nice but pretty hard since strong enemies appear too earlier, it's better to start with easier sequence for players to adapt the gameplay. Overall I believe with addition of furthermore polishing will turn it to a great game, anyway it's quite hard to recognize the difference between own balls with enemy's bullets, please fix it. And the last thing, I see the game pretty lag while played for long period of time (and become worse at later), is that of Stencyl matter?
That's why I feel very familiar with this kind of game, since I noticed both the graphic style and hte bullet patterns almost similar to Parsec47, then I checked about the author's link (it's Kenta Cho!)....... I wonder if he will remake ChoRenSha in flash version?
much like Tales series, well.... if only I know how to switch to other characters, and request for trade items among friends, and also request for every own character sprites.... I sometimes confused with the clones