Am I the only one that doesn't like the pick your own quest reset time? It's kinda the reason there's not a set time with lots of people on and diverse matchups in draft instead of like two people you keep replaying over and over again....
basically you need to use the x10 damage bonus each hero gets at 1000 to keep pushing to higher and higher stages until you're pulling in MUCH higher gold to afford the cost of dread knight. Probably need more than a few ascensions as well.
I almost have to agree with Gorge that platinum gauntlet is an exercise in frustration, but it's not the decks so much as the 2X draw, 200 life, triple mark. But honestly, I find mono darkness the hardest to beat there consistently.
The horror stories of grinding are grossly exaggerated, had no problems finishing this game with my Saturday night, and am now working on diamond and powerset badges. If you're struggling, focus on maxing one arm at a time, one spike ball launcher beats the bejesus out of two triple dart launchers, use your core to kill what your arms cant, and focus research on blop magnet, and making your arms kill what they shouldn't be able to. And if you get sick or grinding, play through from the first level and have fun whaling on stuff with superior firepower.
I really hope this gets badges. After being somewhat disappointed in some of the questionable design decisions in CT2, this was a breathe of fresh air. 5 star for doing something new in a stagnating genre..
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