-95 UT-95 May. 22, 2010
Not a bad start. Not being able to have an "all or nothing" throttle does seem to get in the way though. The glide ratio of a brick might need a bit of adjusting too.
Play Thanks Tanks! Thanks Tanks! Apr. 28, 2010
I want to like this -- it has a lot of promise. Perhaps with a bit of balance tweaking and a dash of variety.
Play MiniFlashRTS MiniFlashRTS Apr. 19, 2010
The rule on building sites is based on the number of mines you have (and where they are) placed. There is a bar at the top of the playfield (green L-R is yours, blue R-L is the comp's). As you build more mines you can build farther out.
Play Vacation Mogul Vacation Mogul Apr. 09, 2010
Major fail: "resume" = "restart". Doesn't help when it just stops running toward the end of the task.
Play Elona Shooter Elona Shooter Jan. 19, 2010
The headshot thing seems to not repeat. However.... it is still more frustrating than hard. Every time the gun is empty it takes 5 seconds to reload and everything rushes the castle. I know it's hard to make a polished, balanced game in Flash, but I do keep waiting for someone to figure out how to make it do it anyway.
Play Elona Shooter Elona Shooter Jan. 19, 2010
Nothing fun about the first level being so very hard. 10-15 headshots to dispatch a single foe? Reloading takes, well, forever... I really try to learn and like this game, but it is fighting me at every turn.
Play Clockwords: Prelude Clockwords: Prelude Oct. 18, 2009
antidestablishmentarianism isn't about people, but the removal of State support of a church. http://dictionary.reference.com/browse/antidisestablishmentarianism (Not that it's important, but how often can one actually use that word in a sentence?)
Play Steam of War Steam of War Oct. 09, 2009
Lots of potential here. But *there's always something* -- you can't deselect units; you can't move the whole group after some unknown number; it would be nice, though not as important, to be able to repair units rather than rebuilding.
Play When Penguins Attack -TD When Penguins Attack -TD Sep. 29, 2009
Like others: nothing gets by, but only get 96% when the tally shows up.
Play Mushroom Madness Mushroom Madness Sep. 23, 2009
Thanks all. I'll confess: if you look up ditz or airhead in the dictionary, it's probably my picture with the definition.
Play Mushroom Madness Mushroom Madness Sep. 23, 2009
Um, yes, that was one of the instructions that I didn't catch before. Sometimes the obvious is so very hard to see.
Play Mushroom Madness Mushroom Madness Sep. 23, 2009
Yeah -- I thought so. Most of my trouble was with the instructions and figuring out how to apply them.
Play Mushroom Madness Mushroom Madness Sep. 23, 2009
Fun, most of the time. The puzzle part works well to figure out how to do things. Having a group of bears, but no weapons that hurt them, knocks it dows a lot.
Play Cryptos: Revenge Cryptos: Revenge Sep. 21, 2009
Just to help with a rule of algebra: [] or {} are treated the same as () but make reading them easier when they are nested ( except, of course when dealing with matricies or sets )