Ugh!! It's 15 minutes and I'm still waiting to get through introduction / how-to texts. Have one or two large screens that give a basic walk through, then let us just play. I don't know if I'm going to like this game or not, so I'm not partial to sitting for this long reading instructions from tiny little boxes for this long. There's numerous items and descriptions before I even get started. And like someone else said, there's the rapid-clicking thing. I'm using a touch pad on a laptop, so this is a definite drawback. Quit before I started the first battle.
Using a touch pad on a laptop, it's just not as comfortable as it would otherwise be if I could use arrow keys, or asdw. Also, not sure if this is for anyone else, but for me the game is running really slow. Can't tell if the game was made slow, or if its just me.
This doesn't really work for me. The game is too complex, and yet the game play is just way overly simple. I recently won a battle and got some kind of sword. Okay where is it? I clicked everywhere and don't see the sword anywhere. Does it offer passive effects, or do I have to equip it? I know that I got it, because it flashed up close for one second, then... "went somewhere". The game play itself is just clicking "Go". I sometimes rearrange my characters, but just click go, and you win every battle all the time.
WHAT KIND OF BS ENDING IS THIS?????? I just finished the game and THATS the kind of ending I get for doing all that???? God you suck!! Seriously! I should at least get "A Winner Is You" or something! >:///
Upgrading your blacksmith 10 times means having to click 120 times to upgrade your entire army. That means upgrading blacksmith to even level 30 is 360 clicks to upgrade your army. After that, getting all your other buildings to level 30 means clicking 270 times. And that's only to level 30!!! Which you should be at in just an hour of play. I left the game on, went to work, came home... to finish upgrading everything I'll be clicking the rest of the evening. Just forget it.
I'm actually really waiting and hoping someone will answer my last post. I buy bullets, but the guns keep showing 0 bullets. I buy missiles and it shows 0 missiles. How do I make projectile weapons show the ammo?
Help? I bought a tri-missile launcher, then bought 50 LR missiles. I left the station but it's showing my missile launcher to have 0 missiles. I thought okay, maybe the LR missiles are somehow incompadable... so I bought regular missiles and left the station - but it's still showing my missiles to be at 0. Can someone help?
I must be missing something. The only way I can see to increase gold rapidly is to hire peasants. I can only hire 1 or 2 per turn. Each turn someone attacks and I lose them. What are you supposed to be doing?
Can someone please tell me how to attack? I hold the mouse over the enemy on the bottom part of the screen, and above that will be "SIEGE" - with a cross swords to the left. If I move the mouse up to click on SIEGE, the SIEGE disappears. I click everywhere on the enemy icon, and nothing happens. If I click on the enemy on the battle field, nothing happens. I've been clicking all over the screen and my guy wont attack. What do I do?
I played for several levels, and gave it an honest try. The card system is just off-putting for someone who hasn't played Magic (the card game), or some other card game. I don't really get which cards I'm allowed to "forge", or what real advantages there could be from forging certain ones as opposed to others. I forced a flame thrower with a morter... it tells me the flame thrower is now at level 2, but on the field, it wont let me upgrade. The graphics come off as too bedazzeling and it can be difficult to see what I'm doing at times. This just isn't for me.
This game is unplayable. I have only 3 chances to fight and gain money before I'm forced to go into the tournament. If I'm killed in the tournament (which I always am), then I lose and have to completely start all over from the beginning with a brand new character - which again, can only fight and gain money 2 or 3 times before being forced into the tournament again, and killed again. This might work if I could fight and grind for better gold and equipment before having no choice but to pick tournament. 0/5.
The game was awesome up to the very end - because it ends too quickly!! I reached the final boss for what turned out to be a very anti-climatic battle, and was able to win longggggg before I maxed out the skill tree. The dungeon should have at least 100 levels, and require that I almost max out my stats before reaching the end. This would have made it last longer and be a bit more satisfying. Finally, the ending really sucks... can't we have music, caste and credits, a victory celebration when we return to town? The usual fanfare when you beat a game! Otherwise it was awesome.
I can't tell you how good it feels to have the "buy 10" option round the purchase to the nearest 10. I never thought it'd feel so good for some weird reason! In other idle games, I'll sit there and wait if I have to so I can buy 1 1 1 1 1 and get it to the nearest 10. I can't just leave it at 47... it has to be either 45 or 50. And if I accidentally over-buy 1, then I have to wait until I can afford 4 more. This feature is really damn good. Thank you for this.
Okay, finished the game. A few things: It would be nice if we could somehow get statistics and feedback from our customers. For example, late game I had maybe 15 lodges down in the basement, but wasn't sure if I needed more. Are all the rooms filled to capacity each night? If yes, how many more people are looking for a room and not getting one? That kind of thing would help me to know how many more I need to build. Maybe put an option that I can spend 20,000 and "conduct surveys", then I'll know what most people are wanting. Also, I would like an option to know which building combinations work best. Currently the only way for me to know is to build, then destroy everything, and keep trying over and over. Is there a less tedious way to find out?
Just finished the game. One thing that **REALLY** almost ruined the game for me was the fact that the Federation will eventually use a nuclear missile on Qubba - but you're not given a time limit for when this will happen. I think there shouldn't be a time limit, as the game is really about getting drawn into building an army at that point, and buying all the best possible equipment. I could have went on for WEEKS doing that - tweaking every little detail. Instead, I'm traveling between towns, and get the message that Qubba has been nuked... effectively meaning game over. I had to go back several saves earlier and attack the Federation early on. Either remove the time limit, or make it visible.
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