Ratsock's Comments

Game Comments
Play King's Bounty: Legions King's Bounty: Legions Jul. 09, 2014
Fatal error. Guess this is a badge I'm not getting.
Play Labyrinth: Secrets of ShadowHaven Labyrinth: Secrets of ShadowHaven Jun. 28, 2014
While I enjoyed the game, it is not a rogue-like. It is a platformer.
Play Infectonator: Hot Chase Infectonator: Hot Chase Jun. 13, 2014
Beyond the initial thrill of the new Infectonator game concept, there's a bunch of bugs that take away from it's enjoyability. Despite having enough gold, upon trying to replay, gives an error that you don't. Mutation sometimes stops prematurely, even though I didn't hit anything. Occasionally jumps around, losing your horde and any bonus in the process. Bad english. But yeah, other than being cut short arbitrarily, it's fun.
Play Escape from Jay is Games Escape from Jay is Games Jun. 06, 2014
Short and sweet. That chalkboard and the pages threw me for a loop, though.
Play Ditto Ditto Mar. 28, 2014
Incredibly immersive for a pixel game. With just a minimal amount of animation and sound effects, the creator manages to breathe life into this game. Water ripples, plants rustle, footsteps echo, and frogs splash. As a bonus, one of the death sounds reminds me of the one in Don't Look Back.
Play Not the Robots - Free Demo Not the Robots - Free Demo Jan. 16, 2014
I'm sorry, but this is in no way "Rogue-Like," so stop tagging it as such.
Play Fragment of Dejavu Fragment of Dejavu Jan. 15, 2014
Interesting concept, and I liked the graphics. However, I found a couple bugs. The pink soap (money?) leaves the bathroom upon replay. And if you quit to menu too many times, the countdown timer keeps going and you're locked out from pressing Play. The game itself is much too short, and it would be cool to be able to play multiple time travel scenarios.
Play Avant-Garde Avant-Garde Jan. 08, 2014
4/5 and favorited. Very original concept, AMAZING graphics, and highly addictive. I want to give it 5, I really do. But there are a couple frustrating bugs that affect gameplay. The first is the "undefined" bug, where friends teach you nonexistent art styles. The most annoying by far though, involves the Salon. It seems once I earn any kind of medal, for some unspecified reason, all later submissions are instantly rejected. I submit nothing but masterpieces, change up the art style and mediums, even friend everyone, but nothing ever makes it through. Plus, this game is in desperate need of more instruction. I didn't realize I could buy more mediums and surfaces until three playthroughs.
Play Remnants of Skystone Remnants of Skystone Dec. 19, 2013
Hard to believe it's been three years since I last logged on. This game has tumbleweeds, and is deader than a ghost town.
Play The Everloom The Everloom Dec. 17, 2013
I wonder if this was inspired by Loom... Or Ween: The Prophecy, perhaps?
Developer response from Kajenx

I've never played Loom, but I heard of it in The Secret of Monkey Island where the pirate in the bar has a button that says, "ask me about Loom." :P

Play Candle Man Candle Man Dec. 11, 2013
I don't see how anyone has made it past level 6. The moving platform bug makes you fall indefinitely, no matter how you try and jump. Regardless, great game.
Play The Very Organized Thief The Very Organized Thief Dec. 04, 2013
http://i41.tinypic.com/30u5w7t.png I finally managed to "trap" the owner. I effectively stole his house and am now living comfortably inside it. ;)
Play The Very Organized Thief The Very Organized Thief Dec. 04, 2013
Wait a sec... ~$2000 in 3:59 qualifies as Organized thief, but $36980 in 4:11 makes me an Everyday thief? I wedged the grandfather clock under the doorknob, but the owner still got through. Frickin magnets, how do they work?
Play Neverending Light Neverending Light Nov. 01, 2013
There will never be a part 2 :(
Play TDP4 Team Battle TDP4 Team Battle May. 31, 2013
Gotta love how whiny players call you "camper", "buyer", "hacker", or "lagger" every time they die. Stop making excuses, you just suck at this game.
Play Forgotten Dungeon 2 Forgotten Dungeon 2 May. 30, 2013
What's the purpose of having an Archer class, when they can't pull the enemies one at a time? When the enemies mob you, there's really no point in giving up your shield for a bow. And at close range, the Multi Arrow proves useless as it only hits one opponent. In the end, you become overly reliant on Vitality and Intelligence to fuel close combat and expensive skills, when it should be going to .. where exactly? Dexterity seems to be the main stat of the class, but in reality, gives no intrinsic damage, unlike Strength to the Warrior, and Intelligence to the Sorceror. While it's nice to hear classical music in games once in a while, this does nothing for the game. It's frankly unexciting and makes the game seem boring and drudging. This is otherwise a run-of-the-mill Diablo clone and doesn't stand out among the dozens of others here. No idea why this game was featured. 2/5
Play VOID: The Room Escape VOID: The Room Escape Mar. 13, 2013
Not bad! Better than most run of the mill Escape games. Just a little short. 4/5
Developer response from witchheadkoo

thx a lot :)

Play Card Throwing Challenge Card Throwing Challenge Mar. 11, 2013
This game is very well done, and I wouldn't change a thing. Maybe even.. badge-worthy?
Play WRT_Alpha WRT_Alpha Mar. 11, 2013
Walks way too slowly, gets dark too fast, days and nights are too short, can't see down the scope, firing effect is too large and obscures aim.
Play Obliterate Everything 2 Obliterate Everything 2 Mar. 09, 2013
Uhh.. the last level was significantly less difficult than the Flank mission of 71 difficulty. Miiight wanna address that.