Rastille's Comments

Game Comments
Play Running Fred Running Fred Jul. 24, 2014
Play Cover Orange: Journey. Wild West Cover Orange: Journey. Wild West Jul. 14, 2014
Level 12 requires too much luck.
Play StrikeForce Kitty StrikeForce Kitty Jul. 01, 2014
Inventory/gear management needs some work. Really, really annoying trying to figure out who has what gear.
Play Thrones of Fantasy Thrones of Fantasy Jun. 17, 2014
Ugh... having a hard time getting past the initial boredom to see what else this game has besides beating bunnies with sticks.
Play Mighty Knight Mighty Knight May. 05, 2014
Really bad ally AI.
Play StealthBound StealthBound Apr. 28, 2014
Clunky jump controls.
Play Free Fred Free Fred Mar. 17, 2014
Kind of boring.
Play Once Upon A Life Once Upon A Life Mar. 04, 2014
Touching water = death. Is he an alien from "Signs"?
Play Sentry Knight Sentry Knight Jan. 17, 2014
Amazing game. So addictive.
Play Deep Sea Hunter 2 Deep Sea Hunter 2 Jan. 10, 2014
Murdering sea creatures with Engrish?
Play Kill no-one Kill no-one Jul. 24, 2013
So, basically, I'm a ninja (?) slipping past people in the night, incapacitating them with bit of non-lethal maiming while I collect keys? Sold.
Play Soom Soom Jul. 24, 2013
Brilliant and mind-destroying.
Play Onomastica Onomastica Jul. 02, 2013
Very creative concept with a lot of potential. Others' comments have provided great suggestions for version 2 of this game.
Play Super Invaders Super Invaders Jul. 02, 2013
Kind of tedious.
Play Reverse Boots Reverse Boots Jun. 27, 2013
Oooh... sometimes falling > jumping. LOL
Play Aagy Bones Aagy Bones Apr. 03, 2013
Awww... what a cute doggie! I'm going to give him bones to play with. Also, lethal spike traps and rabid vermin. Dogs love those.
Play Bubble Sky Bubble Sky Feb. 18, 2013
Play Smiley Showdown 2 Smiley Showdown 2 Jan. 10, 2013
Liked the story, but controls on the boss levels were terrible.
Play Flying Cookie Quest Flying Cookie Quest Dec. 12, 2012
I would watch a Rocket Panda television show. Best theme song.
Play Dungelot Dungelot Dec. 11, 2012
Characters always seem to start over with the same base damage? Perhaps I'm doing it wrong, but persistent "stat" upgrades would be ideal.