Realta's Comments

Game Comments
Play Aviator Aviator Sep. 17, 2014
The game is good, if you don't mind the fact you can only play for 10 mins every 2 hrs. You really need to remove some of the level restrictions on planes because that combined with the 10 mins play per 2hrs massively slows down story progression making it a dull grind.
Play Dragon Eternity Dragon Eternity Aug. 29, 2014
cross platform no ty, when I start a "new" game and every name I go to choose is already taken I know it's a waste of time to play it.
Play Shadow Era Shadow Era Mar. 28, 2014
Taking 4 clicks for 1 attack is also tedious and unnecessary with 5 cards on the field that's 20 per turn...
Developer response from WulvenGames

You can also drag and drop cards to sacrifice/cast/attack, we'll have to make this more obvious in the future ;)

Play Shadow Era Shadow Era Mar. 28, 2014
Needs a Kong only server, having to try names for 10minutes before I find one which is free is very off-putting. Joining us with a server with people months ahead is also offputting, you seem to not understand this by saying it's not pay to win. That's not the only only concern, playing with people who have months of experience/rewards more than us is not fantastic. Honestly I don't really see this game succeeding here at all.
Developer response from WulvenGames

Good point about choosing a player name. A name suggestion helper could be useful there. However, by having a single server you'll always have multiplayer opponents ready to fight. Multiplayer rankings are reset every month, and it doesn't take too long to grind your way to a competitive deck if you don't want to spend money. If you'd rather save your time, top tier competitive decks can be assembled for just $20. This is a game of skill rather than requiring you to level up cards or spend a lot of money, which is why I stand by the decision to have one server for all platforms...

Play Crystal Story II Crystal Story II Nov. 06, 2013
The game seems to freeze a lot randomly, for example after saving and when starting the battle with behemoth.
Play Dungeons of Kong Dungeons of Kong Oct. 31, 2013
There's a bug with the staff of teleportation, sometimes when using it your character freezes without moving and you cannot progress any further due to being unable to end your turn.
Developer response from nerdook


Play Ashtaria Ashtaria Sep. 25, 2013
Seems like it COULD be promising however the energy regen is far too slow, this will put many people off the moment they are blocked from progressing. I suggest you either speed up energy regen to 1 a minute or increase xp gained so you level up and restore full energy more often because having to stop after a few lvs barely gives you a taste of the game and doesn't encourage people to stay.
Play Mech Conquest Mech Conquest Sep. 08, 2013
Some of the achievements are broken.
Play Mech Conquest Mech Conquest Sep. 07, 2013
Why no mute button?
Play Cyberpunks vs Syndicates Cyberpunks vs Syndicates Aug. 14, 2013
The game is enjoyable, I'm impatiently looking forward to additional content.
Developer response from mososh

Thanks, Realta! Trying to get the next mission up and running sometime next week.

Play Dawn of Darkness Dawn of Darkness Aug. 07, 2013
For anyone thinking your account has been deleted - it hasn't. You're just on the wrong server - you can change this by clicking on the server name in the top right of the screen :)
Play Min Hero: Tower of Sages Min Hero: Tower of Sages Jul. 24, 2013
It'd be useful to know what evolves and when, so I can switch in something new to evolve, rather than waiting and hoping something that may not - will.
Play Starpires Starpires Jul. 14, 2013
What are you talking about 50 turns? BP ended for me after 20 ._.
Play Starpires Starpires Jul. 14, 2013
You need to fix beginner protection, because currently people who have been playing a week can attack somebody who's been playing for a few minutes which will really put off new players and is currently putting me off.
Play BloodRealm BloodRealm Jul. 12, 2013
Are you going to change the xp you receive for sacrificing higher leveled cards? Currently It costs several 100 xp to get a card to lv 5 (don't remember the exact amount) but when you're no longer using the card and decide to sacrifice it, you only get 48 xp from it a small fraction of what it cost.
Play BloodRealm BloodRealm Jul. 11, 2013
As many people have said you need a way to be able to replay old campaign missions for xp/silver/cards. Otherwise if you're stuck on a particular campaign mission it can take days of grinding raids before you get enough xp/silver to get strong enough to win, meanwhile all the Campaign stamina is being wasted.
Developer response from redpointlabs

Yes, we are definitely aware of this. Our beta release only has a limited amount of PvE content. However, once we go live to the general public, we will have systems in place to allow for endless PvE.

Play BloodRealm BloodRealm Jul. 04, 2013
I like the game, but from my personal point of view you need to sort out the stamina system, I don't mind them if done properly but yours isn't. 1 stamina every 5 mins and 5 stamina per fight it's 25 mins between fights and with 22 max stamina only 4 fights when I start. It's just a little too slow which is sad as everything else seems great.
Developer response from redpointlabs

Thanks Realta for the great feedback. Stamina systems are always tricky... we will definitely be keeping an eye out to make sure we strike a good balance.

Play Dawn of Darkness Dawn of Darkness Apr. 25, 2013
Hmm Where are all those free events we were promised?
Play Clash of Olympus Clash of Olympus Mar. 26, 2013
The cooldowns somewhat ruin the game simply because they make it take far too long to do daily quest. 45 mins for 1 quest seems a bit overkill to me.
Play Elemental Power Elemental Power Mar. 25, 2013
I am slightly confused as to why the amount of gold earned is lowered everytime I enter a new campaign area, as each area gets harder. To deal with that increased difficulty the amount of gold earned should go up so you can obviously buy more cards and upgrade the ones you currently have. A Pause button would also be useful.
Developer response from RoadhouseInter

Gold and XP earned is relative to your Level against the Opponent's level. It's possible that you are leveling up faster than the campaign enemies. (this is pretty easy if you play any multiplayer or replay any earlier campaign levels). Great feedback though, thank you!