Rastille's Comments

Game Comments
Play Aagy Bones Aagy Bones Apr. 03, 2013
Awww... what a cute doggie! I'm going to give him bones to play with. Also, lethal spike traps and rabid vermin. Dogs love those.
Play Bubble Sky Bubble Sky Feb. 18, 2013
Obnoxious.
Play Smiley Showdown 2 Smiley Showdown 2 Jan. 10, 2013
Liked the story, but controls on the boss levels were terrible.
Play Flying Cookie Quest Flying Cookie Quest Dec. 12, 2012
I would watch a Rocket Panda television show. Best theme song.
Play Dungelot Dungelot Dec. 11, 2012
Characters always seem to start over with the same base damage? Perhaps I'm doing it wrong, but persistent "stat" upgrades would be ideal.
Play Bush Whacker 2 Bush Whacker 2 Dec. 11, 2012
Just another click-until-you-can't game. Meh. Very soothing music at the beginning, though. :)
Play Miscrits Miscrits Nov. 14, 2012
$top the in$anity.
Play Mushbits Mushbits Nov. 14, 2012
Cute bunnies, nice puzzles, awesome music.
Play Demon Shift Demon Shift Oct. 04, 2012
Clever and challenging (if you're trying to get all gold).
Play bit Dungeon bit Dungeon Sep. 18, 2012
Was fun at first... then got repetitive... then I died and had to start all over. Major game design fail. I have no desire to ever play again.
Play Perspective Perspective Sep. 10, 2012
Started well but became annoying and frustrating quickly.
Play Knightmare Tower Knightmare Tower Sep. 07, 2012
Launchy, upgradey goodness.
Play Planet Juicer Planet Juicer Aug. 17, 2012
Adorably grotesque aliens.
Play Stardrops Stardrops Aug. 15, 2012
Cute and fun.
Play Sky Garden Sky Garden Aug. 15, 2012
Clever, casual puzzle game.
Play Wasted Colony Wasted Colony Jul. 30, 2012
Was that supposed to be a tutorial there at the beginning?
Play Trophiends Trophiends Jul. 25, 2012
Frustration quotient was tuned a bit high for me, but it is still a nice puzzly, platformy, plan-carefully-or-die game.
Play Wild West Town Wild West Town Jul. 18, 2012
The Facebook model of games is a blight.
Play Seedling Seedling Jul. 18, 2012
Decent adventure game in the style of the old map-based classics, which is why it needs a map and some kind of progress tracker.
Play Eleventh Hour Eleventh Hour Jul. 18, 2012
A very tense and entertaining 60 seconds -- great atmosphere and game-play. It definitely took me a few tries to save the kid without getting zombie-munched.