Razraal's Comments

Game Comments
Play Trigger Knight Trigger Knight Apr. 09, 2014
Some tips: when you change your consumable item (divine's edge, elixir, gold ticket) it should activate the previous item's effect. This way, if you buy a gold ticket over your elixir you heal yourself. Also, the dragon enemy should have a different icon (maybe a red dragon icon instead of gold dragon)
Play How Dare You How Dare You Apr. 03, 2014
Two bad aspects of the game I encountered: when I get my launch strong enough (lvl 3) with max launch, I go so fast the coins I collect have a hard time catching up with my speed, and I end up losing them, MOST of them! Also, the red enemies' hitbox is far too wide for their appearance: I noticed hitting them when I clearly didn't.
Developer response from Geovizz

Thanks, hitbox fixed

Play Forbidden Arms Forbidden Arms Mar. 13, 2014
The ending was very disappointing, since the last boss is far easier to beat than the previous two.
Play Forbidden Arms Forbidden Arms Mar. 13, 2014
Sometimes the character doesn't respond to commands for long periods of time. I see no effect difference between normal hits and critical hits.
Developer response from kreig13

Critical hits have a bright yellow spark. A big one. And it also has its own sound effects. If i did not restrict character movement much then things would bevery easy. Besides that's whats blink shifting is for. To further cancel your attack if brandish skills wont make it for you.

Play Hands of War Tower Defense Hands of War Tower Defense Feb. 21, 2014
From what I've seen of this game I want to point out some negative aspects: the music and battle sounds are a bit rough and don't seem natural (too "acty" and dramatic); the font you chose for your text doesn't feel right, it's hard to read and the chosen colours (black font on gray background) also don't help at all; I couldn't cancel my champion's power once I chose it (in this case the storm of blades) and I don't know how to do it. I've played many games like this, the cancellation should be intuitive if it exists. If it doesn't then it's a shame. There are many aspects that can be improved, and for that I only give you 3/5.
Play Free Fred Free Fred Feb. 13, 2014
So, it clearly seems the developer sees the players' comments and reactions, but still refuses to fix the bugs found by players?
Play Dash'n Knights Dash'n Knights Feb. 03, 2014
The weapon system is somewhat terrible, and in my dictionary "halved" means cut in half. I wonder how you do math, because the half of my characters hitting at 14 damage isn't 1... And this is a regular thing in most Gold challenges.
Play Battalion Commander 2 Battalion Commander 2 Jan. 11, 2014
Flamethrowers are the worst
Play Hippolyta Hippolyta Nov. 01, 2013
Almost beat the game without noticing there were upgrades...
Play Champions Of Chaos 2 Champions Of Chaos 2 Oct. 30, 2013
Very efficient and effective game, but if you want people to buy it, I suggest you to increase its visual quality, it has very bad taste.
Developer response from EpicLLama

Thanks for the feedback! I will try to improve it! Happy to know you like the gameplay :D

Play Road of the Dead 2 Road of the Dead 2 Oct. 28, 2013
Although this game has great content, it requires a major fix on the memory management issue. Also sometimes, when shooting and steering, the direction gets 'stuck' and none of the keys work untill another round has been shot (or several).
Play Road of the Dead 2 Road of the Dead 2 Oct. 27, 2013
The only thing left is a velocimeter. Otherwise is excellent in every aspect! Fantastic job!
Play Royal Offense Royal Offense Oct. 25, 2013
Very unbalanced and boring game
Play Sheep Happens Sheep Happens Oct. 04, 2013
I never knew 10% of 308 was 28 :o
Developer response from LingPlay

Are you talking about the "Piggy Bank" helmet?

Play Sheep Happens Sheep Happens Oct. 04, 2013
Very incomplete game, with tedious upgrades. Did you guys actually tested it before trying to sell it? I wouldn't pay for this
Play Stop GMO 2 Stop GMO 2 Sep. 18, 2013
I rarely give any game 1 star but this one deserved it well. Boring, easily exploitable, and pointless. Always the same map and same 3 sets of weapons? No consumables, no bounty money, no mid-air item grab, to exploit I simply hold my leftmouse button, slide the cursor outside and put it back, and repeatedly push 1. This game has no main objective, and the story is just too vague and simple. Why do you develop bad products like this? Do you actually get paid to create mediocre games?
Play Zombo Buster Zombo Buster Sep. 18, 2013
Most clicks don't work, game not optimized for many simultaneous graphic effects, boring and predictible. That introduction is the rotten cherry on the top of turd this is
Play Cursed Treasure 2 Cursed Treasure 2 Sep. 03, 2013
I didn't know brainless chickens could pick up gems that big. Lots of typos throughout the game, and the blue towers could have the classic bigger range
Play Arcane Weapon Arcane Weapon Aug. 09, 2013
The sound effects are unfinished, and the gameplay comes from a previous game called Mike Shadow I Paid For It
Play The Bravest Hunter The Bravest Hunter Jul. 20, 2013
So many typos...