RubinCox's Comments


The Valley Rule

Play The Valley Rule

Jun. 22, 2014

Rating: -1

Nice, but that one wall climb is just too hard.

Dream Hopper

Play Dream Hopper

Jun. 21, 2014

Rating: 1

Wall jumping mechanic is too hard to perform consistently.

Ring Tower Defense

Play Ring Tower Defense

Mar. 16, 2014

Rating: -1

I like the concept, but there's a few weaknesses: - I only used two buildings: Stealing and Basic. Just two big rows of those seems like a sufficient strategy. - It's too tedious to upgrade the buildings. Let me group upgrade. - There's no need to pause when upgrading, just let the game continue.

Pixel Runner

Play Pixel Runner

Mar. 10, 2014

Rating: 0

It's very hard to jump over even the first pillars.

Ida rennt!

Play Ida rennt!

Mar. 10, 2014

Rating: 1

It's nice, but the controls don't work well. You need to release the previous arrow key before pressing the next one.

Developer response from Miroe

thank you - fixed the issue. Now the most recently pressed button has priority for one step.

Action RPG

Play Action RPG

Mar. 02, 2014

Rating: 1

Seems rather incomplete. There is no sense of direction. I finally found a monster, then died with one hit. I resurrected stuck behind a guy guarding a door-way.

Pause Ahead

Play Pause Ahead

Nov. 23, 2013

Rating: 4

Requires too much exact timing and landing precision.

The Keeper Of 4 Elements

Play The Keeper Of 4 Elements

Sep. 24, 2013

Rating: 3

There is a bit of a balancing issue. Quite easy until Level 7. Can beat every level on Hard, thus have maximum upgrades. Fail terribly on Level 7 even with a variety of strategies. A big problem is that the towers don't get any special abilities until they are levelled up 3 times -- thus there is very little strategy in their initial placement.

Protector: Reclaiming the Throne

Play Protector: Reclaiming the Throne

Jul. 27, 2013

Rating: 3

Too hard too quickly. Once stuck there is no way to make progress.


Play Defendless

Jul. 04, 2013

Rating: 0

Towers aren't being shown in the right location.

Jungle Rush 2

Play Jungle Rush 2

Mar. 07, 2013

Rating: 0

It's unforuntate that how high your score gets is almost entirely dependent on how many fuel ramps you get.


Play Qoosh

Jan. 20, 2013

Rating: -4

Some jumps require too high of a precision and thus it just gets frustrating rather than fun. That is, you know exactly what to do, but just can get it done.

Wilt: Last Blossom

Play Wilt: Last Blossom

Jan. 14, 2013

Rating: 0

There seems to be a significant performance issue, it lags a lot.

Flying Cookie Quest

Play Flying Cookie Quest

Dec. 10, 2012

Rating: 0

flash zoom support would be nice. The display is just too small.

Lucky Tower 2

Play Lucky Tower 2

Dec. 05, 2012

Rating: 2

A way to skip the dialog would be good, it takes forever to disappear.

Treefrog Treasure

Play Treefrog Treasure

Nov. 16, 2012

Rating: 0

I don't really see how this is a learning game. You simply match the trivial patterns.

Trojan War

Play Trojan War

Oct. 27, 2012

Rating: 30

It needs work. So far just placing a bunch of electricity towers at the start seems to work (went to level 6 then stopped playing). The buttons are a bit small, in particular the upgrade button is tiny. Tower descriptions should be clearer as to what they do. Upgrades shouldn't be so freely allotted.

One Piece Ultimate Fight v1.2

Play One Piece Ultimate Fight v1.2

Oct. 27, 2012

Rating: 1

the controls don't appear to work (can't use arrows at all, no jump with W, numbers don't do anything)

Turbo Taxi

Play Turbo Taxi

Oct. 27, 2012

Rating: 1

controls are terrible, you continue to turn even after you release the key!

Cloud Wars

Play Cloud Wars

Oct. 18, 2012

Rating: -2

mouse response is really poor