QuantumAlchemist's Comments

Game Comments
Play Confuxed Confuxed Apr. 17, 2012
space doesn't actually seem to do anything
Play Fast Castle Fast Castle Apr. 16, 2012
I agree with there being more checkpoints. I think it would be cool if as a dev you could get feedback on where the highest percentage of deaths were happening, and add checkpoints just before or after those places
Developer response from MaskedPixel

I may actually be able to figure out a good way to see where deaths occur tonight. That would be interesting to see.

Play Brilliant Blocks 2 Brilliant Blocks 2 Nov. 02, 2010
you're running a script that is crashing my browser. neat game though
Play Zombies Hate Pumpkins Zombies Hate Pumpkins Oct. 29, 2010
Heh heh. i like it
Play Biastris Biastris Oct. 28, 2010
i agree with bereaver. a really good controle scheme would make this a fantastic game. the challenge of the game should be putting the blocks into place, not understanding the controles
Play Scaredycrow Scaredycrow Oct. 28, 2010
Heh. I like the concept.
Play Just chatting Just chatting Oct. 28, 2010
this is not a game
Play Black Beards Black Beards Oct. 27, 2010
when you go into the instructions you have to refresh your browser to get back to the menue!
Play Greexel: A Pixel Adventure Greexel: A Pixel Adventure Oct. 27, 2010
love how you did the music in Endurance Mode. i didn't hear any music in Collector mode though.
Play GrindQuest Alpha1 GrindQuest Alpha1 Oct. 25, 2010
I can't believe how easily I've been sucked in!
Play Fly away Fly away Oct. 25, 2010
i like seeing games venture into the realm of 'art'. I just worry about the mixed messages here. at first the message i got was "dont let bad feeling get you down" but when the music changed and i was zerged by the bad the message changed to "no matter how hard you try it'll just get worse untill you fail" and then when i saw the happy ending the message became "girls... when you fail at life: find a man"
Play Snow White. Dark Curse Snow White. Dark Curse Oct. 22, 2010
absolutely love the art!
Play Blosics 2 Level Pack Blosics 2 Level Pack Oct. 21, 2010
divij - notdoppler did not make this game, they sponsored it. it was igrek that made it
Play Happy Green Robot Happy Green Robot Oct. 15, 2010
a little buggy where the robot went right through some of the lines i drew. -i would get rid of the game over. it just gets in the way of people having fun. -give me an eraser... so if i mis-draw a detail, I dont have to clear the whole thing
Play Last Known Whereabouts Last Known Whereabouts Oct. 07, 2010
yarg! this could use an overhaul. it's got a decent mechanic base, but it needs work
Play Pixel Guy's Quest 1 Pixel Guy's Quest 1 Oct. 06, 2010
-because the levels are fixed, the paralax movement of the background is just weird. -liked your art, except the run animation for the cat-napper in the chase cutscene -the collision detection was pretty bad
Play Treasure Hunt-Castle Treasure Hunt-Castle Sep. 18, 2010
get rid of the coin flipping up and covering the screen, it should go straight to the bar at the bottom of the screen. it's really annoying that you cant click another coin while you're waiting for the big coin to disappear. There needs to be room for error when clicking the coins: they are so small that it's too hard to click perfectly. The point of the game is trying to FIND the coins, not trying to CLICK the coins.
Play Malichite Malichite Sep. 17, 2010
actually, i probably would have kept playing (and actually enjoyed it) if not for the controles
Play Malichite Malichite Sep. 17, 2010
having to hold the down and up arrow at the same time is very awkward, considering that each button is generally held by the same finger. jump should have been spacebar instead.
Play Armed with Wings Armed with Wings Sep. 09, 2010
Ok, my bad... please ignore my previous comment