Quizer's Comments

Game Comments
Play Idling to Rule the Gods Idling to Rule the Gods Oct. 21, 2014
Since some of us like nice, even numbers, can you make the base absolute clone cap 100,000 instead of 99,999?
Play Building Rush Building Rush Oct. 21, 2014
The game doesn't report the total profit earned properly or often enough. My level select screen shows over $100,000 earned, and I have completed two more levels since then, but the badge hasn't been awarded yet.
Play Idling to Rule the Gods Idling to Rule the Gods Oct. 20, 2014
...and don't drop that osmium, it's a bitch to get back up from the ocean floor. Stupid clones.
Play Clicker Heroes Clicker Heroes Oct. 05, 2014
Quick regilding is nice, but there needs to be more of an indication to which hero the gild went. It can be hard to tell if you have a lot of gilds and miss what number changed.
Play AdVenture Capitalist AdVenture Capitalist Oct. 05, 2014
It would be cool if the achievements screen had a checkbox that removed from view all achievements you already have, so you can see more easily which ones are still missing.
Play AdVenture Capitalist AdVenture Capitalist Oct. 03, 2014
The earnings per second values aren't updated properly when you buy stuff. This is very bad. Please fix!
Play Clicker Heroes Clicker Heroes Oct. 02, 2014
It would be nice to have a 'buy cheapest hero level up until broke' button. Could you do something like that?
Play Clicker Heroes Clicker Heroes Oct. 01, 2014
Sometimes the game freezes for a couple of frames and coins that are flying through the air get stuck near the top of the screen when that happens. Can you make it so those coins continue falling down after the game gets over its hiccup?
Play Clicker Heroes Clicker Heroes Sep. 30, 2014
It's great that there is a visual indicator of when you are getting the idle bonus from libertas and siyalatas, but I'd like it if it was (also) near the monster's HP bar...
Play Clicker Heroes Clicker Heroes Sep. 30, 2014
It would be nice if it let you sort maxed ancients to the bottom of the list or something. Show them all in one place, anyway.
Play Clicker Heroes Clicker Heroes Sep. 27, 2014
I don't like the new scientific notation... it's much harder to read than the old symbol-based way of counting. Maybe separate the eXX and the part before it more clearly?
Play Clicker Heroes Clicker Heroes Sep. 20, 2014
We need an ancient that reduces the time it takes for a new enemy to appear after one is killed.
Play oO oO Sep. 19, 2014
This game is so hateful. Please delete this abomination to gaming forthwith.
Play Clicker Heroes Clicker Heroes Sep. 17, 2014
Would be nice if the ancients could be sorted, or had a default order. My OCD is frustrated by how they appear in the arbitrary order they were bought in...
Play Clicker Heroes Clicker Heroes Sep. 07, 2014
It would be nice if you could see your total dark ritual multiplier in the stat page, so you know what you are giving up when you ascend :P
Play Clicker Heroes Clicker Heroes Sep. 04, 2014
Progression mode doesn't work immediately after you ascend, if you ascend with it. The icon still displays progression mode being active, but it's actually off and you have to switch it on. I'd prefer the progression mode setting to be persistent through ascension.
Play Clicker Heroes Clicker Heroes Sep. 01, 2014
Energize doesn't work on Reload, but its effect is still consumed if you try to use them in that combination. Please fix it so Energize either works on Reload, or if you don't want to do that due to balance issues, that it fails without consuming the charge.
Play Clicker Heroes Clicker Heroes Aug. 31, 2014
This game needs some way to tell when buffs are active... there is no way to determine whether a buff is active or whether it is recharging, unless it has an obvious effect or you check the recharge time beforehand.
Play AdVenture Capitalist AdVenture Capitalist Aug. 31, 2014
That music bug still isn't fixed... come on, it can't be that hard. :(
Play AdVenture Capitalist AdVenture Capitalist Aug. 31, 2014
There need to be separate categories for upgrades: Profit upgrades, which you can (mostly) mindlessly buy, Angel upgrades, which you have to make sure don't cripple your reserve of Angels; and upgrades that add buildings, which should be saved until easier upgrade avenues are exhausted.