RyGuy130's Comments

Game Comments
Play Bubble Tanks Tower Defense Bubble Tanks Tower Defense Jan. 10, 2010
Congratulations, you've managed to create a complete knockoff of Desktop Tower Defense. I don't have a problem with copying a game if its developer doesn't, but if you're going to do that then at least improve upon the original. Not only did you not fix the most basic problem of juggling, but you also neglected to add any sort of improvement to the game at all other than unnecessary gimmicks such as combining towers and preset walls. If Desktop Tower Defense hadn't existed prior to this I would give it a 3/5. However, because this is essentially just a clone of that series involving almost no originality whatsoever I can't even consider rating it higher than a 2/5.
Play Tower of Greed Tower of Greed Nov. 30, 2009
A very well done attempt at an old-style platformer. It's very easy to lose track of time while trying to collect its numerous trophies. I enjoyed it's steady difficulty slope and addicting gameplay. However, one major complaint I have with the game are the enemies. Almost all of my deaths in this game seem to be caused by enemies either falling from off screen or blocking my only path up. The problem seems to be that the floors appear in random order and that the enemies can travel between floors, causing unexpected encounters that the developer may not have anticipated. Honestly, I think the game would be better off without the enemies altogether. Overall, without the enemies, I would have scored this a perfect 5/5. Unfortunately, because of this frustration I'm deducting a point, resulting in a final score of 4/5.
Play Demolition City 2 Demolition City 2 Oct. 27, 2009
This game could have been a 5 were it not for the element of randomness. In a game where the object is to use physics to move pieces into a specific area the same scenario should always produce the same result. If it doesn't then there's an element of randomness within the physics, creating a frustrating cycle of replaying the exact same solution multiple times to finally make it work correctly. Therefore, since the game is based entirely on physics and the physics are, in my opinion, flawed I can't justify rating it higher than a 3/5.
Play Time Kufc Time Kufc Oct. 10, 2009
A bit strange to say the least, but it was a very well done puzzle platformer. I really can't think of anything negative to say about it. 5/5
Play The Tickler The Tickler Oct. 02, 2009
The range upgrade is more of a burden than an improvement. It gets very irritating when you can't grab enemies because they're too close to you, and because you don't have lasers in zombie mode it's even more of an issue. I also don't enjoy games that require you to hold down the mouse button the entire time. Why not just auto-attack? It's not like you'd ever want to stop attacking. Overall, far too chaotic to even come close to requiring skill over luck, and many levels are nearly impossible without invincibility, which is randomly dropped. I can't see how anybody could rate this game higher than a four. My final rating is a fairly generous 3/5.
Play Protector III Protector III Sep. 07, 2009
Originally I gave this game a 4/5. However, after going back and replaying the second Protector I realized that this one is more of a downgrade from Reclaiming the Throne. It supports grinding to gain skills and heroes unlike in its predecessors, which gave skill points for completing levels once, and did not heavily encourage replaying them for this reason. The custom maps feature was a good idea, but as it is a separate game and has its own fair share of aggravating glitches I can't really increase my rating because of it. Hopefully the next Protector, if there is one, will go back and look at what made the second Protector great and make slight improvements upon those things instead of adding unnecessary gimmicks such as heroes. This game took the series in an unfavorable new direction and isn't deserving of more than a 3/5 in my opinion.
Play Canabalt Canabalt Sep. 04, 2009
As many others have mentioned this game is indeed based too much on luck. At around 2000 meters you begin to move so fast that judging any jump distance becomes nearly impossible. Tone down the speed and you'll have a decent game, but for now 2/5.
Play Shields of Gemland Shields of Gemland Sep. 03, 2009
I thought the game was rather fun and had a good level of challenge without being frustrating. While I haven't experienced the control issues other people seem to be complaining about I have noticed the problem of losing from a ball shot from your own cannon that would have caused an explosion and normally have saved you. It's a minor problem but a large enough one to lower my score to a 4/5.
Play Bunny Charm Bunny Charm Sep. 03, 2009
Problems: 1. The game is slow paced. 2. The speed upgrade is useless. 3. Nothing you can spend money on is any good. Suggestions: 1. Give the game a speed option. 2. Change the speed upgrade to range. 3. Give the ability to buy special bullets with money. Score: 3/5
Play Vox Populi, Vox Dei(a werewolf thriller) Vox Populi, Vox Dei(a werewolf thriller) Sep. 03, 2009
A bit short but definitely exciting the entire time. 4/5 for now but that could be easily increased with some extra length.
Play MARDEK RPG: Chapter 2 MARDEK RPG: Chapter 2 Aug. 31, 2009
The game is pretty good but these controls are horrible. The game could really use a key configuration option. I'm sure I'm not the only one who doesn't enjoy constantly having to switch between WASDZX, arrow keys, and the mouse. I'd have given it a perfect 5/5 if it wasn't for this one huge aggravation. If it ever gets changed ill raise my rating but until then its a 4/5.
Play Neo Tower Defense Neo Tower Defense Aug. 29, 2009
Good idea, poor execution. The ideas expressed in the faction descriptions and instruction pages make this game seem epic and exciting. The actual experience however, is rather slow paced and dull. The graphics could definitely use an upgrade as well as the difficulty. A sequel could definitely have potential with some major improvements of these aspects as well as the addition of features such as multiple game modes and a speed option. As it is this game can't really be given more than a 3/5, but as I said it has potential.
Play Bunni: How we first met Bunni: How we first met Aug. 28, 2009
Kind of amusing for a while. But I can't give it higher than a 3/5 for having no challenge whatsoever.
Play Castlewars Castlewars Aug. 28, 2009
Before I found the deck builder I thought this was a horrible game. But that extra level of strategy made me enjoy the game much more and increase my rating to a 3/5. Id add another point if they gave you a win after your opponent leaves the game.
Play Breach Breach Aug. 28, 2009
Decent game. But adding random speed changes and pauses aren't an ideal way of adding challenge in my opinion, just frustration. Also, I constantly get hit because I can't see during the flash of light that makes everything begin falling apart. Overall, not too great. 2/5
Play Run Run Aug. 28, 2009
The last few levels are just ridiculous. I'm currently at level 49, which is a single-path level that involves spamming the unresponsive jump button with perfect timing while wall switching. I would have given up an hour ago if I wasn't so close to the end. Also, I'm lowering my rating from a 2/5 to 1/5 because of how insanely ridiculous the last few levels are.
Play Run Run Aug. 27, 2009
I found this game much more frustrating than fun. I often found myself falling through floors near corners and misjudging jump distances due to a poorly chosen camera angle. I also noticed that the levels seem to throw the most challenging parts right before the end, which is a lazy and poor way of adding challenge to a game and causes the player to play through the entire level again and again to attempt a single part. It was fun for about two levels, so I'll give it a 2/5.
Play You Have To Burn The Rope You Have To Burn The Rope Aug. 23, 2009
Not much of a game, and its beyond me why it got a badge. I'll admit that the song at the end was sort of humorous but I don't really consider anything that took me literally less than one minute to complete a game. If it wasn't for the song at the end I'd rate it lower, but as it is I'll give it a 2/5.
Play Amorphous+ Amorphous+ Aug. 22, 2009
Still one of my favorite games on Kongregate. Fun, addictive, original, and slightly strategic. Definitely deserving of a perfect 5/5. My recommendation for anybody with 55 awards is to use both suits if you don't have the razor glaive yet. The combo suit will save you from a lot of cheap deaths like acid splash and off-screen biter lunges.
Play Shield Defense Shield Defense Aug. 22, 2009
I can't say i enjoyed playing it. It was incredibly slow paced and easy. However, I'll give it a 3/5 for originality.