QuantumAlchemist's Comments



Play Confuxed

Apr. 17, 2012

Rating: -1

space doesn't actually seem to do anything

Fast Castle

Play Fast Castle

Apr. 16, 2012

Rating: 2

I agree with there being more checkpoints. I think it would be cool if as a dev you could get feedback on where the highest percentage of deaths were happening, and add checkpoints just before or after those places

Developer response from MaskedPixel

I may actually be able to figure out a good way to see where deaths occur tonight. That would be interesting to see.

Brilliant Blocks 2

Play Brilliant Blocks 2

Nov. 02, 2010

Rating: 0

you're running a script that is crashing my browser. neat game though

Zombies Hate Pumpkins

Play Zombies Hate Pumpkins

Oct. 29, 2010

Rating: 2

Heh heh. i like it


Play Biastris

Oct. 28, 2010

Rating: 1

i agree with bereaver. a really good controle scheme would make this a fantastic game. the challenge of the game should be putting the blocks into place, not understanding the controles


Play Scaredycrow

Oct. 28, 2010

Rating: 2

Heh. I like the concept.

Just chatting

Play Just chatting

Oct. 28, 2010

Rating: 3

this is not a game

Black Beards

Play Black Beards

Oct. 27, 2010

Rating: 1

when you go into the instructions you have to refresh your browser to get back to the menue!

Greexel: A Pixel Adventure

Play Greexel: A Pixel Adventure

Oct. 27, 2010

Rating: 1

love how you did the music in Endurance Mode. i didn't hear any music in Collector mode though.

GrindQuest Alpha1

Play GrindQuest Alpha1

Oct. 25, 2010

Rating: 1

I can't believe how easily I've been sucked in!

Fly away

Play Fly away

Oct. 25, 2010

Rating: 13

i like seeing games venture into the realm of 'art'. I just worry about the mixed messages here. at first the message i got was "dont let bad feeling get you down" but when the music changed and i was zerged by the bad the message changed to "no matter how hard you try it'll just get worse untill you fail" and then when i saw the happy ending the message became "girls... when you fail at life: find a man"

Snow White. Dark Curse

Play Snow White. Dark Curse

Oct. 22, 2010

Rating: 6

absolutely love the art!

Blosics 2 Level Pack

Play Blosics 2 Level Pack

Oct. 21, 2010

Rating: 159

divij - notdoppler did not make this game, they sponsored it. it was igrek that made it

Happy Green Robot

Play Happy Green Robot

Oct. 15, 2010

Rating: 2

a little buggy where the robot went right through some of the lines i drew. -i would get rid of the game over. it just gets in the way of people having fun. -give me an eraser... so if i mis-draw a detail, I dont have to clear the whole thing

Last Known Whereabouts

Play Last Known Whereabouts

Oct. 07, 2010

Rating: 0

yarg! this could use an overhaul. it's got a decent mechanic base, but it needs work

Pixel Guy's Quest 1

Play Pixel Guy's Quest 1

Oct. 06, 2010

Rating: 0

-because the levels are fixed, the paralax movement of the background is just weird. -liked your art, except the run animation for the cat-napper in the chase cutscene -the collision detection was pretty bad

Treasure Hunt-Castle

Play Treasure Hunt-Castle

Sep. 18, 2010

Rating: 1

get rid of the coin flipping up and covering the screen, it should go straight to the bar at the bottom of the screen. it's really annoying that you cant click another coin while you're waiting for the big coin to disappear. There needs to be room for error when clicking the coins: they are so small that it's too hard to click perfectly. The point of the game is trying to FIND the coins, not trying to CLICK the coins.


Play Malichite

Sep. 17, 2010

Rating: 6

actually, i probably would have kept playing (and actually enjoyed it) if not for the controles


Play Malichite

Sep. 17, 2010

Rating: 10

having to hold the down and up arrow at the same time is very awkward, considering that each button is generally held by the same finger. jump should have been spacebar instead.

Armed with Wings

Play Armed with Wings

Sep. 09, 2010

Rating: 0

Ok, my bad... please ignore my previous comment