So... i have everything bought in the family trait grid... now what do i do with all the points.... Please implement something for this situation. I mean, the game was fun for the week i spend on it but it could have a lot more potential.
Everything maxed out at the moment. Nothing to spend ooze or gold on. I Sure hope you are thinking about new features to implement, or maybe raise the level cap of the minions. maybe even integrate the unlocked robots in to the game? I'll keep on idle'ing just in case i need these resources :)
I do hope you realise that with every suggestion people are making this game is turning more and more in to "Clicker Heroes". This game starts to be a direct copy of that game, but with better graphics.
I'd like to see a add 5 / 10 / 100 / 1000 button. Waking up to melt a load of stuff and having to do 20.000 clicks is annoying. I guess at this point, there is no really goal any more, but hey, i just like this idle game. It more than just a few bars moving that you just upgrade for shits and giggles... well to the eye at least.
So people complain about the mana regeneration and that it shouldn't be in the game... and you decide to double the mana cost of all spells making mana even less popular... i would love to hear the thought process for this one.
There currently is no place to level your characters if you are unable to beat the supply missions. Maybe it should be possible to replay completed missions for the same exp reward but adjusted supply rewards (so you cant farm silver keys by doing a mission that has that as a reward).
What this game needs (according to the comments and my own idea's):
1: Selling gear for supplies.
2: Lose the spam for potions option.
3: Numbers on the healthbars.
4: An option (paid if needed) to reset your characters. I would have done things different now i know the game better.
5: A way to setup your PVP team.
What i would like to see, is to develop basic pet skills to advanced skills. Sometimes you find that pet with the perfect skill combination for your play-style/character. I know learning pet skills is possible for them, but advancing their skills doesn't or I have been very unfortunate so far.
Great... so i made a sandbox game out of it by not completing the Mission... now thats removed and the sandbags are removed making it impossible to just turtle and see what happens... In my humble opinion... that is a bad call... games like this need a sandbox mode if you want players to come back to the game... after finishing the mission once... there really isn't much of a challenge doing that again... any way... just my opinion.