Rain_King's Comments

Comment

You're Grounded!

Play You're Grounded!

Aug. 09, 2015

Rating: 1

Great game but still some bugs to be worked out. The first playthrough I got into an impossible situation where my past selves took the motor before I could. Then the game froze. On my second playthrough I somehow extracted the cassette from the walkman without it being added to my inventory. I have yet to successfully reach the end of the game.

Creeper World: Evermore

Play Creeper World: Evermore

Aug. 23, 2014

Rating: 0

To make it more challenging, I usually impose the following restrictions. (1) No reactors or drones. (2) No moving Odin City.

Escape From 26

Play Escape From 26

Oct. 09, 2013

Rating: 9

Decent graphics but the designer clearly put little to no effort into the plot or writing -- typos everywhere, pointless tasks, etc., etc.

Samsara Room

Play Samsara Room

Oct. 03, 2013

Rating: -9

Mediocre.

Icycle

Play Icycle

Aug. 01, 2013

Rating: -12

Quit whining everybody, this game is awesome.

Moon Waltz

Play Moon Waltz

Jul. 11, 2013

Rating: 7

If you scare the tower guy when the priest is following you he will shoot the priest.

Hexagon

Play Hexagon

Oct. 13, 2012

Rating: 5

@GenericJoe - artificial difficulty is when the things that make the game difficult are not related to the intended challenge of the game. This is genuine difficulty - the whole point of the game is to deal with the fast movement and distracting visuals.

Hexagon

Play Hexagon

Oct. 13, 2012

Rating: 2

@Muuki - it says right there: 2,569 awarded.

Jahooma's LogicBox

Play Jahooma's LogicBox

Aug. 29, 2012

Rating: 2

For level 8, all non-empty test cases have an odd number of characters, which enables you to earn 20-pts for a solution which fails on even-length inputs. (Such a solution exists -- 10 boxes, 89 steps)

Jahooma's LogicBox

Play Jahooma's LogicBox

Aug. 29, 2012

Rating: 0

It'd be nice if you showed a "dependency graph" of which levels affected which other levels.

Creeper World: Evermore

Play Creeper World: Evermore

Aug. 26, 2012

Rating: 1

Has anyone done Aug. 22 with no drones and no moving the base? I haven't been able to yet.

Creeper World: Evermore

Play Creeper World: Evermore

May. 07, 2012

Rating: 8

Finally beat May 7 without moving the base! I feel like I should get a medal, that was really tough.

Utopian Mining

Play Utopian Mining

May. 07, 2012

Rating: 3

This game was way too easy and never required any strategy or skill. Also, I ended up spending a lot of my time walking back and forth, which gets old pretty quickly. The pixely art style is kind of cute but not particularly impressive. In summary, this seems to be a less-fun version of existing mining games. If you're going to re-use an old game concept, you should try to build on it or add something new to make it worthwhile.

Fracuum

Play Fracuum

May. 01, 2012

Rating: -3

Somewhat original. 3/5

Pretentious Game

Play Pretentious Game

Apr. 26, 2012

Rating: -7

Well, it was a bit amusing as a parody. I'll give it an extra star for that. 2/5.

i saw her standing there

Play i saw her standing there

Apr. 19, 2012

Rating: -24

The problem with these "story" games is that the creator is never smart enough to write a good story.

Cactus McCoy

Play Cactus McCoy

Apr. 19, 2012

Rating: 1

Fun, considerably harder than Cactus McCoy 2.

Creeper World: Evermore

Play Creeper World: Evermore

Mar. 19, 2012

Rating: 9

I always end up continually starving, but I never want to stop expanding for long enough to solve the energy deficit. Very Malthusian.

Kingdom Rush

Play Kingdom Rush

Jan. 27, 2012

Rating: 5

Nice graphics style, the elements are in harmony with each other. I enjoyed the strategy element also. 5/5.

Bard's Apprentice

Play Bard's Apprentice

Jan. 15, 2012

Rating: 8

Looks fun, but it just starting lagging so much that I had to stop playing. Add a "disable fancy graphics" option please. And you might want to look back over your code and figure out what you messed up to make it so inefficient and CPU-intensive.