My advice to those going for the hard badge: On the snipe level, right after you fire, move your xhairs to your next target: when you zoom in next, you'll only have to adjust for wind and can easily get under 60 seconds. For arena, use the silenced M4A1 on semi-auto and go for the head shots. As long as you hit something, your accuracy stays high and just stay alive as long as you can. I only made it to the 5th round and still got my 10k. For the long range, do as the previous poster said and use the silenced m4a1 on semi and just learn the target locations. Here's a tip for that level: On the final stage when the targets dip, you can still hit them. This will shave up to 10 seconds off your time if you just shoot the target right above the wall, even when it's down behind it. If you have sound on, you can hear the "ding" and move on to the next one. I know he said "time over accuracy," but it's better to take an extra half second to hit a target than to fire 2 bullets at it.
Easily the best wall jump in any platform I've played. I just got the 4th rune and I had to give up on teh final rooms. 50 spike balls per room tends to give one a headache.
Insanely buggy. First time on the jeep, one of the guys became invincible, so I had to restart the game to progress. The first time I went to the "controls" on the menu, it wouldn't let me leave the controls and it teleported me back on the jeep. Even though the safe cracking was cool and the hidden gems requiring well-places shots were cool, I had to quit early because of the bugs.
This is frustrating. . I generally do quite well on TD games, and I breezed through every level in 10-15 minutes, but I cannot beat the last level. I've played it over 10 times (not exaggerating one bit.) I have never been this frustrated with a game. Even when I build my attack towers (I've tried combinations of all sorts), I get overrun completely. I just can't get enough energy to supply the turrets with enough to keep the creep at bay. Rage.
I went into stop-time mode, and it was super choppy. I warped right through a wall and had to start over from the beginning. It was the 4th or 5th floor of the escape scene.
None of the puzzles involve guesswork, but some of the later ones do involve some more advanced picross techniques.. I'd recommend turning off the supervised mode for the more advanced ones.. allows you to use the "what if?" option, which is a fantastic option for picross.. really wish they would make the colors easier to see at zoomed out levels, though. :(
Currently unbeatable for me.. for some reason my game is bugged, and the level where you have to have 3 guys collide on the explosive box is broken. :(
Decent game.. can get really REALLY annoying when you let a long slow moving hook cross the entire screen, go and try to make a break for it, almost reach the only ladder up, and then see another slow moving long hook cross it right before you get there.. I spent about 5 minutes on level 3 and just quit