You should be able to chuck down more hazards, and the cars should have "peresonalities", i.e. the red car is more aggressive, the blue one will actively move to get out of the way, the yellow one will "draft" (stay close behind) another one, as well as the ability to (cosmetically) change what kind of road they're on (like, say, have them go from being on a paved racecourse to a dirt road to a street with sidewalks), and various other tidbits.
But as it is at present, it's a fun game.
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